| Post/Author/DateTime | Post |
|---|---|
| Chaoticn10-18-07, 03:16 PM | Out of boredom I decided to make a DM class. Here it is. Student of the DM Prestige Class Prerequisites: Feats: Skills: 23 knowledge (Arcane) ranks, 23 spell craft ranks, 23 knowledge (Religion) ranks, 23 knowledge (Geography) ranks. Spells: Must be capable of casting at least 30 epic spells. Must have an effective caster level of 100+. Special: Player must be DM but cannot be a DMPC (Therefore only a NPC can use this class.). Must have gone through several perilous journeys such as the Wood of Wickedness, the Forest of Fire, the Mountains of Magma, the Hills of Terror, the Sea of Storms and the Ocean of Pain. Must also have killed a deity of at least divine rank 20+ on their own with out any other deities help. Must also then perform a complex ritual which has 300 different material pieces and each of them cost 3000000000 gp. Class skills: Every skill ever created. Skill pts: n to the power of n (where n is every skill ever created divided by two.) Hit Die: Nd1000000000000 (where N is the total of everybody else’s total Hit Points in the entire multiverse.) Level BAB Base Saves Special 1 Nē Nē Student of the DM Traits 2 2Nē 2Nē Pure Power 3 3Nē 3Nē Total and utter power (Where N equals the total of everybody elses BAB/Base Saves in the Multiverse.) Student of the DM Traits A Student of the DM gains the following traits. • Everything Vision: A Student of the DM can see everything ever created/yet to be created/that can ever exist. • Universe Control: A Student of the DM controls the universe and can do anything he wants with it once per day as a full-round action. • Eternal/Immortal: A Student of the DM never dies from old age and can appear as any age he likes. Bonuses from age still occur but penalties do not. • Mystical Energies: A Student of the DM can cast any spell that has been created/will be created/cannot be created at will as a standard action. The Student of the DM still pays any EXP cost but not any material competents. • Immunity: A Student of the DM is immune to every energy type. • Domantation: A Student of the DM can control every single person in the multiverse. Will add more later. (Now if only I knew how to change the title.) |
| vorpo10-18-07, 03:18 PM | I think it's totally absurd just because you make DM so WEAK. DM can kill a god or all gods, change cosmos just by simple whim. I can't believe you degraded DM so much :P |
| Chaoticn10-18-07, 03:26 PM | Ah. Didn't realize it was so weak. Proberly as i havn't had much experince at creating things. (This is actully my first creation.) I'll have to change that. |
| vorpo10-18-07, 03:29 PM | Ah. Didn't realize it was so weak. Proberly as i havn't had much experince at creating things. (This is actully my first creation.) I'll have to change that. Yep, supremely underpowered... didn't even touch the real essence of DM hood... shame |
| Khatoblepas10-18-07, 04:55 PM | Needs more: Literary Transcendance (Ex): At 10th level, a DM sloughs off his mortal form, becoming one with the universe. He is considered to have no hit point or ability scores, or class levels. He is untargettable by any effect whatsoever, is intangible and undetectable. He is immune to all effects that may include him in a spread. As he has risen above the narrative structure of the world, he may control all creatures and objects, including weather and planar effects, as a free action, designating their purpose and personality. He may even change their ability scores, special attacks and qualities, and hit point totals. Player Characters are immune to this effect, however any character controlled by a player acting counter to the world's order can be controlled to a limited degree - their class levels and equipment can be changed. For example, a Divine Minion Kobold Wizard 1/Master of Many Forms 2... |
| vorpo10-18-07, 05:56 PM | Needs more: Literary Transcendance (Ex): At 10th level, a DM sloughs off his mortal form, becoming one with the universe. He is considered to have no hit point or ability scores, or class levels. He is untargettable by any effect whatsoever, is intangible and undetectable. He is immune to all effects that may include him in a spread. As he has risen above the narrative structure of the world, he may control all creatures and objects, including weather and planar effects, as a free action, designating their purpose and personality. He may even change their ability scores, special attacks and qualities, and hit point totals. Player Characters are immune to this effect, however any character controlled by a player acting counter to the world's order can be controlled to a limited degree - their class levels and equipment can be changed. For example, a Divine Minion Kobold Wizard 1/Master of Many Forms 2... I thought this would be a lvl 2 ability |
| boozerker10-19-07, 10:51 PM | Although more powerful than Players, DMs usually cater to them and has the multiverse revolve around their PCs -- usually the only thing a Player has full control over. PCs have a remarkable ability to be replaced by a new party member when they die, chosen by its Player. |
| Grizzled Gryphon10-19-07, 11:23 PM | Yeah, this is way too weak. A DM can kill Pun-Pun with a mere thought. |
| Leo10-20-07, 01:33 PM | Eternity's end: at 3rd level, a DM can move itself to the past or the future of reality as a free action. Each time he does this he gains a new round. The DM can use this power to stop or create anything at his will. |
| boozerker10-21-07, 02:16 PM | DM screen -- a universal shield that blocks anyone from spying a DM's world secrets. Gained at 1st level. |
| vorpo10-21-07, 02:42 PM | Houserule (EX): At level 1, the DM, as a free action, can change any rules governing the integrity of the multiverse. Caution: excessive use of this ability may result in the destruction of the multiverse. However, as another free action, DM can create a new multiverse when the old one is in total doom. |