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| rodolfomaxi02-28-08, 04:39 PM | My homebrew world is a very simple one. No large maps, not too much power factions. The outlook is like this. There's a big continent and the vast sea. In the continent the Union and the Kingdom coexist peacefully. In the Sea stays the evil Massan Empire, that tried to take the land once. All are human kingdoms (the other races are all humans from a certain clan) The UNION: Republic like gathering of big cities united for economical and political interests. The Kingdom: Followers of the queen Luna the mortal daughter of the Moon God Mithral. The Massan Empire: Followers of Volcano the god of Burning, destroying, salvering etc. There are many minor villages, little cities that don't participate in any of the above, just living their farming or miner lives. WHAT I'VE GOT SO FAR: In the kingdom lays the Order of the Wolves. The CIA of the queen Luna. Experts at battling evil whenever it appears. All PCs are from the order and just "graduated". Their first mission (last sunday) was to make a small city join the kingdom. The city was important to the queen because there a comet has fallen many years ago. The silver meteors are called "the tears of Mithral" and are very important to the Kingdom, since it is a teocratic nation. With the silver stone from the heavens the clerics of Mithral can discover prophecies and the like. Well, the PCs got the city allright... and are waiting the arrival of the troops at the little city, to officially adhere it to the Kingdom. MY QUESTION IS: What to do next? Any ideas for good adventures for a 4th level party? I was thinking about they entering the caverns near the cratter to search for the "tear" and then discovering a nasty prophecy about some God's plot and the like. |