a stupid question about wizards and sorceror's... [Archive] - Wizards Community

Post/Author/DateTimePost
brutal enigma

05-15-04, 06:27 PM
first of all, i'd like to get a few things out in the open...

i've never ever played d & d, so that's why my question is so infantile.
secondly, please don't chastise me for my ignorance.
thirdly, i hope that this topic already hasn't been covered... i hate spam... i wouldn't want to advocate it at all, especially inadvertently.

so.....

what exactly is the difference between a wizard and a sorceror?

i wanna make one, a sorceror or wizard (after i learn how to play), and i feel that this information would be helpful.

thank you.
XunValDorl of HouseKilsek

05-15-04, 06:32 PM
N/A
XunValDorl of HouseKilsek

05-15-04, 06:32 PM
N/A
XunValDorl of HouseKilsek

05-15-04, 06:32 PM
A Wizard is a spellcaster who studies magic from books and teachers on how to cast magic. He then selects spells at the beginning of each day that he can have memorized. You can change this selection everytime you are able to rest and rememorize. The Sorcerer is a spellcaster who casts more spells per day than the Wizard, but knows fewer spells. Once he chooses his spells they are with him forever, so you have to choose wisely. A Wizard is someone who learns magic through study, a Sorcerer was born with it, but has to figure it out on his own.
BlaineTog

05-15-04, 06:33 PM
Well, the best way to learn is to read the Players Handbook, or the SRD (which is online. Run a search for it in google and it should be near the top).

But here's a quick overview:

Sorcerers only know a small number of spells, but they can cast them whenever they want. Wizards can know as many spells as they find, but they have to prepare them at the bigging of the day (they have to choose which and how many of each they can cast at the beginning of each day).
Lord Psynister

05-15-04, 06:44 PM
Kinda hard to word it right when talking to a new player, but here's my attempt.

A sorcerer has a small number of spells, but he can cast them a large number of times.

A wizard has (or can have, actually) a large number of spells, but he can cast only a small number of those spells each day.

Also, a sorcer is able to cast any of the spells that he knows during the day as long as he hasn't reached his maximum limit.

A wizard has to chose each morning, which of his spells he's going to cast.



Overall, a wizard can potentially have any/every spell you'll need, whenever you need it, as long as he knows ahead of time which ones they're going to be. A sorcerer might not have all the spells, but if he does know the spell that you need for whatever circumstance, then he can cast it right then.


That seems kinda confusing too, but it's the best I could think of atm.

Hope that helps.
Moonbow

05-15-04, 06:45 PM
I searched for "players handbook"
http://www.google.dk/search?q=players+handbook&ie=UTF-8&hl=da&btnG=Google-s%C3%B8gning&meta=

I found the ninth page pretty amuseing... :D
brutal enigma

05-15-04, 08:23 PM
all of your info helped alot, i really appreciate it.

storyline wise, i suppose you could do alot of different things with each class.

coooolness.
Ringmereth

05-16-04, 01:25 AM
Sorcerers are focused spellcasters. They pick a specialization and do a very good job in that specialization. They can adapt to different situations within that specialization. However, when they're in a situation bad for their specialization, they aren't so good.

Wizards are generalists, and a good wizard should have a huge selection of spells. They can't adapt well on the fly, but if they have a day they can prepare for almost anything you can throw at them.

Story-wise, sorcerers make good pyromaniacs, homocidal maniacs, and, especially, military types. A sorcerer can cause more destruction in most general combat situations than a wizard, except at high levels when the wizard can cast multiple spells per round. With a high charisma, a sorcerer can be a great leader. Wizards are better as sages and power-obbsessed brooding evil masterminds.