| Post/Author/DateTime | Post |
|---|---|
| Thungrum_The_Exile04-23-06, 09:27 PM | Here is my current attempt but I need some input as it doesn't seem to fit for my likings Smith BAB: 3/4 Fort: good Ref:poor Will:good Hit Die: d8 Skill points: 8+int Weapon profficiencies: simple, 3 martial (choose) Armour Profficiencies: light, medium and heavy, sheilds Class skills: Appraise Bluff Concentration Craft Decipher Script Diplomacy Forgery Gather Information Knowlege architecture/engineering history local Nobility and royalty Proffesion Sense Motive Use Magic device Special abilities by level 1 Dilligent, Endurance, Master Smith (Masterwork Items) 2 Great Fortitude 3 Craft magic arms and armour, MS (+1), Spell affinity 4 Craft Minor wonderous Item 5 6 MS (+2) 7 8 Forge Ring 9 10 Craft medium wonderous Item 11 12 MS (+3) 13 14 MS (+4) 15 16 MS (+5) 17 18 Craft Major wounderous Item 19 20 Craft Rod/Staff/Wand Master Smith: can craft items to be MW/+1/2/3/4/5 without paying the XP cost, this doesn't include +n equivalent abilities, just the bonus of 1-5 Spell affinity: can use the use magic device skill to emulate spell levels DC 10+3*SL |
| Kyuketsukiouji04-23-06, 09:55 PM | Masterwork items don't take any xp to make. Not only that, but without caster levels, this class can't enchant items. |
| Thungrum_The_Exile04-23-06, 10:06 PM | That is what I intended the use of "use magic device" for. Maybe I could have worded it better. |