| Post/Author/DateTime | Post |
|---|---|
| Drathir09-20-07, 04:39 PM | I have not played D&D in AGES! I need help on making a campaign, because I am the only one that has EVER played D&D in my group and they want me to be the DM. I just need the basics, or perhaps an example. Thank you. |
| Tunllaw09-20-07, 05:59 PM | Draw a map, put towns in it. Then seperate towns into reigons that hate eachother. Always a good start. |
| Ishmayl09-20-07, 06:34 PM | Drathir, A lot depends on how quickly you need something. I would recommend by starting with just a small regional map that includes at least one town, one rugged wilderness area (be it forest, tundra, desert, whatever), and one dungeon-esque area (ruins, caves, etc). Alternatively, you could use a good campaign area that's already been created that currently isn't attached to an entire setting, such as Luminous Crayon's The Glass Ocean (http://thecbg.org/e107_plugins/forum/forum_viewtopic.php?35603.4) which includes everything I mentioned above plus a whole lot more. Cheers! Draw a map, put towns in it. Then separate towns into regions that hate each other. Always a good start. Best post of the year :) |
| ohyeahsweet09-20-07, 11:06 PM | What I find useful as it forces the creative juices out: Print an overland map off the net(It need not be too large , big enough to cover a few thousand sq miles, a small sand box to begin with for the PC's) Place a few cities, villages, towns, etc and come up with a small list of the important npc's there. Pick a town for your PC's to start in and get them all to come up with a backround/reason to be in said town------>adventure ho!! Build from there as needed I usually wing it using real life and fantasy examples for what a world should be like, your mileage may vary. |
| taradusis09-21-07, 08:59 AM | The DMGII has the pregenerated town of Saltmarsh which is being threatened by lizardfolk? |
| annoyinglizardvoice09-22-07, 03:49 PM | Don't try to come up with a complete setting right away. Just a vague background and the stuff that the players are interacting with will do to start with. Don't try to force in every last race, class and item into the setting, as most of them won't get used, so your just wasting your effort. |
| Tarlin_Truesight09-24-07, 06:57 PM | I usually prepare a few random encounters, and maybe two or three quick adventures so the party has a choice. Escort a carvan, help defend a small village against goblins, or maybe hunt down a party of Half Orcs on a roll. Then, pay attention to the way your party plays and listen to what feedback they give to get ideas for the future. |