Feat Balancing Help [Archive] - Wizards Community

Post/Author/DateTimePost
Pezz

11-14-07, 03:34 AM
I have a new line of feats that i want to use in a custom world i am working on, but i would like some balancing advice from people who do this more often than I do.

so, here goes.

Elemental Attunement [General]

Prerequisites: Non-D'Lethan (new race unique to this campaign world)
Benefit: +2 to Survival Check in Nature.
Special: Can only be taken at 1st level.
note I think i may change this one later, to be more in line with the rest of the feats.



Fire Attunement [Attunement]

Prerequisites: Elemental Attunement
Benefit: Energy Resist 5 vs Fire;
2/day: Create or Extinguish a non-Magical fire with a maximum size of 1 sq ft/level.
Special: Character's Hair gains a noticeable red sheen.

Improved Fire Attunement [Attunement]

Prerequisites: Fire Attunement, Character Level 6
Benefit: Energy Resist vs Fire improves by +5;
2/day: Cast Produce Flame as a Su ability.
Special: Character's body is hot to the touch, and will steam when wet.

Greater Fire Attunement [Attunement]

Prerequisites: Improved Fire Attunement, Character level 12
Benefit: Energy Resist vs Fire improves by +5;
1/day: Cast Disintegrate as a Su ability;
At Will: Create or Extinguish a non-Magical fire with a maximum size of 1 sq ft/level.
Special: Character's Hair color is replaced by a Reddish Orange, like that of a Fire.





Air Attunement [Attunement]

Prerequisites: Elemental Attunement
Benefit: Energy Resist 5 vs Electricity;
Energy Resist 5 vs Sonic;
2/day: Base Land speed increases by 10ft for 1 round/level.
Special: <physical effect still needed>

Improved Air Attunement [Attunement]

Prerequisites: Air Attunement, Character Level 6
Benefit: Energy Resist vs Electricity improves by +5;
Energy Resist vs Sonic improves by +5;
2/day: Breathe in an Airless environment for up to 1 min/level.
Special: Character's body weight is reduced to 3/4 original weight. Appearance becomes long and thin.

Greater Air Attunement [Attunement]

Prerequisites: Improved Air Attunement, Character Level 12
Benefit: Energy Resist vs Electricity improves by +5;
Energy Resist vs Sonic improves by +5;
2/day: Cast Fly as a Su Ability
Base Land speed increases by 10ft, this ability stacks with Air Attunement.
Special: Character's Hair turns White at the temples





Earth Attunement [Attunement]

Prerequisites: Elemental Attunement
Benefit: Energy Resist 5 vs Acid;
2/day: ignore terrain-based movement penalties for 1 round/level.
Special: Skin becomes tough and Leathery, taking on a dirt-like coloring.

Improved Earth Attunement [Attunement]

Prerequisites: Earth Attunement, Character Level 6
Benefit: Energy Resist vs Acid improves by +5;
2/day: Stoneform
Special: <physical effect needed>

Greater Earth Attunement [Attunement]

Prerequisites: Improved Air Attunement, Character Level 12
Benefit: Energy Resist vs Acid improves by +5;
1/day: Cast either Wall of Stone, Move Earth, or Fabricate as a Su Ability.
Character Ignores terrain-based movement penalties.
Special: Character's Voice becomes deep and gravelly.



Still working on Water Attunement. I can't figure out what to give it that doesnt
a) make it underpowered.
b) make it too similar to a mix of the other feat lines.

So, anyone have any feedback and suggestions for balancing and improving these feats?