| Post/Author/DateTime | Post |
|---|---|
| huntercc05-06-06, 02:33 PM | Follow-up to my other racial class posts. This one was harder to do because there isn't much to a Mul that gives them a +1 LA. Mul Class This class does not grant hit dice. Feats and ability score adjustments should be granted according to Table 2-5 in Savage Species. A first level Mul starts at 1st level of a class of his or her choice. Upon reaching 2nd level, the character must take a level of Mul before taking another level of any other class. Base Traits Hit Die: by class Favored Class: Gladiator Ability Scores: +2 Str, -2 Cha Size: Medium Speed: Base land speed is 30ft Darkvision to 30ft Damage Reduction 1/lethal damage Dwarven blood Proficiencies: by class Automatic Languages: Common. Bonus languages: Dwarven, Elven, Gith, Giant, Tarek. Class Skills A Mul's skills are by class Skill points at each level: by class Table 1: Level BAB Fort/Ref/Will Skill Pts Special 1st +0 +0/+0/+0 none Tireless, Extended Activity, +2 Str, +2 Con Class Features (all features are as described in the athas.org rules) ************************* Comments? |
| Bengeldorn05-06-06, 03:28 PM | Non-lethal Damage Resistance 1/- Maybe I'm nit-picking, but it should either be called Restistance to non-letahl damage 1orDamage Reduction 1/lethal damage.There is no non-leathal damage resistance AFAIK, espacially no resistance to whatever that is bypassed (the indicated /-). Is it intentionally that muls no longer have dwarven blood? Otherwise it seems ok (although the +2 Str, -2 Cha as base traits and the +2 Str, +2 Con at 1st level bug me a little, but there's nothing that could be done about it, unless changing the DS3 base traits). |
| huntercc05-06-06, 10:48 PM | There is no non-leathal damage resistance AFAIK, espacially no resistance to whatever that is bypassed (the indicated /-). Actually, that's how it's worded in the athas.org rules, so blame them ;) Is it intentionally that muls no longer have dwarven blood? oops... I forgot to add it, thanks for noticing! I'll add it after I post this. Otherwise it seems ok (although the +2 Str, -2 Cha as base traits and the +2 Str, +2 Con at 1st level bug me a little, but there's nothing that could be done about it, unless changing the DS3 base traits). Yeah that bugs me too, but I didn't see any other way to make this level worth being called a level. I'm certainly open to suggestions. |
| WolfHeart05-11-06, 01:50 PM | It should be stated as Damage Reduction 1/lethal damage Just FYI |
| huntercc05-11-06, 01:57 PM | I just changed the wording in the original post. Either way, the intent is to have the same abilities/stats as the athas.org version at the final level. |