| Post/Author/DateTime | Post |
|---|---|
| Angrillori03-01-05, 09:25 PM | Hiya! I have a question about the halfling rogue substitution level "ranged sneak attack" damage--how many dice are being added? For example: A character who takes: Level1: 1/2ling rogue substitution Level2: Rogue Level3: 1/2ling rogue substitution Has how many ranged sneak attack dice? 2D6? 3D6? 4D6? And melee? 1D6? 2D6? At first level, the class "chart" seems to indicate that the SA damage is 1D6 ranged 0D6 melee. The text in the class description though seems to indicate it is 2D6 ranged and 0D6 melee. Does that just scale up 1d6 every 2 levels afterwards for 11D6 ranged and 9D6 melee at 19th level? I guess I'm just very very confused. Thanks for the help! |
| fractal03-02-05, 02:05 AM | Hiya! I have a question about the halfling rogue substitution level "ranged sneak attack" damage--how many dice are being added? At first level, the class "chart" seems to indicate that the SA damage is 1D6 ranged 0D6 melee. The text in the class description though seems to indicate it is 2D6 ranged and 0D6 melee. Does that just scale up 1d6 every 2 levels afterwards for 11D6 ranged and 9D6 melee at 19th level? I interpret it to be 2d6 ranged at level 1, 0d6 melee. It would then scale to 11d6 and 9d6. That's awfully good, though. Of course, the whole book Races of the Wild seems to suffer from power-creep. |