| Post/Author/DateTime | Post |
|---|---|
| Paradox_of_Life10-06-07, 05:38 PM | I'd like to know if anyone thinks if this idea/scenario would have any merit with you other players, as I do not want to broach this to my players without some feedback. IDEA Well, I like binders. So, I'm going to start a new campaign in which most of the party uses ToM. And the idea is that they adventure, and the BBEG they face will become the vestiges they bind, should they defeat them. Hows that? I won't begin fleshing it out till I get the feedback. |
| taradusis10-06-07, 06:09 PM | In my opinion most parties work best when based on the "BIG FOUR",fighter-cleric-mage-rogue.That said if everybody in your group is willing to commit to playing a complex spellcaster class then go for it. |
| Paradox_of_Life10-08-07, 12:52 AM | Thanks. |
| Paradox_of_Life10-08-07, 08:31 PM | bump |
| Tovec10-18-07, 10:15 PM | I have problems with the way the classes and magic in that book function. I doubt I'm the only one. I think that if the group mainly fights the boundsouls that it will work out fine. The occasional bad guy who can actually fight is easily enough dealt with in a pure caster party. I would still suggest that if a player really wants to play something other then a binder in this game to let them. A fighter would essentially become party protector and general gruff guy, which is always good to have. A rogue would help with those pesky traps or sneak/assassin. Clerics are always useful in a party of casters because they can fight, turn undead, and heal the party. I think that the only way to appropriately use that book is if you use it at the expense of other forms of magic and psionics. This may only be because of how I viewed binders' magic as inferior or difficult to learn in comparison. Good luck, do flush out the game - it always helps to get further opinion. |