| Post/Author/DateTime | Post |
|---|---|
| Satyrus04-17-07, 09:13 PM | I'm the dm and I was thinking of creating a quest with what I'd like to call Dragonborn Relics. They will be powerful magic items that allow a non-dragonblood wielder some kind of stat bonus or something but they can choose to fuse with the item and it then gives them a draconic ability like a breath weapon or something. However their would be a penalty each time they used it as each of the relics is a piece of an acient dragon's soul. A dragon-descended creature can use the draconic ability without fusing but can choose to fuse as well. If all the relics are united the creature takes on the physical body of a dragon permanently, but with the body the dragon's will returns to challenge them for dominance. The quest would be for the party to recover the relics from the various groups controlling them and either hide them somewhere safe or carry one or more within them to guard. I'm having some trouble coming up with what the relics will look like and their abilities/penalties. I'm hoping fellow players and DMs will be able to help. Thanks in advance.:D |
| Anuvrix04-17-07, 09:55 PM | Ive done something similiar to this. Tiamat and the god of the yaunti bred and hatched the god Morkeleb. He was the dragon god of war, and a powerful psion. Unfortunately, he created too much havoc. so his mother pretty much killed him. The shell Morkeleb was born from was so strong, that not even morkeleb could break out. Tiamat had to rip him free before it became too hard. In secret, fearing his mother's attack, Morkeleb stuck a portion of his soul into an Ioun stone made from His shell. It caused the wielder to gain several powers, but caused serious damage. (permament con dam+more) A related item Is the soulstone of the Great Blood Dragon. but it was awfully unbalanced. gave complete control (like animate object) over any blood that the user touches. It also is an Ioun stone, but peirces into the wielder and fuses permamently. |