| Post/Author/DateTime | Post |
|---|---|
| Fly666monkey10-21-07, 11:42 PM | new here, so bear with me. I think it would be great to play a spellcasting class that increases the power of spells that are OPPOSED to their own alignment (A good caster arguments evil spells, for example.) They might easily fit in with the "Fight fire with fire" Types, but most likely mistrusted. any thoughts? |
| deathbane10-22-07, 02:36 AM | new here, so bear with me. I think it would be great to play a spellcasting class that increases the power of spells that are OPPOSED to their own alignment (A good caster arguments evil spells, for example.) They might easily fit in with the "Fight fire with fire" Types, but most likely mistrusted. any thoughts? need more info |
| vorpo10-22-07, 11:15 AM | Then you have to design the whole fabric of the magic system. Simply, magic isn't alignment based, i.e. your alignment isn't what granted you your spells. Does that make sense? |
| Shadowfox_Drow_Assasin10-24-07, 06:20 PM | i think what he means is that a good cleric morally won't summon undead, but with this, he can battle a necromancer or evil cleric with undead of his own. I think it's a good idea to play, not so sure how it'll look on paper when written right. Shadow |