A Warforged nation. [Archive] - Wizards Community

Post/Author/DateTimePost
Basilen

06-26-07, 04:39 PM
The party has landed by incident or on purpose on this island but they are here, venturing in it's huge jungles and scaling it's rocky peaks they come in contact with a living machine. At this point in the adventurers career they've yet to discover a warforge or even hear of a sentient construct, the leader of the party tell the warriors not to attack he aproaches after a short confrontation of the two beings it's is learned that this thinking golem is from a city-state on this island ruled and serfed purely by these creatures.. It leads them back to it's home city the bustling metropolis of Valzeer it's mysterious overlord Zeddick attempting to expand it as far as the eye can see.. Shortly after coming to this city following the warforged they meet Valzeer's second in command first advisor Caulloon. Caulloon awnsers the questions of the party speaking for the City State and it's Overlord he asks of them to make their selves comfortable in the city though he hopes they'll be able to help it at one point..

I'm attempting to create a city-state populated by only warforged though I have a few ideas I'd appreciate a few more from this community, so feel free to give advice and suggestions. So far I've figured that this un resting nation is probably on of the major powers in this chain of islands. Not having to sleep eat or drink would have some major benefits on the personal and especially the community aspects of this city, most unclerical magical warforge not needing 8 hours of rest would work 14 to 16 hours a day and spend the rest of it having fun or spending it with their friends or artificial families.

Taverns pubs saloons brothels and opium dens are virtually non existant due to warforge immunities and lack of human parts, though they enjoy competition gambling their wages and sports . Valzeer is surrounded by hostile entities a large majority of the other islands though could obviously benefit refuse to trade or keep on good terms with the island, others that can match it's power are at war with it, though Valzeer it's completely innocent.

Recources are running out on the island and they need to expand to keep up with the creation of the Warforge they've attempted to expand underground finding hostile creatures such as illithids and drow against them to the north east island it's overrun by extremely dangerous creatures that would take a large military expedition to claim to the north west a island filled with the Wai-Dwan alliance of 4 citystates farther north is the Tazdenia a nation made up of dark skinned humans with culture far from the norm of Valzeer, to make matters worse a viking like orc tribe has started to raid coasts and camps of Valzeer and the other two islands..

Any feedback would be appreciated. Thanks.
taradusis

06-27-07, 05:50 PM
Why is the orc tribe raiding the warforged?Perhaps some warforged could pretend to turncoat but actually want positions of power in their countries enemies as a long standing strategy?Hire a high level spellcaster to create portals to other areas of the world.