Help Build a World [Archive] - Wizards Community

Post/Author/DateTimePost
Throdin

05-06-07, 03:16 AM
Do you have great imagination? Well if you think you do put your self to the test and see if you can help create a new world ideas. If you have any idea pease post here. Also i need a good mapping program.

-cities
-factions
-races
-monsters
-planes
-maps
-new lands
-npc names
-npc
-villiens
-heroes
-hooks
-landmarks
-ruins
-names of any kind

Thanks
Return of the Flumph

05-06-07, 03:35 AM
You'll need to give us something to begin with.
Throdin

05-06-07, 12:52 PM
Like what
Return of the Flumph

05-06-07, 01:57 PM
An outline, a theme, a genre, anything.
Dracomortis

05-06-07, 02:06 PM
Names of any kind, you say? I'm all over that. Here's a chart I use for generating random fiendish names in my games, with a bit of Diablo II flavor. For each chart, roll d% and record the result. The initial and secondary names combine into one word to form the fiend's name, and the third chart is simply for a title. For example, if I were to roll d% three times and get results of 77, 31, and 70, the name generated would be Spawnfeast the Rancid. The chart provides for a total of 1,000,000 possible names, so the chances of rolling the same name are...not very likely. Until we have some specifics to work off of, this is about as much as I can do.

d% Result Initial Name
1 Acid
2 Arm
3 Ash
4 Bane
5 Barb
6 Battle
7 Bile
8 Blade
9 Blight
10 Blood
11 Bone
12 Brain
13 Breath
14 Brine
15 Burden
16 Cancer
17 Carrion
18 Claw
19 Cold
20 Corpse
21 Curse
22 Cyst
23 Dark
24 Death
25 Doom
26 Dread
27 Drought
28 Eve
29 Eye
30 Fang
31 Fever
32 Fiend
33 Filth
34 Fist
35 Flesh
36 Fray
37 Fume
38 Fury
39 Grave
40 Grease
41 Horn
42 Ichor
43 Itch
44 Jaw
45 Limb
46 Loss
47 Mane
48 Metal
49 Mold
50 Moon
51 Nail
52 Night
53 Oil
54 Pain
55 Panic
56 Plague
57 Poison
58 Pox
59 Puke
60 Pus
61 Razor
62 Rot
63 Scab
64 Scale
65 Scythe
66 Shadow
67 Shame
68 Shard
69 Silt
70 Skin
71 Skull
72 Slime
73 Smoke
74 Smog
75 Snot
76 Soul
77 Spawn
78 Spike
79 Spine
80 Spiral
81 Spire
82 Spirit
83 Spit
84 Stain
85 Star
86 Talon
87 Tar
88 Tongue
89 Tusk
90 Venom
91 Virus
92 Void
93 Vomit
94 War
95 Waste
96 Wing
97 Wire
98 Worm
99 Wrath
100 Zit

d% Result Secondary Name
1 Arc
2 Ban
3 Bash
4 Bend
5 Birth
6 Bite
7 Blast
8 Blind
9 Blister
10 Brand
11 Break
12 Burn
13 Call
14 Carve
15 Caw
16 Choke
17 Chop
18 Clash
19 Clasp
20 Clench
21 Coat
22 Crash
23 Crawl
24 Crush
25 Cry
26 Cut
27 Drink
28 Envy
29 Fall
30 Fear
31 Feast
32 Fester
33 Froth
34 Gore
35 Greed
36 Grind
37 Growl
38 Gush
39 Gut
40 Hack
41 Harvest
42 Haunt
43 Hew
44 Hoard
45 Hound
46 Howl
47 Hunger
48 Hush
49 Ink
50 Jab
51 Maim
52 Mangle
53 Maul
54 Net
55 Oath
56 Part
57 Pierce
58 Pulse
59 Rage
60 Rake
61 Rape
62 Reap
63 Rend
64 Rip
65 Run
66 Saw
67 Scathe
68 Scold
69 Seep
70 Seethe
71 Send
72 Shatter
73 Slash
74 Slaughter
75 Slice
76 Slit
77 Slither
78 Smash
79 Snap
80 Snarl
81 Split
82 Spray
83 Stab
84 Stalk
85 Stomp
86 Strike
87 Sunder
88 Taunt
89 Tear
90 Tempt
91 Thirst
92 Touch
93 Twitch
94 Whip
95 Wilt
96 Wither
97 Wound
98 Wrench
99 Writhe
100 Yell

d% Result Title
1 The Abomination
2 The Abyssal
3 The Annihilator
4 The Assassin
5 The Awful
6 The Barbaric
7 The Bastard
8 The Betrayer
9 The Bloody
10 The Broken
11 The Burning
12 The Butcher
13 The Cancerous
14 The Chained
15 The Corpulent
16 The Corrupt
17 The Damned
18 The Deceiver
19 The Defiler
20 The Despairing
21 The Destroyer
22 The Disfigured
23 The Dreadful
24 The Dying
25 The Endless
26 The Exiled
27 The Eternal
28 The Eyeless
29 The Fallen
30 The Feral
31 The Flayer
32 The Fleshless
33 The Foaming
34 The Forgotten
35 The Forsaken
36 The Foul
37 The Gluttonous
38 The Grotesque
39 The Gruesome
40 The Heartless
41 The Hopeless
42 The Horrific
43 The Hunter
44 The Impaler
45 The Impure
46 The Ineffable
47 The Infernal
48 The Jagged
49 The Killer
50 The Leprous
51 The Lost
52 The Lustful
53 The Mad
54 The Maggot
55 The Malevolent
56 The Merciless
57 The Minion
58 The Miserable
59 The Misshapen
60 The Murderer
61 The Nameless
62 The Narcissist
63 The Nauseous
64 The Opposer
65 The Outcast
66 The Overlord
67 The Possessed
68 The Primordial
69 The Putrid
70 The Rancid
71 The Reaper
72 The Repulsive
73 The Revolting
74 The Rotting
75 The Ruler
76 The Sadist
77 The Scarred
78 The Screaming
79 The Shifting
80 The Sickening
81 The Sinner
82 The Slave
83 The Slayer
84 The Sloth
85 The Soulless
86 The Spoiled
87 The Suffering
88 The Suicidal
89 The Tainted
90 The Terrifying
91 The Tortured
92 The Tyrant
93 The Unclean
94 The Ungrateful
95 The Unholy
96 The Vengeful
97 The Vile
98 The Wailing
99 The Warped
100 The Zealot
Return of the Flumph

05-06-07, 03:04 PM
I so hated the D2 random naming system.
Dracomortis

05-06-07, 03:23 PM
I so hated the D2 random naming system.
The biggest problem I had with it was that there were so few combinations that it was fairly common to encounter two or more monsters with the same name in the course of a single act or even in the same level.

So anyway, what exactly are you looking for Throdin? Are you trying to establish a world with a specific theme in mind, or are you just looking for random ideas from which to draw ideas from?
Khementari

05-06-07, 03:37 PM
So anyway, what exactly are you looking for Throdin?

A premade campaign setting?

If you don't want to put in the time and do the work then just go to the store and buy something.
Throdin

05-06-07, 04:50 PM
Well i have a map but i think the Dungeon Masters Handbook doesnt give enough about world building so i was just looking for a litle help.

I want a world based around a war torn world. Strongly based on dragons, and many factions.
PoorHobo

05-07-07, 03:37 AM
You just described Eberron, seriously. Get the Eberron campaign setting book.
cradlefilthmikey

05-07-07, 06:33 AM
A few questions would need to be polled on for us to make a base for the would, it will heavly depend on what people want to play. once they have answered basic question we can build the world as we see fit.

What Type of world are we making here? thats the first question. Is it heavly magical? mecha? primitave? or a combination of the both?

Is it going to be a world were rouge mercenaries roam everywhere, fighting for fame? Kingdoms trying to rule over all? A world where (theives, vikings, pirate, etc.) ruin the lands?

Races, mixed, it gives players a variety to chosse from, the more mix the better!

!!!Monsters!!!
Depends on if you want a high or low powered world.

The planes.
Keep the basics, Abyssmal, Heavnly, Astral, Material.

Of course there should be secrets arround every corner(even for DM's!)

We also need to establish Legends, Gods, Demons, and Dragons, and or and demi of the sort.

If you are really serious about this we would need a group of people willing to take on sepreate and joint tasks. This way things can get done faster. Once people start giving input on what they exactly like in a game by responding to simple questions we can move from there.

I am more than willing to help once you feed me more information.
Jayne

05-07-07, 11:36 AM
Like PoorHobo said, I would also recommend getting the Eberron Campaign Setting. It makes an excellent starting point for how to flesh out a setting.

Aside from that, let me work down the list a little.

Cities: If your looking for a war-torn world, more than likely there will be few major cities. Unless, of course, they were somehow spared from the carnage. Most of the time it would be the random country town that avoids the conflict.

Factions: Do you mean countries, or something like a guild or company? The whole perspective changes with the scale of each (unless your McDonalds...).

Races: Ooh, the fun part. Depending upon what level you want your characters to start at, this can be fun. You could stick with the normal races as a base, and then heartily expand on it as your characters move out into the wide world and encounter "unusual" things.

For now I would say get the ECS. Its good reading.:)
Elldorith

05-08-07, 06:43 PM
How war torn do you want it? Did the Good Guys Win or Did they Loose? What role do the Dragons play in the War? Are your Gods in heavy with this War.

Some Examples
Let say you have an alliance of Good Allied Nations. Elves, dwarves Humans and the like band together to stop the Goblin Horde. The Goblin Horde has allies with Dragons that help to Detroy the Elven Realm while the Human Realm gets defeated by the Golblin Tribes. Refugees flee to the Mountain home of the Dwarves and try despratly to hold out. Fate comes to the aid of the last defenders, the Dragons turn on their allied and the two forces as now at war. In the aftermath a cult of Necromancers whorshipping Orcus raise the dead from the countless Battles.

Now you have four diffrent cultures.
1.Dwarves and refugees. The Dwarves keeping thier home and opening thier doors to the others places them in a position of power as they try to restore Order.
2.Dragons and Allies battle the Goblins Back into submission.
3.Gobliniod Tribes. Powerful leaders keep them under cotrol as they Build a New World.
4.Undead of Orcus- The Necromancers try to stay out of the plots as they Grow in Power.

There are alot of open questions here but it is a start if you wish to use it.

Good Luck.
Elldorith
Throdin

05-10-07, 10:07 PM
thanks well id i wanted to get more serious what would i do
Baernwulf_of_Nor

05-10-07, 10:52 PM
There are 2 kinds of War torn worlds with Dragons.

1 is Eberron where they are lots of wars, lots of dragon marks, and lots of shiny, advanced stuff. I have to squint when I look at that book.

2 is a run down world where dragons rule the skies and everything is in shades of grey or red. No building has all 4 sides and it's rare to find a Male NPC over 18 that doesn't talk with a gruff voice, isn't covered in scars, and has shaved in 5 hours. (I wonder which one I like more. heh.)

But really, "war torn world with lots of dragons" is kinda broad. Main aspects id think about if i were you is..

#1 What type of land is it? Forrest, desert, bog, ash/ mountain wasteland, blah blah blah...

#2 What is it like? Ex- lots of people run medieval europe with magic, & monsters thrown in. A big change in many worlds is the dominant race. Remember, dominant isn't always the most common.

#3 What kind of monsters reside here? Do you like to have forrests filled with Gnolls, or do you like to make a dungeon so you need no excuses when the Ogibberhydrifagemon rears its 20 heads.

#4 How are things held together politically? Is stongest man chief or does the weak diplomat take the highest seat on the Council.

MOST importantly, unless your world is completely out of the ordinary, its the adventure and plot that makes the gaming session. Reason for this: most players dont want a description of the beautiful landscape you have painstakingly created unless something is not normal with it.

BoN