Siege of Fineberg Lifted! [Archive] - Wizards Community

Post/Author/DateTimePost
GoriceXII

03-26-07, 04:20 AM
Public Crier: Following a combined group of raids and sorties by gallant warriors, wizards, rangers and clerics of Ishtar the enemy is demoralized! Fires, livestock stampedes, tidal waves against his ships, slaughter of his allies have forced him to make a truce and to promise withdrawal from before our city walls...

OOC: Okay, now what? I'm sort of fiddling around with this plan of taradusis' where the pcs are given charge to help rebuild a town or city destroyed by the enemy and also have to deal with various intrigues and with raids against the enemy to further drive them against the country.
Prator_the_Legendary

03-27-07, 10:39 AM
Well... There's two types problems I think you might have to deal with in a town that's recovering from a recent war: direct and indirect conflicts. Direct ones are ones the PCs will probably have to fight out. Indirect ones are more subtle, more focused on intrigue than combat.

Direct Conflicts:
1. Not all the enemy soldiers went home. Some have stayed, and they're raiding any parts of the city and the outlying communities they can reach...
2. With the military somewhat weakened, maybe the town guard were pulled into military service to take up the slack. With the sudden loosening of law and order, gangs of thieves, murderers, and ne'erdowells have begun to form up in the poorer districts. And those gangs are now fighting with eachother over territory.
3. Some people know how to take opportunities when they see them. A tribe of orcs/gnolls/goblinoids/whatever in the area has decided to launch their own attack on the city shortly after the enemy army leaves.

Indirect Conflicts:
1. One of the contractors assigned to rebuild the walls has been embezzling funds and doing a shoddy job with the reconstruction. The guards suspect as much, but they don't have any proof...
2. The economy has been in decline since the war began. Now, at the end, it's not improving. Merchants are going out of business, but strangely enough their businesses are ALL being bought up by a mysterious new arrival in town who has a lot of cash...
3. A famine threatens the city, because the enemy army rudely burned all the outlying farms and there's not enough money for the town to buy enough to feed everyone AND rebuild at the same time.
yellowdingo

03-28-07, 07:06 AM
Public Crier: Following a combined group of raids and sorties by gallant warriors, wizards, rangers and clerics of Ishtar the enemy is demoralized! Fires, livestock stampedes, tidal waves against his ships, slaughter of his allies have forced him to make a truce and to promise withdrawal from before our city walls...

OOC: Okay, now what? I'm sort of fiddling around with this plan of taradusis' where the pcs are given charge to help rebuild a town or city destroyed by the enemy and also have to deal with various intrigues and with raids against the enemy to further drive them against the country.

Patriarchs of Fineberg request a small band of warriors to journey five miles to the Stone Quarries in the village of Mason, assess damage to the village, and the Quarry, and purchase five hundred tonnes of Stone.

Provides them with a Letter of Credit for the purchase of Stone valued at five hundred gold pieces payable to the Village of Mason and a gold piece each advance.
GoriceXII

03-28-07, 08:11 AM
Actually I quite like that as an adventure hook--totally banal and sensible at the same time.