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| Pezz11-14-07, 03:34 AM | I have a new line of feats that i want to use in a custom world i am working on, but i would like some balancing advice from people who do this more often than I do. so, here goes. Elemental Attunement [General] Prerequisites: Non-D'Lethan (new race unique to this campaign world) Benefit: +2 to Survival Check in Nature. Special: Can only be taken at 1st level. note I think i may change this one later, to be more in line with the rest of the feats. Fire Attunement [Attunement] Prerequisites: Elemental Attunement Benefit: Energy Resist 5 vs Fire; 2/day: Create or Extinguish a non-Magical fire with a maximum size of 1 sq ft/level. Special: Character's Hair gains a noticeable red sheen. Improved Fire Attunement [Attunement] Prerequisites: Fire Attunement, Character Level 6 Benefit: Energy Resist vs Fire improves by +5; 2/day: Cast Produce Flame as a Su ability. Special: Character's body is hot to the touch, and will steam when wet. Greater Fire Attunement [Attunement] Prerequisites: Improved Fire Attunement, Character level 12 Benefit: Energy Resist vs Fire improves by +5; 1/day: Cast Disintegrate as a Su ability; At Will: Create or Extinguish a non-Magical fire with a maximum size of 1 sq ft/level. Special: Character's Hair color is replaced by a Reddish Orange, like that of a Fire. Air Attunement [Attunement] Prerequisites: Elemental Attunement Benefit: Energy Resist 5 vs Electricity; Energy Resist 5 vs Sonic; 2/day: Base Land speed increases by 10ft for 1 round/level. Special: <physical effect still needed> Improved Air Attunement [Attunement] Prerequisites: Air Attunement, Character Level 6 Benefit: Energy Resist vs Electricity improves by +5; Energy Resist vs Sonic improves by +5; 2/day: Breathe in an Airless environment for up to 1 min/level. Special: Character's body weight is reduced to 3/4 original weight. Appearance becomes long and thin. Greater Air Attunement [Attunement] Prerequisites: Improved Air Attunement, Character Level 12 Benefit: Energy Resist vs Electricity improves by +5; Energy Resist vs Sonic improves by +5; 2/day: Cast Fly as a Su Ability Base Land speed increases by 10ft, this ability stacks with Air Attunement. Special: Character's Hair turns White at the temples Earth Attunement [Attunement] Prerequisites: Elemental Attunement Benefit: Energy Resist 5 vs Acid; 2/day: ignore terrain-based movement penalties for 1 round/level. Special: Skin becomes tough and Leathery, taking on a dirt-like coloring. Improved Earth Attunement [Attunement] Prerequisites: Earth Attunement, Character Level 6 Benefit: Energy Resist vs Acid improves by +5; 2/day: Stoneform Special: <physical effect needed> Greater Earth Attunement [Attunement] Prerequisites: Improved Air Attunement, Character Level 12 Benefit: Energy Resist vs Acid improves by +5; 1/day: Cast either Wall of Stone, Move Earth, or Fabricate as a Su Ability. Character Ignores terrain-based movement penalties. Special: Character's Voice becomes deep and gravelly. Still working on Water Attunement. I can't figure out what to give it that doesnt a) make it underpowered. b) make it too similar to a mix of the other feat lines. So, anyone have any feedback and suggestions for balancing and improving these feats? |