| Post/Author/DateTime | Post |
|---|---|
| Narris04-20-08, 06:13 PM | This is an attempt to increase player involvement by having them invested in the world. World Building Creating a deity: Name Rank(Alignment) Cleric Alignments: Symbol: Portfolio: Worshippers: Domain: Cleric Training: Quests: Prayers: Temples: Rites: Herald and Allies: Favored Weapon: World Building Game: http://www.clanwebsite.org/games/rpg/Dawn_of_Worlds_game_1_0Final.pdf Blank Map: http://www.geocities.com/narrisc/blankmap.bmp.jpg Races Players would design one new race subject to approval. Classes Characters would have to receive training in order to level. Casters must research an original spell to level. Goals Three long term goals for the character to accomplish. Conclusion This is just a rough idea. I'm sure I'll be able to polish it more as I get input from others. |
| PoorHobo04-24-08, 08:26 PM | While I think this is a good idea but I think it can creat a lot of conflict with players when you decide that their class is broken and the race is LA+1 when they want it to be LA+0. This isn't because most players are whiney or argumentative but as creators they are naturally biased. Except for the long term goals I would encourage the idea but with the stipulation that the character cannot use it, just be guarenteed that its in the game. A player could create a player class that another could use, and another could design a deity that another could worship. Their stuff is being used, their creativity is part of the world but without the hassle of arguing the finer points of LA+1 My two cents. |