| Post/Author/DateTime | Post |
|---|---|
| VardenErinKenzei04-29-08, 08:19 AM | Take the Firelfy/Serenity story and superimpose it on a D&D-type fantasy world: DragonFly. The Central Planets = Central Continent Border and Rim Planets = Islands Earth-That-Was = Another continent halfway around the world Ecosystem Collapse = Volcano or Ice Age or Both. US and China = Humans and Eladrin Unification War = Same Alliance = Lawful Neutral Empire Independents = Chaotic Good Kingdoms Spaceships = Sailing ships Reavers = Pirates. Or zombies. Or zombie pirates. Mobile undead, anyway Christianity = Worship of one Lawful Good God Bhuddism = Worship of one Neutral Good Philosopher Mal = NG human warlord Zoe = LG elf fighter Wash = CG human rogue Jayne = CN dwarf or half-orc fighter Kaylee = NG halfling rogue Inara = NG half-elf or human rogue or enchantress Simon = CG or NG half-elf cleric or necromancer River = CN or CG half-elf monk/warlock Book = LG human assassin/cleric Firefly-class ships = Dragonfly-class ships; three-hulled catamaran with 4 mainsails in an 'X' or 'double-V' formation. The hull simulates Serenity's general shape, sails suggest a dragonfly. Read and tell me what you think. |
| Delfedd04-29-08, 08:55 AM | The link didn't seem to work. However, my first 4e campaign is going to be inspired partially by Firefly. The players will be smugglers over the borders of a pair of feuding nations. In time, the players will gain possession of a ley engine, a piece of flying machinery allowing them to make quicker getaways. If I where you, I would not tell the firefly/serenity story in a D&D world alone. Revamp the story, since at least one of your players is bound to have seen it at least once. Give the players plenty of options for their jobs, and make sure that NPCs are fully fleshed out. That was one of the best parts about Firefly, the "NPCs." Also, make sure that you have a Moriarty character eventually. The guy who is controlling many of the PCs enemies, and lurking in the shadows. Good luck and Stay Flying. |