| Post/Author/DateTime | Post |
|---|---|
| Ace_of_time03-28-07, 09:16 PM | Here is what i want to do. I need at least three DMs that are willing to start new campaign. I'll post the guidelines to the game on here and we will run it for 30 days to see what happens. You can post after each game. and I think it would be nice if we posted the PC's stats at the start and the finish. After 30 days we will vote to see if we should go on or change to the new one. I'll post the over all guidelines but if you want to make it tougher post you own guideline for your game. when we quit a campaign we will post a voted winner and that DM's Players will start the next game with a magic item. If you would like to try this post here and in a week I'll post the guidelines for the first one. I'll most likely be the only one to try it but hope to get some others. PLEASE?!?! Note: thats in game time. ACE group death count: 0; day 7 / 0 Day 9/ 0 deaths Death count day 16/ 0 Day 28/ 0 deaths |
| Narris03-28-07, 11:26 PM | Edit that limits to guidelines. |
| Raynx03-29-07, 12:11 AM | I'm very interested in this. But I need to see this campaign before I decide whether or not I want to run it. It is homebrew, though, right? |
| Ace_of_time03-29-07, 04:28 PM | I'm very interested in this. But I need to see this campaign before I decide whether or not I want to run it. It is homebrew, though, right? The campaign will be up to the DM and yes homebrewed. But you most follow the guidelines. I thought about the first one to be low powered. Which way should we roll? ( they shouldn't have over a +2 average) The one DM with the least PC's death will win a wand of cure light wounds. ( you can't tell The players what they will win) If everyone is OK with it I can post a random city and we can name it and start all of are PC's in this city. If you like, post the starting story too. ( no cheat rolls for DM's, if they die they die. We could do something like a reset when they die they start back in the temple and lose their gear and money. Also nothing under cr1, And if your group is under 4 people you can let them double up on PC's or have npc's, a pet. they still count as PC's deaths. |
| Raynx03-29-07, 05:04 PM | I was under the impression that you already had a storyline planned out. If you want to read about a campaign that someone has done, those threads can be found on the forum. I don't really see a point in comparing different campaigns that only have a city in common. Sorry, but I'm out. |
| Narris03-29-07, 05:33 PM | The campaign will be up to the DM and yes homebrewed. But you most follow the guidelines. I thought about the first one to be low powered. Which way should we roll? ( they shouldn't have over a +2 average) The one DM with the least PC's death will win a wand of cure light wounds. ( you can't tell The players what they will win) If everyone is OK with it I can post a random city and we can name it and start all of are PC's in this city. If you like, post the starting story too. ( no cheat rolls for DM's, if they die they die. We could do something like a reset when they die they start back in the temple and lose their gear and money. Also nothing under cr1, And if your group is under 4 people you can let them double up on PC's or have npc's, a pet. they still count as PC's deaths. Sentence 1: Try to have something here where everyone could have equal footing or equal basis for comparison. Sentence 2: Let's try to see what possible guidelines there are. Sentence 3: I assume this is level 1-3 Sentence 4: There is a point buy system Sentence 5: Let's try to add to this, like recognition for RP, etc. Sentence 6: I'm sure you can roll a random city using guidelines from the DMG. This city would be the basis for a campaign. Sentence 7: Starting storyline: This varies according to the city, the party, and of course any personal touches added. Sentence 8: Like you said "if they die they die", at which point backup characters are added in or new one rolled for next session or the party finds some way to bring them back into the game other than the forementioned methods. Temples of course, can provide healing. Sentence 9: You can arbtritarily let PCs have the Leadership during this time to have a cohort to adventure with, and also there's the wild cohort feat. |
| Ace_of_time03-29-07, 06:00 PM | So the reset idea is out and we should use point buy system for fairness to all. I think that 1st level would be good. You could start at 2nd if you have less than 4 players. |
| Ace_of_time03-29-07, 06:12 PM | I was under the impression that you already had a storyline planned out. If you want to read about a campaign that someone has done, those threads can be found on the forum. I don't really see a point in comparing different campaigns that only have a city in common. Sorry, but I'm out. I can come up with a story for people to use and post it if you like, but I thought that just post the town and let DM's come up with their way was better. It would be good for a basic story line for the over all and then let you others can go into more detail if you like. How about we make this one a dragon controlled world and the starting town is the area's council hatchery. The PC's are town patrolmen that notice someone sneaking into egg hatching building. Since this is off limits to all they decide to go report it and learn that someone has been stealing royal dragon eggs. ( I wonder how this could be.) |
| Ace_of_time03-29-07, 06:20 PM | I have a game to night. ( in 30 mins) I'll post the town stats ether late tonight or tomorrow some times any ideas on what we will call the town you DM's can name it. I think it will be a port city that way we could do some under water encounters. |
| Ace_of_time03-30-07, 12:59 AM | It is a small town. Population of 1316. gold limit-800, power center is law evil dragon council ( leader is black dragon) If you want I will post the % of people for the different classes if you want but most of the time I just wing this part. It not hard just takes a lot of time. |
| Ace_of_time03-30-07, 10:43 AM | We have our basic PC's. It is just me and my wife. we decide to try with just us and see what happens. mine/ STR-11, Dex-12, Con-12, Int-12,Wis-8, Cha-8 I decided to be human for the feats and skill points and a wizard for the bonus feats. wife/ str-12, dex-12, con-10, int-10, wis-13, cha-10 she is looking for a race right now that only has +'s and no level adjustment and she wants to try this mystic class for the spells. She decided on catfolk. I am giving her a +2 dex and +2 cha at 1st and then she will take 2nd with no hitdie but will get +2 to dex and +1 NA bonus. We used the low power points buy. Thats only 15 points. this should be fun. If we die quick I might let her be the catfolk +1 level adj and a +4 dex, +2chr. we have 6 more days to decide any suggestion. I'm switch all monsters to monster classes. this will get rid of LA and let the players choose what they want to be with being over powerful. Yes even dragons. If you need help on a monster class just post what monster and I'll and others will try to help. |
| Ace_of_time03-30-07, 08:00 PM | Finished my wizard AC-11 no melee AB I got three feats scribe scroll, Esw mat, and that feat that reduces gp cost. if I live past 2nd level I'll get weapon focus rays. I also took a spe school EVC so to get magic missile. I'll make my monster list tomorrow at lunch at work. Got a club and a heavy crossbow. |
| E_Vernon03-30-07, 08:47 PM | http://www.roleplaymarket.com |
| Narris03-31-07, 12:22 AM | http://boards1.wizards.com/showthread.php?t=815343 |
| Ace_of_time03-31-07, 04:25 PM | I think there is a confusion here I'm just posting the beginning and ending results of my campaign online. I was hoping to get other DM's to play the same campaign theme at their own house with there own players and have everyone post the results here. Then we could give the players of that DM a prize for their DM being the best at those guidelines. Then starting another one with different guidelines. Is there rules against this? (note: there is no online playing, all the games would be played at your house with your own players, and then you would post big things like if you had a TPK.) |
| Ace_of_time04-01-07, 10:08 PM | What do you think of my monsters for this one. The rare monsters are lizardman, shrieker that calls giant solder ants, and shocker lizard. But mostly they will be running into Giant worker ants. I don't think this is to powerful. What do you think? It's a sewer dungeon if that helps. |
| Ace_of_time04-04-07, 09:51 PM | Ok I don't know if this is even being read but here it is. We played the 1st game today (3hours). It was going good until we run into a group of 5 worker ants. We killed two but then my wife decided to try to hit the ant with only 4 hps instead of healing. she had ac-16 but they rolled Cr and missed the 2nd roll with a 4. she went to -2. By the time my wizard got to her and then to the exit ( we were already heading out when we ran into them:( ) I was down to 0 hps but the guards at the exit take care of the other 2. and after two days rest my wife's catfolk woke and healed herself. After that we rested a day and went down again. I got smart and used my mage armor on her and shield on me. Staying behind her for cover. we are 2nd level now. we stop because of the kids. but plan to play again tonight or in the morning. Side note: I need Ideas of how to give us money I have give the ants a bounty 1gp each and 10 gps monthly for them being guards. |
| Ace_of_time04-12-07, 10:52 PM | I know it's been a while but here it is. We played again today. Day 7 went to patrol the sewers and found a lizard man come out the bottom of the place where they keep the dragons' royal eggs with a bag with some big in it. Misty the cat folk mystic has chain mail so we lost him at a three way. we reported back to head of the watch and was told that they had a dragon egg stolen. we were told to find it if we could. The next day went down at the point which we always start but couldn't find the 3 way again. and went back up after beating a 2 soldier ant and 3 workers. After that in real life we had the go get grocery store, make diner, and get the kids to bed. maybe next time. |
| Holy_Beholder04-13-07, 10:18 PM | I would be in, but I already have two groups. Still, keep posting. |
| Ace_of_time04-20-07, 09:33 PM | I'm going to need a 2nd town because I need a pearl of power and My wife wants a weapon made when we get the money. So I'll post it on here in the next couple of days. Still haven't played. After we find the lizardman and deal, we will be helping with a caravan (5 day trip). |
| Ace_of_time04-23-07, 08:33 PM | Timurvile pop: 9,752: power center/ thieves Guild/ dragon council: Alim/ LE (leader of both is a shadow dragon, old) So watch those pockets people. |
| Ace_of_time04-24-07, 11:03 PM | Finally we beat that lizard, But it bites. We went back down where we come out of the first time we ran into the lizard-man and lost him in the three way fork. As we climb down and turn around we get attacked by 3 worker ants. That cost me 3 spells magic missile, mage armor, and shield. got them dead and moved on down the one that the ants came up. A few hours later we came to a 2 way fork and surprised a solder ant on guard duty. ( I don't think she knows it's a druid using the ants) That one almost crit misty and she healed and now I have 3 ray of frost but after she heals I go and hit and do 9 with my heavy crossbow and she finishes it the next turn. As we come up on A door we see and I hear chanting Of a lizard-man with another standing guard. After a flash and seeing the door open both look down the hall way at us. The chanting lizard picks up the dragon egg after saying something to his lizard friend goes through the door and there is another flash. Lizard-man left moves up this round so he can charge next round but sadly there is no next round because my wife moves up and crit it to -5 with one hit. The door locks from the other side and seems magical. so we heal one HP on the lizard and hand him in to Cap Borus for the bounty. We have two days of before we go to the city for something to open the door with. Cap has booked us on a caravan as guards and gave us some GPs to get the door key with. This town imports magic items so no one here makes what we need. |
| Ace_of_time05-01-07, 10:48 AM | Ok after a 2 day leave Misty and Wilson went on the carvan. We did good up till the fourth day when we had the boss fight. An orge and band of bandit orcs. I had most of the orcs fight the other caravan gaurds so we only had to fight the orge and 3 orcs. My wife charges first round AoO and drop 2nd round. After five, the cleric healed her but she is in the middle of the orge 4 orcs and I had to move through their threated spaces to kill the orge with my combost spell. ( I had mage armor and sheild and the orcs missed and the orge rolled a 3) After he was burning on the ground misty got up and we finished the rest. Misty wants to get a magic weapon so we are going to stay here 2 days to try to get the money. ( I have rolled and he has one but she needs a few more GP's) |
| Ace_of_time05-01-07, 11:18 PM | After our next game we should begin the dragon part of this campaign. What we are going for here is for the PCs to show up and beat the druid right as the dragon eggs hatch. Note: That in this camp when royal dragons hatch they link with someone near. If this happens outside the councils hatchery then they are branded rogue dragons and shipped to a remote island to be tested in battle. If they pass they get the right to own a town. ( That they must ether protect or build an empire) Dragon PCs will use 22 points buy and will run as monster class so they start out at ST level. What I do is divide their HD by their LA and that is how many levels they have to gain before they take a non HD level. I'll post our dragons. She chose chaos dragon and I chose rust dragon. (I'll be the tank this time). Now we will run this two ways a empire camp and a battle camp. The empire dragons will post towns owned and total treasure hoard. The battle dragons will post highest CR they have beaten and total treasure hoard. the winner will one random magic weapons. Ok my wife says she loves me but will not play if we keep using points buy so we will be using floating reroll.(4d6) and you can reroll lowwest once during the rolls. Sorry guys!? I have change the Battle dragon and made it where they have to conquer the town in battle so they can post how towns they took control. EDITED |
| Ace_of_time05-10-07, 03:15 PM | I finaly got my internet working again. They keep telling my wife they run out of IP addresses and their comp don't want to give out more. Then they told her that any hardware will work with any comp all you have to do is plug it and it will work with anything(ha ha ha). I found that one very fun. So we called Vista and they told us that only three types would even work with them. The ISP told her that Vista didn't know what they were talking about. Anyway we rolled the dragons. I'll post the dragon classes and our PCs later today or friday.( my wife has to do her homework and we have a full group game tonight. Sorry! |
| Ace_of_time05-12-07, 09:18 PM | Rust Dragon StartingI'm giving All the race mod since they are only +2 str and dex and -2 to int and cha Going to put 2hit die first for the monster class. Then I will gain a non hit die level every odd level until 10th where the dragon will gain hit die every level till he/she get a +1 more on LA. I also break up the abilities so that I gain them on non hit die levels. 3rd/ rusting bite, 7th/ metal resistance, and finally 9th/SR 13 Pyroclastic dragon This one is a little harder. They have a +6 str and +4 con. So I give them +2 on str and con for the start and they will get the rest on non hit die levels, they also get immunity to fire and sonic. She has to gain 1 more hit die to be Wyrmling At 0 years old so she gain 2 hit die, then 1 non hit die, then 2 more hit die then 1 non hit die level every even level till 11th. 3rd/+2 to str and con, 6th/ +2 str, 8th/ Frightful Presence, and 10th/ SR 13 |
| Ace_of_time05-12-07, 09:56 PM | I haven't thought of a name but here are my stats for my rust dragon. Str/17, Dex/14, Con/16, Int/13, Wis/12, cha/12 AC/15 +1 size, +2 NA (Improved NA Feat), and +2 Dex speed/ 60', fly/100', burrow/45'' My wife named hers Pyro Str/17, Dex/17, con/17, int/18, Wis/10, cha/10 AC/14, +3 Dex, +1 NA Speed/ 60' , fly/100', climb/40', burrow/ 45' She decided on imp NW to drop her -5 for full att to -2 We will be playing straight dragons so when we get the hit die and levels to move up an age cat we will be going into hibernation and wake at the next age cat. If you are going to multi class then just let them multi class till the next age. |
| turalisj05-13-07, 02:03 AM | I've been playing Dnd in pbp games for well over 3 years now, and I can say that most games don't even last a month... |
| Ace_of_time05-13-07, 02:53 PM | So far it has been 1 month and about a week and half. my wife and I do this to kill time when the others in our reg group can't come or if we get bored. We are not stopping with the first game PCs. We will play them some times too. Like every two or three games after we start the dragons they will be linked with. Thanks for sharing. |
| Ace_of_time05-21-07, 05:32 PM | Ok a little info for our world. Campaign Info There is a magical disease in the world that affect dragons before they hatch. What this does is drain the dragon of all it's magical Qualities. These dragons are called rogue dragon. When playing them they have no breath weapon, Spell/spell like abilities, and any thing that runs off magical. It still keep any immunities it has plus things like water breathing. 1/3rd of the egg that are layed start getting a crescent moon pattern on the egg half way threw incubation. These are called royal dragon and are immune to the disease and follow reg dragon leveling. Rogue dragons can substitute class levels for their HD. They still gain good saves and skills but gain the rest of the benefits of the class and also gain age cats by class levels. Planer dragons are immune to the magical disease and all the eggs have the pattern. Gem dragon never have the pattern and but seem to be immune too. Nothing so far has helped with this magical disease, even wish spell. Healers think this is because the magical disease absorbs magic. |
| turalisj05-21-07, 05:38 PM | The answer is obvious: Where magic fails, psionics shall prevail :P |
| Ace_of_time05-21-07, 05:44 PM | Adventure #1 I'm using the map and story from MM4 page 89. Lizard men have set up the spot in the sewers behind the door which is a old dragon raising cave that has been change with magic into a swamp. The lizard men have been steeling rogue dragon eggs from the hatchery but this time got Royal ones instead. Yarshag has partnered with a black Rogue dragon named Kurnoc female /very old/Rogue/sorc sub levels. I'll post the rest later I have to mow the grass. Entry cave: 1assassin vine/ inside: 2 ankhegs and 3d20 eggs 1- shrine- day only: dark shaman 2a- bedchamber- Night only: Dark talon champion 2b&2c-Wasp riders- night only: during the day the patrol the swamp. 3-Shaman chambers-night only: dark talon shaman 4-Entry- 2 pit traps-DMG 5-barracks-day: 4 dark talon soldier; night 6 solders (Total 10) 6-Armory- lock amazing 7-kennel- 2 cages with giant wasp mounts and dragon eggs in all the rest there our Royal dragon eggs in the last which hatch when the players come up and link with them at that time. There are also some dead dragon- heal check tells them they were poisoned. 8-lesser hall- N/A 9-storage- Just put a lot of trade goods in here. 10- great hall- 2 dark talon solders 11-kitchen-human slave (spy for a green rogue dragon, act like commoner till he can escape) They ran 4 two man patrols at first but now the shaman him got assassin vines from the gate they used to get here. The shaman tries to escape if pushed to hard through the gateway which closes behide him. with what the lizards have on them and the trade goods and the reward for the dragon eggs you shouldn't need to add any GP but you could add some MW weapons in the Armory. They can also sell the ankheg eggs. If they are not have to much trouble with the ant hegs have the rest of the lizards come from room 5. I left allot open for you to add in. Maybe even hear the shaman talking to his men if they don't go in guns blazing. You could let them fight with both PCs and dragon PCs if you like and are miss less then 4 players. |
| Holy_Beholder05-21-07, 05:49 PM | This is really cool. |
| Ace_of_time05-23-07, 12:01 AM | First as some might have guessed magic and psionics are not the same in this world. That said on to Wilson and misty. They spent 5 days waiting on her new sword. She bought a long spear till the sword was ready and was doing well with it until we fought some more bandits and almost died. Lucky for her she got potions from some enemies. So I used one of those on her. After the sword was ready we bought some horses. I went ahead and got light war horse. She got light horse and after 5 days of boring forest we made it back to town. We went down to the door and after 3 or 4 hours we finally get that door open only to find a cave with a real swamp in it. For some reason they stop using this cave for hatching dragons and now has been taken over by lizards. First day in the swamp we ran up on a assassin vine and a group of lizard men dark talon soldiers. We ran out of spells and my wife almost died. After a day of rest, which we learned means 3 days in the cave, we find the cave entry and kill the assassin vine guard and their pets some ankhegs. After combat we find some ankheg eggs. We went back to rest and will storm the cave tomorrow. We were told that the royal eggs will be hatching soon and that this is bad if they hatch outside the hatchery. So we need to get in there soon. But it's ambush time next time so it should get interesting. Characters: Misty and Wilson are now 5th level. Misty has finally decided to go with some fighter levels to help hit some things. Most of the time its Wilson doing all the damage and she does her pin cushion Impression. Now she has a AC 18 and +6 att. She will like her PC next game when she kills something without luck. |
| Ace_of_time06-09-07, 08:25 PM | Sorry people. My reg group has played allot lately but we are supposed to play in a few days so more to come. |
| Ace_of_time06-25-07, 01:11 AM | OK finally finished this thing. We wake up I put my mage and shield spells on then went back through the door. But before we got to far 3 dark talon lizard men came charging at us one hit me other solder missed Misty and then the bar solder charge and hit for big damage. Next round I roll a 19 and got to go first, with the help of combust and the champ bar lizard rolling a 1 on AoOs. that left him on the ground trying to put the flames out. Sadly he put the flames but it take two rounds and that round misty hit for the 2nd time and crit him, poor lizard never made back up. I rolled high on the first with scorching rays and dropped the first solder 2nd round and the last one 4th round as misty drop him with her great sword. As we came to the cave. I some how got 19 on MS check and got the drop on the two wasp rider they had as gate guards. I finished one off 1st round and misty made a pin cushion for two round never even got to use her sword. We went down the stairs but in that room misty fall in a pit trap and I had to get her out. Barracks were empty and we search the room and found two secret doors. we took the south door. We went east and found two giant wasp in the kennel along with 10 dragon eggs. Most were Rogue dragon eggs but two were royal and when we come close to them there was a blinding flash of light and we wake on the floor with a headache that passed quickly. We also found a dead gold rogue dragon that had benn poisoned to many times by what misty heal check told us. We went down again and found a human chained to the stove in the kitchen. He talk a good talk then but later found out that he stole one of the dragon eggs after we told him to escape. Then we went to the great hall where 4 lizard men waited at a table eating we as some how got the drop on them. I sent a electric fireball type spell and got half down to single hp and me and misty finished them of in 2 round then finding one still alive tied him up and went down the hall way but are luck run out because they heard us and the big lizard man jump back through the portal with a black royal dragon egg and the shaman came at us. Sadly he missed his poison touch spell with a 1 and not have any other useful spell went down after 2 round where Misty again dropped another lizard with crit hit. He wasn't dead so we tied him and killed the other one off. After turning them in we were told that what happened to us was something called ashtished ( linking) with the dragons and since this happen out side the hatchery that the dragon would have to prove them selves before allowing us to join them. Some thing to do with some false royal dragon having hatch a few years ago. Since most linked bodyguards are trained from birth we have allot to learn anyway. So we are off to train. That is the end of them for now but you will see more from Misty the mystic and Wilson the Wizer soon. Next time we play we will begin the dragon training with dragon island. ( the dragons) |
| Ace_of_time07-04-07, 02:55 AM | Ok I'm going to post some camp info next time maybe tomorrow. For now here was the start of the dragons. After we got hatched outside the hatchery we were told when we got back there that we had to be tested to make sure we were really Royal dragon. Some one has been trying to replace Royal dragons with spell casting rogues. The only way to find out if we were really Royal dragon was to watch our growth and see if our abilities develop. We are going to be placed on a desert island run by the Royal dragon name Fellithysaar male great wyrm bronze. we meet him that mourning and left for a 1 day flight to Tyrus. Pyro (my wife's dragon) and Ricven Darkeyes ( mine) get there as the sun sets and Fell tells us to get some sleep. After looking at the 4 other planets and three moons that orbits the world in the sky we fell asleep. After waking in the mourning we woke to find Fell gone. Most dragons have their Talons (linked guards) before setting out but ours are still being trained so we will have it rough. After starting out to find a lair to rest in we find some food first. The large scorpions thought the same thing and after killing one and down to low HP Pyro and darky splint and did find 2 hyenas which were some GOOD EATS. :D We went under ground for a few days and rested up. Then after a week of fights with those creatures we found some camels which were more to Pyro's taste. Darky prefers some thing with a little more fight like the scorpions but to each his/ her own. 2 days after that found a cave hidden in some rock and upon entering had to fight a large scorpion to claim the lair as ours. We found some water to after Pyro( after my wife luckily rolled 18 on survival check) found a source near the cave but after a rough fight with some more hyenas, this time a whole pack, we had to rest another week and a half. After rested we found a camel wild herd and had lunch then some how found our town. (Rowward, I'm post stat for it later) They had gotten worried about us but we got there before the sent parties to look for us. We meet the village chief and found out that our first tribute was ready and that 3 days from now our Kobold servants would arrive. I got 4 ( 2 males and 2 females and Pyro got 3 males and 4 females) and Pyro got 7. After finding some food and getting the horde back to the lair we were attacked 12 hyenas and barely made it out alive. We finally have good tactics, I circle them lining up my line of acid which comes back every other round while Pyro full attack with Bite/2 wings/2claws. (I know I know but thats how she likes to attack. What can I do?) So far we are 3rd level. Pyro get +2 to str and con which will help and I get my rusting bite SA. This is are first LA level. Also My wife has decided to go with Multi classing dragons so no sleeping till we get older. We will just play through. Sorry about the change. |
| Ace_of_time07-06-07, 11:00 AM | Town: Roward population:3000 Alin:true neutral Sheriff-highest fighter Guards-30/ milita-150 Adept-1/6th-2/3rd-15/1st Aristocrat-1/6th-2/3rd-15/1st Barbarian-1/5th-2/2nd-4/1st bard-1/7th-2/3rd-4/1st Cleric-1/6th-2/3rd-4/1st Commoner-1/15th-2/7th-4/3rd-2,634/1st Druid-1/6th-2/3rd-4/1st Expert-1/15-2/7th-4/1st Fighter-1/7th-2/3rd-4/1st Monk-1/6th-2/3rd-4/1st Paladin-1/5th-2/2nd-4/1st Rogue-1/8th-2/4th-4/2nd-8/1st Sorcerer-1/5th-2/2nd-4/1st Warrior-1/9th-2/4th-4/2nd-145/1st Wizard-1/5th-2/2nd-4/1st OK the first number is how and the 2nd is the level. IE:number/level. |
| Ace_of_time07-06-07, 12:04 PM | Campaign Info I'm running a desert island but you can make your what ever you like. The island is really big so it takes 2 days flight to get to the other side of the short side and 5 days flight to get to the other side of the long side. For this campaign There are a few add things to put here. 1.Every dragon after finding a lair is, provided by the council, 1d10 kobold. All kobolds in this campaign are DW kobolds so the feat is not needed. After the first generation the take on the skin color of the dragon. I'm using the rule in RoD book for them. Egg are lay-ed after 2 week of relation and take 60 days to hatch. I also house ruling they have to wait 3 months to lay another egg. For those who want to build their Kobold population faster but they always lay at least once a year. 2.Caravans-this is a good way to give more treasure. Since I'm not using monsters that don't give treasure this is good, but if you are playing with monsters that give allot of treasure you don't have to use this. Caravans give a profit of 3% to you plus 1% for each cart/wagon you use in the Caravan times the spending limit. I was going to post an amount for this but it could cost different depending on which things you buy for the Caravan. So let them chose what they want and buy it. cost of guards and such will be covered by the profits that why it is so low. Highering a Pro merchant ( 30 GP a month) give you plus 5% on to this and roll once during the trip to see if they are attack by something. Unless it is a story thing the profit already gained drop by 50%. This is per town so each town gives that much. 3.Ship Caravan- This is the same as Caravans but the trip from town to town drop to 3 days to 5 days. If you don't want to figure out this just let each town take 1 day longer till 5th and then start over at 3. Profit work the same accept a small shipping boat gives 5% times SL and there is no multi ships. You just send out another ship which can provide 5% more. You can up this by 5% per size of the boats cargo that it hold, That just say for every 40 to 50 of cargo. The prices are in the PHB under equipment. You might want to make them Buy war ships for big fleet of ships. Good players could get 2% off these by doing patrols for towns not under there control. 3. Go ahead and make a List of ten to 20 town random gen. For caravans you would randomly selected 4 each month before it returns to the town it came from. For ships if you use 30 day months will hit about 6 towns before heading back on day 25. 4. Colony- This can be used to start a town after a year then it will gain population each year. I use a random roll with modifiers for bad and good things around the town like if it is a port colony. If I roll low population it goes down that year or up if you roll high it goes up. I use d20 and double it if hit 20 or 1 respectively. Base is 10% a years good roll could give 25%. This cost 12,000 gps. 5. Amy base- this one provides a hundred solders and cost 24,000. This does not include Equipment so that has to be brought later. I use the Strong hold builder guild so you can look it up depending on what type of army the want. Upkeep for this is 612 GP. I think that is all for now. Hope this helps. |
| Ace_of_time07-06-07, 02:52 PM | OK I had a PM about if players have to be Dragons to do this one and the answer is no, But I would like to keep with the overall theme. So if you like, PM me on what race/monster you were thinking about letting them be and I'll see if it goes with the theme. You are DM of your game so If you want to use this for anything else that is fine. I'll post on here ( this post) allowed races/monster, But the right story could make any race/ monster good for the theme. Also like to add that the savage lands are not ruled by dragon and are comprised of dragon slayers which they are at war with the Dragon and are heavy on druid side/nature. Allowed so far Please don't just use this list ask me if you don't see something you or your players like. True dragons Gem, Faerunian, lung, fiendish, planar, metallic, chromatic Lesser dragons Any drakes, Landwyrm, Dragon turtle, Dragonnel, Faerie dragons, Pseudodragon, Wyvern Templates ( I'd make them roleplay these ones) Draco lich, Dragonic, Ghostly, Half-dragon, Vampiric Races Any PHB races, Drow, Kobolds (which are viewed as nobles), Any races out of RoD. I'll add more as people ask about them. Lesser dragons are viewed as parts of nature. It is ok to run a Dragon slaying Camp but most of the world is ruled by Dragons. Don't forget there are three different planets that orbit this one so those could hold any thing. Dragons use a type of plane shafting spell to get to them. (9th level spell that allows this travel) you could even run a dragon war camp having the PC's run from from one battle to the next. Just make sure you post what type dragon Camp you are going to run and any special rules used in yours. The point of this is to have fun and keep there gold where it is supposed to be. Note: that dragons almost always have about the same amount in gold/items as XP. Using non dragon races for rulers you could say they had to do the same. |
| Alexeduardo07-06-07, 03:23 PM | Alexny looked at the world around him. Lush green forests and flowers, but no birds. a beautifull river, but nothing drinking from it. He knew were this was heading. He turned around and looked at the slowly scattering survivors and at the ruined PlaneRider, he readied his crossbow and ordered his men, dwarves and other things to do as well. He didnt need to tell his leutenant to ready the ForceCannon. He lowered himself and smelled the ground. "yes" he thought "gonna be busy us DragonHunters" |
| Ace_of_time07-06-07, 10:14 PM | PLEASE BE CAREFULL USE ROGUE DRAGONS AND KOBOLDS. Players might think that the rogues are easier to kill then royal dragons are. This could get them killed. Kobold don't run from fights and are not coward in this world. Most dragon lands are patroled by kobold ninjas or scout along with a tank bar or fighter. Killing a royal dragon put a kobold assassin on your tail. Make the first encounter with the new kobold a good. Don't kill them but they should get the feeling that too many encounters will prove bad. Rogue dragon get one size up on damage on all attacks and can sub class levels for HD levels. They still get 1d12 but gain benfits of classes. Most rogue dragon go with wizard class for spells because the illness took that from them and at higher ages can be powerful spell casters. Just don't let them go into a rogue dragon battle thinking its a easy because of no breath weapon. |
| Raynx07-10-07, 02:07 PM | I'm still here, by the way. As of now, I'm working on my own campaign called "Up from the Depths..." that is all underwater, but I do enjoy reading about your campaign. Its interesting. Keep posting. |
| Ace_of_time07-15-07, 07:10 PM | Sorry people I had a family thing. We are playing monday and then I'll post it. We decided on get a carvan going first to Fell's underground town. Then have a ship builder build us a ship for some water routes and then save up for a port colony for an easier time get goods and things from our ship. I will also post our dragon treasure so far and kobolds we have. |
| Ace_of_time07-16-07, 11:18 PM | We wake rested for four days of bed rest, then went on a patrol of our area. half way through this we found the brass dragon we have been looking for. We were also shocked to find out he has been using outlawed necro magic to bring back the dead. He spoted us and fled the sceen and we were left with the undead skele hyenas he had just made. We beat them easy but took some damage and after the rest of the patrol don't find any food or the rogue dragon cleric. after sleeping we wake in the mourning and went to report where we found the rogue and where we thought his lair might be. We found food on the way so we eat, reported, and then went back home because the scorpions knocked Pyro down to 6hp and when we got back to our lair she rested and I watch over the kobolds for four days. We had to stop because I have to work early in the mourning. But we are going to play with in the next few days. |
| Ace_of_time07-16-07, 11:33 PM | Haven't thought of a name yet but here she is. I'm using the stats for young brass in the Draconomicon except the following. Take away all magical abilities and sorc spells. Add cleric class sub levels but keep the HP and saves as is. This gives him a tenth level cleric abilities and spells. change to female. Move damage on attacks up one stage to large dragon, note that she is still a med dragon. Switch heighten breath to cleave. No breathweapon ether. |
| Ace_of_time08-14-07, 04:22 PM | Hey people. I know it has been awhile so I'll feel you in on the game and what happened then the new one we will be starting. So here is what happen After my Reg group broke up we got Are other old player back and have been playing that one on a regular basis so haven't had time to play this one. Then the bad happened. I come home from work and me and my wife were out side talking to are friend next door, we had layed out our stuff to play this online one, and come back in to find that the kids took our papers and some dice and tried to flush them. They are unreadable and me and my wife have decided to just start a new game instead of starting over at 1st on the dragons. We will continue with the catfolk/human one sometime. I let my wife choose the game this time and she decided that we both play the same races of monster and see how the build differs at the end. she has chosen Minotaur. i love them so it should be fun. We are rolling them right now so tomorrow I will post the town and are PCs and maybe plan for the build. (My last went monk) I guess will will see if we can keep the bases cover playing minotaur and not die. So for this one You all pick one monster class and go with it at first. Tip if the monster entry of Advancement has a HD above the normal HD for the Monster you can Multi class any time. Other wise you have to gain all monster class levels. The goal for the DM is to Keep the Basic archetypes covered without making they Players take classes they don't want. No limit on PC deaths but for this thread they are bad so good luck. EX: Minotaur has Advance by class under this entry so we have to gain all Monster class levels first before gaining class levels. But treants have 8-16 HD (huge), 17-21HD (gargantuan), and as such could multi class into class levels when ever Depending on the DM ruling. |
| sassyprassey08-18-07, 11:33 PM | Hi I m Ace_of_time's wife and these are the stats for my Minotaur - str.19,dex 14, con16, int11, wis15, cha11. Right now I am trying to figure out whether I want to be a fighter, or if I should go for a spell caster of some sort. We really need a healer of some sort but I am the sort of player that will not run unless absolutely necessary so dying is a really good chance for me. I would rather just beat them up and get it over with then to stand around and shoot at them. I am going to be an up close fighter. (melee mostly) |
| Ace_of_time08-18-07, 11:50 PM | Virack, Minotaur/ str18, dex15, con18, int11, wis12, cha10. took monkey grip and already up my Glaive and Comp longbow+1str to large. (I know some don't like it but will save me time and money later by using it now) I'm going range build maybe some ranger levels with orc favored enemy for story line. Right now we are both saving for healing belts. As you have seen she thinks of the party first then what type she want but a healer isn't going to be possible till 8th and by then we will not need one any way. we plan on getting the healing and the other abilities that do damage for the damage you take so by 8th I think we should be self sufficient. after ranger I might go assassin. she is evil and I'm true neutral. |
| Ace_of_time08-19-07, 12:18 AM | Campaign Info The Wastelands! The name can fool you. It was named like so many places in the world by the Over Kings before they were over thrown a few thousand years ago. Before the Council was put into place and before the cringe that stole the baby dragons magic away. It is not however a wasteland but mostly Temperate forest realm. It is rule by the great druid Him self and he has taken himself to destroy the dragons from the world for breaking the ties with nature long ago. Ever since he has trained Dragon hunters and slayers for this reason and they are good at there jobs. some say that it is this reason that the realm got it's name in the first place because the Over Kings thought it was a waste of time to take care of these vermin. After 1st out of 5 Great wrym dragon Over kings, a red named Bolynis was killed by a rogue kobold dragon slayer on the eve of his god hood placement they realized their mistake but it was to late and all five were killed by the dragon slayer who only lost one of his index fingers in the process. This assassin has shown him/her self though the years and is only know as One Finger joe. |
| Ace_of_time08-19-07, 12:35 AM | New town Free city Volanor small town POP:8,276 Gold limit: 15,000 Power centers: wizard council LN Rogue guild LE " The Burning Eye" The Wrym Council is spying on the realm using this city as a base and wizards as a front but no one knows this. They are at war with each other for control of the city until the great Minotaur nation to the east was burned to the ground by the Orc warlords and have now set their eyes on the city to gain a foot hold on their way to war with the Great Druid him self Kain (human). The two ruling guilds are trying to gain control of the city before the orcs attack them too. |
| Ace_of_time08-19-07, 12:54 AM | Ok we started right at the gates with little money and decided to go to the tavern. There we found out that the orcs that destroyed our Homeland were heading this way and bent on control this city. So we decided to see if we could help. So the male twin brothers Sirius and Virack decide to split up and Sirius went to find out if the wizard needed any thing and I went to the rogue. As it turns out both wanted help but the wizards only wanted living orcs and the rogue were offering bounties for the dead bodies of the orcs so we join them for now. We went PATROLLING as it was and had a few troubles with the first encounter which ended with us killing them but one of us down to minuses and one at 1 hp. 10 days later we walked back into Volanor with allot of dead bodies. The rogues were not happy that we could not have been more tastefull on delivering the bodies and told us about a drop point outside the city to turn in the bodies next time. Right now we are resting before heading to a part of the forest the rogues wanted us to check out and report back on. Wonder what's there?!?:confused: |
| Ace_of_time08-26-07, 12:03 AM | Hey all. So we went to see if the rogues had any thing for us and meet a human named Thomas. He told us to go scout out the west of the city because they had heard there were orcs gathering there. So it was 2 1/2 days there and only a few fights but we did have a time with a orc priest and 5 orc warriors. Once we arrived some how we managed to hide and move silently, Both kept rolling 17 through 20 on both. A orc patrol started are way so we hurried and counted over 1,000 4 man tent in the field and then left before the orcs got near. From what we could tell they had been there a few days and did look like they were leaving any time soon. We ran into a patrol right after that but my wife made short order of them with 3-20s in a row with another 20 on the confirm roll. Then the next day some half-orc female rogue scout caught us of guard but miss SA and we decided to take her body back since she looked to have army ranks and the rogue guild want a whole body this time any way. After we got back to town and turned her in before going in and talking to Thomas he told us that we did good even though there were more orcs then they thought there to be and to come back in a week for more info on what they would need next. So we went to sleep. PC info I have gotten to 3rd already but my wife has 200 xp to go before her next level. We both got healing belts with the gold from the last outing and we haven't decided how to spend the next gold yet. The orc are get alittle easy so next time I'll add some more encounters from MM4. |