A New Idea-Some Thoughts [Archive] - Wizards Community

Post/Author/DateTimePost
Blakk_Magemaster

12-05-04, 04:10 PM
Me and a friend came up with this back in 3.0 and now I want to change it up a bit. I want to get rid of the drifts and give it something else but I don't what. What do you guys think??

Gaea’s Sentinel


Hit Die: d12

Requirements
To qualify to become a Gaea’s Sentinel, a character must fulfill the following requirements:
Base Attack Bonus: +6
Climb: 6
Swim: 6
Survival: Max for level
Other: Wisdom score of 13+
Other: 6 or more ranks in Animal Empathy can replace one of the skill requirements.

Class Skills
The Gaea’s Sentinel’s class skills are: Alchemy (Int); Animal Empathy (Cha); Balance (Dex); Climb (Str); Concentration (Con); Craft (Int); Jump (Str); Listen (Wis); Move Silently (Dex); Search (Int); Sense Motive (Wis); Speak Language (None); Spot (Wis); Tumble (Dex); Survival (Wis). See Chapter 4: Skills in the Player’s Handbook for skill descriptions.
Skill points at each level: 4 + Int modifier.

Class Features
Weapon and Armor Proficiency: Gaea’s Sentinel gains proficiency with all simple and martial weapons, light and medium armor, and only wooden shields. A druid’s class limitation for armor is expanded by this proficiency.
Nature’s Wrath: Barbarian rage
Track: feat at 1st
Damage Reduction: 1/- at 1st, 3/- at 5th, and 5/- at 10th. Stacks with Barbarian Damage Reduction.
Brachiation: feat at 3rd
Drift: as a geomancer (what i want to change)
Greater Resiliency: feat at 5th
Improved Swimming: feat at 7th
Nature’s Guardian: Upon attaining 10th level, the Gaea’s Sentinel becomes almost one with nature, but now even closer because of the divine favor imbued within him by the divine powers over nature.
The Sentinel gains another two Drifts at stage 5 or lower as desired. He may choose to or not to accept the drifts. He also gains the ability to cast all of his divine spells as a twentieth level spellcaster instead of as one of his level. The Sentinel can cast all of his spells five times per day instead of three and can use Speak with Animals as a spell-like ability at will. His Nature’s Wrath ability becomes Greater Wrath, identical to the Greater Rage.


I was also planning on giving some type of spellcasting to complement a druid but don't know if I should. Who knows? Any thoughts guys? I need all the help I can get. And thanks in advance.