| Post/Author/DateTime | Post |
|---|---|
| grndyfn1902-18-08, 08:10 PM | I was just thinking of this new idea, so tell me if you like it and if it could be useful in play. When creating classes for characters that are popular from comics, movies, television, etc; or just creating super heroes/other complicated classes, would it be a good idea to make a special "Hero Class"? What I mean by this is, instead of having a basic archetype like (for Spider-Man) "Web-Slinger", you just create a class called "Spider-Man" and model it out specifically and exclusively for the character Spider-Man. It just seems easier and more exciting to do it this way. Of course, only one character would play as one, but that's normal anyway. So, is this a good idea or not? |
| Leress02-18-08, 09:59 PM | You are pretty much describing Mutants and Masterminds, it has a d20 version of the game. |
| grndyfn1902-18-08, 10:04 PM | You are pretty much describing Mutants and Masterminds, it has a d20 version of the game. I have Mutants and Masterminds, but I don't want anything to be point-based. Just class-based with your own abilities, not ones combined from a generic list to create the type of power you want. (like Mutants and Masterminds, as well as GURPS and HERO). |