Tribal Psionicist PrC [Archive] - Wizards Community

Post/Author/DateTimePost
Khaine

08-14-05, 03:16 AM
Tribal Psionicist
“You dare call my Way primitive. I call yours uninspired.”
Nhala, halfling tribal psion

Bereft of formal training in the Way, psionically talented individuals from the tribal and nomadic peoples of the Tablelands and beyond must make do with their own understanding of the psionic arts. For some, this includes adapting practices similar to those of their shamans to a psionic mindset. Seen by formally trained psions as an aberration of proper psionic practice, these self trained individuals can sometimes produce effects that leave their detractors speechless. This path predominantly draws wilders to its ranks, although the occasional psychic warrior or self-trained psion will adopt the class as well. Humans, elves, and halflings are most apt to practice the Way in this fashion, although some tribes of belgoi and gith also make use of these methods.
Hit Die: d4.

Requirements
To qualify to become a Tribal Psionicist, a character must fulfill all of the following criteria.
Base Attack Bonus: +3
Skills: Knowledge (psionics) 3 ranks, Profession (herbalist) 4 ranks, Psicraft 3 ranks, Survival 4 ranks
Feats: Craft Universal Item, any one metapsionic feat
Psionics: Must be able to manifest 2nd level powers

Table 3-x: The Tribal Psionicist
Level Atk Fort Ref Will Special
1 +0 +2 +0 +2 Psionic Ritual
2 +1 +3 +0 +3 Bonus Power
3 +2 +3 +1 +3 Power Fetish
4 +3 +4 +1 +4 Bonus Feat
5 +3 +4 +1 +4 Metapsionic Ritual


Tribal Psionicist Powers Known
Level Powers Known
1 +1 manifester level
2 --
3 +1 manifester level
4 --
5 +1 manifester level

Class Skills
Tribal Psionicists have the following skills as class skills: Autohypnosis (Wis), Concentration (Con), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Intimidate (Cha), Knowledge (psionics; Int), Perform (Cha), Profession (Wis), Psicraft (Int), and Survival (Wis).
Skill points per level: 2 + Intelligence bonus

Class Features
All of the following are features of the Tribal Psionicist prestige class.
Weapons and Armor Proficiency: A tribal psionicist is proficient in all simple weapons, and with all light armor, but not with shields of any type.
Powers Known: At the indicated levels, a tribal psionicist gains power points and powers as if he had gained a level in a psionic manifester class. He does not, however, gain any other benefit a character of that manifester class would have gained. This essentially means that he adds his tribal psionicist level to his level in a manifester class, then determines powers, power points and manifester level accordingly.
Psionic Ritual: Tribal psionicists develop unique ways to augment their powers in the form of rituals reminiscent of the shamen who tend to the spiritual needs of their tribes. Once per day, a tribal psionicist can perform such a ritual to temporarily increase his Will. Each psionic ritual is unique, being of the psionicist’s own design, but all take one hour to complete and require a Concentration check (DC 20. If the ritual is successful, the psionicist gains 1d4+1 temporary power points over and above his normal maximum. These power points remain available for one day or until they are used.
Bonus Power: At 2nd level, a tribal psionicist gains a bonus psionic power of his choice. This power can be chosen from any power list, not just the character’s own power list, and can be of any power level the character can manifest.
Power Fetish: Upon reaching 3rd level, a tribal psionicist learns to enhance his powers with the aid of specially created power fetishes. These crude symbolic constructions of bone and feathers, while absolutely useless to anyone else, allow the psionicist to focus his Will more efficiently into the manifestation of a power. Each power fetish must be constructed specifically for use with one power the psionicist knows, and requires three days of time, 15 cp of materials, and the expenditure of a number of XP equal to triple the power’s level to construct. Once created, a power fetish allows the psionicist to manifest the power it is keyed to at a –1 power point cost as long as the fetish is on the psionicist’s person. Power fetishes are fragile, though, having only 5 hp and no hardness, and if a power fetish is destroyed the psionicist must recreate it from scratch. A tribal psionicist can only have a number of completed power fetishes in existence equal to his class level at any given time.
Bonus Feat: At 4th level, a tribal psionicist gains a bonus psionic or metapsionic feat of his choice. The character must still meet the prerequisites for the feat chosen.
Metapsionic Ritual: At 5th level, a tribal psionicist learns to ease his manipulation of the Way in a manner similar to that which allows him to augment his Will. By performing a 15 minute ritual meditation and making a Concentration check (DC 25), the psionicist can enhance his next use of a metapsionic feat. The next time psionicist manifests a power using a metapsionic feat after the performance of the ritual, the psionicist does not expend his psionic focus and the power point increase normally incurred by the metapsionic feat is reduced by –1 (to a minimum of +1 power point). A tribal psionicist can one metapsionic ritual per day per five manifester levels.
Kalthandrix

08-14-05, 09:06 AM
LOVE IT!!!!!

I would like to see it as a 10 level PrC- though 5 is great if you wanted a tribal shaman (Wilder 4/ Tribal Psionicist 5/ Druid or Earth Cleric 5)- That would make a very interesting NPC- 6 manifester and 5 divine caster levels.

I think that this is one of the best you have put out first round- I tink that maybe you would want to add some text in the fluff that state that Wilders are most often found within this class. I just think that this PrC and Wilders would go together like PB&J.

Here you go. Fresh from the oven!!
:cookie: :cookie: :cookie: :cookie: :cookie:

BTW Khaine- I really like some of the smilies you have- would you be willing to e-mail me the codes?
Khaine

08-14-05, 12:29 PM
LOVE IT!!!!!

I would like to see it as a 10 level PrC- though 5 is great if you wanted a tribal shaman (Wilder 4/ Tribal Psionicist 5/ Druid or Earth Cleric 5)- That would make a very interesting NPC- 6 manifester and 5 divine caster levels.

I think that this is one of the best you have put out first round-

Here you go. Fresh from the oven!!
:cookie: :cookie: :cookie: :cookie: :cookie:


COOKIES!!!!!!!! :drool: munch gobble slobber BUURP! Thanks Kal, those hit the spot. :D

I tink that maybe you would want to add some text in the fluff that state that Wilders are most often found within this class. I just think that this PrC and Wilders would go together like PB&J.

Yeah, I was gonna say something like that, but forgot to. :doh: I'll put it in tonight.

BTW Khaine- I really like some of the smilies you have- would you be willing to e-mail me the codes?

Like this? http://instagiber.net/smiliesdotcom/contrib/sz/killtheimu.gif
Just go to this website (http://www.elk-x.de/forum/images/smiles/) or this one (http://www.mysmilies.com/), and paste in the url for the smily you want using the (img)(/img) code. http://instagiber.net/smiliesdotcom/contrib/navigator/devil.gif


The second site has a couple Jon might like for his lightening bolts too. http://instagiber.net/smiliesdotcom/contrib/geno/devil.gif
squidfur-

08-14-05, 05:36 PM
Cool, only two more psionicist kits left to convert.