The City of Endena... [Archive] - Wizards Community

Post/Author/DateTimePost
LeeAlucard

02-06-08, 11:11 PM
I made this city for my homebrew campaign world, though you can feel free to use it yourself.

Endena was first established some four hundred years in the past as a small farming community. The rich soil was great for growing crops. The community grew larger and larger as its people prospered. The small hamlet developed into a city with a prosperous market and a variety of goods and services, governed by a mayor elected from the nobility.

Currently, Endena stands out because it's the first city in the kingdom to accept Goblins as legitimate citizens with equal rights. In other parts of the kingdom, Goblins are merely tolerated at best, while even more places feel that Goblins are menaces to be wiped out.

About 13% of the population is Goblinoid in Endena, where most other societies don't even have a 1% Goblin population. None of the Goblins have any positions of office yet, but they're pretty determined. :D

What do you think? I know it's nothing amazing, but I'm hoping that my players will realize the significance of it.

I've got more to say, if anyone's interested.
Orloff

02-06-08, 11:27 PM
Please do.

I've always loved playing with the idea of what makes some intelligent races more 'civilized' than others. Why are gnomes and halflings accepted into society while kobolds and goblins are not? Is any race more inherently civilized than the others, or is there just racial prejudice in play?
LeeAlucard

02-07-08, 12:26 AM
Thanks. I'm glad for a positive opinion!

Lemme give some more details...

This is my first "evil" campaign. One of my players is a Human Dread Necromancer. Another plays a Half-Elf Fighter (with a level in Sorcerer; he intends on taking levels in Dragon Disciple to become a Blue Half-Dragon). The third plays an Elf who is a Cleric of Nerull.

I made Endena chiefly as a city that the players could "spend time" in. Obviously, a city that wouldn't tolerate Evil just wouldn't work. At the very least, I needed a community that felt that "Often" Evil didn't mean "Always" Evil. Such was the case with Endena.

Endena's policy on Goblins developed slowly, starting with non-aggression pacts with nearby tribes of Goblins. Soon they started trade agreements, finding it to be mutually beneficial. The decision to allow Goblins citizenship was made by the Mayor of Endena about thirty years ago.

I've got a lot more data than just this, of course. What do you guys want to hear?
james_gaines

02-07-08, 07:14 PM
A note on goblins and kobolds: If anyone's played FFXI I play my goblins like that. Kobolds I actually have an entirely food-based culture going.

How about just how goblins get along? What do their houses look like? Do they have nuclear families or are they more tribal? What kind of work do they do?
Eldritch_Lord

02-07-08, 07:57 PM
A note on goblins and kobolds: If anyone's played FFXI I play my goblins like that. Kobolds I actually have an entirely food-based culture going.

"An entire food-based culture"? Expand please.
james_gaines

02-07-08, 11:12 PM
They live in small semi-nomadic dens underground lead by two chieftans: The Fighty and the Cooky. The Fighty is the lesser of the two and covers defense and offense and non-food related activities (such as mining or trading). The Cooky is kind of a mixture of elder/mystic/chef. They direct the clan's movements and relations, head the food gathering expeditions, and cook for the entire group. They hold more sway than the Fighty. The mating rituals mostly consist of who can aquire some ingredient or make the best meal.

Most kobold adventurers are "Half-done" Cookys, searching for new recipies or flavors. They are usually prized as cohorts due to their natural cooking skills and knowledge of poisons, plants, etc. For instance, a party had a kobold cohort who turned a gelatinous cube and half a cockatrice into a weird kind of coq-au-vin dish.

Their sub-set of Draconian consists of a few nouns, a couple dozen verbs, and a ton of food-related adjectives. For instance apple might be translated as: "Crunchy-Sweet-Plant" and a souffle would be "Fungus-Squishy-Tasty-Sweet". To search would be "tasty-find" and to run away would be "sour-empty-run". Stuff like that.
LeeAlucard

02-08-08, 04:09 AM
How about just how goblins get along? What do their houses look like? Do they have nuclear families or are they more tribal? What kind of work do they do?

Some of the more successful goblins run stores, shops, taverns, inns, etc. Some hire themselves out as mercenaries. Some do more menial labor, such as moving crates at the warehouse district.

Goblin housing in Endena is typically built low to the ground. Residence ceilings are low in comparison to human living areas, though places of business are more likely to "accommodate" Medium-sized creatures. Furniture is also usually sized for Small creatures.
Eldritch_Lord

02-08-08, 10:04 AM
They live in small semi-nomadic dens underground lead by two chieftans: The Fighty and the Cooky. The Fighty is the lesser of the two and covers defense and offense and non-food related activities (such as mining or trading). The Cooky is kind of a mixture of elder/mystic/chef. They direct the clan's movements and relations, head the food gathering expeditions, and cook for the entire group. They hold more sway than the Fighty. The mating rituals mostly consist of who can aquire some ingredient or make the best meal.

Most kobold adventurers are "Half-done" Cookys, searching for new recipies or flavors. They are usually prized as cohorts due to their natural cooking skills and knowledge of poisons, plants, etc. For instance, a party had a kobold cohort who turned a gelatinous cube and half a cockatrice into a weird kind of coq-au-vin dish.

Their sub-set of Draconian consists of a few nouns, a couple dozen verbs, and a ton of food-related adjectives. For instance apple might be translated as: "Crunchy-Sweet-Plant" and a souffle would be "Fungus-Squishy-Tasty-Sweet". To search would be "tasty-find" and to run away would be "sour-empty-run". Stuff like that.

:twitch:

And yet...that's perfectly kobold. Interesting...I like it!