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| Frank_Vinneti10-28-03, 04:47 AM | Adept of the Heavenly Blade (Adept of the Heavenly Blade for d20 Modern (http://boards1.wizards.com/showthread.php?s=&threadid=122987)) Ya know I been in this business a long time. I seen wierd things. I seen a father lift a sedan offa his daughter with no help at all. I seen folks wit' horns and I seen folks dat drink blood and go on whole vampire kicks. Ya see I fix problems, Clean up other peoples messes. One way or da other I make mistakes go away. Politicians gettin' blackmailed by some idiot? I give 'em a one way trip to the bottom of a lake. Some one movin' in on your turf? Well accidents do happen......for the right price. But I ain't never seen nothin' like this. Usually when I put a arrow through someone they do the polite thing and die, it's wattya call it 'common courtesy'! But this guy don't even got dat. I put a nice elven arrow to the right of his left shoulder blade and all that happens is a rain of cherry blossoms. Now I ain't never seen nothin' like that in all o' my life. But what really creeps me out is when da prick appears behind me holdin' some kinda sword! Fast little bugger too. Good thing I had my little crossbow or I wouldn't be here writing this down! I think it's time to get outta dis business and buy a little farm out in da country. When folks start gettin back up after I put arrows in 'em it's time ta pick a new job! An Adept of the Heavenly Blade is a practitionner of the Heaven Speed Techniques. He moves with grace and confidence. His strong mind help him keep his cool in all situation. Adepts are calm, quick thinker and most important of all, deadly. Requirements: To qualify to become a Adept of the Heavenly Blade, a character must fulfill all the following criteria. Base Attack Bonus: +8 Base Will Save: +5 Skills: Balance 10 ranks, Tumble 10 ranks. Feats: Combat Expertise, Improved Feint, Improved Initiative, Iron Will, Martial Weapon Proficiency (all), Run. Special: Must have a base speed of at least 35 feet. Class Information The following informations pertains to the Adept of the Heavenly Blade prestige class. Hit Die The Adept of the Heavenly Blade gains 1d8 hit points per level. The Constitution modifier applies. Class Skills The Adept of the Heavenly Blade's class skills are as follows. Balance (Dex), Bluff (Cha), Climb (Str), Escape Artist (Dex), Hide (Dex), Jump (Str), Listen (Wis), Move Silently (Dex), Ride (Dex), Sense Motive (Wis), Sleight of Hand, Spot (Wis), Survival (Wis), Tumble (Dex). Skill Points at Each Level: 3 + Int modifier. Level BAB Fort Ref Will Class Ability 1. +1 +0 +2 +2 Mirage of Speed (1/day) Increased Speed (+10 ft.) 2. +2 +1 +3 +3 Bonus Feat 3. +3 +1 +3 +3 Mirage of Speed (2/day) 4. +4 +2 +3 +3 Bonus Feat 5. +5 +2 +4 +4 Mirage of Speed (3/day) Increased Speed (+15 ft.) 6. +6 +3 +5 +5 Body Replacement (1/day) 7. +7 +3 +5 +5 Mirage of Speed (4/day) 8. +8 +4 +5 +5 Body Replacement (2/day) 9. +9 +4 +6 +6 Mirage of Speed (5/day) 10. +10 +5 +7 +7 Body Replacement (3/day) Increased Speed (+20 ft.) Class Features The following features pertains to the Adept of the Heavenly Blade prestige class. Mirage of Speed: With this ability, a Adept of the Heavenly Blade can create the Illusion that he is moving much faster than he really is, by hypnotizing everyone looking at him in combat. Every single creature with the ability to see (read: not blind) must make a Will save DC (14 + Adept level). If the Mirage of Speed succeed on the enemies, they don't notice his action for the round, and still see him standing still (which he wont be). If the Adept move from his square, all attack directed toward him automatically miss; plus, the Adept can move in and out of every hypnotized creature’s square without provoking an attack of opportunity, and every hypnotized creature is considered flat-footed until their next action. This ability last one round, and must be declared at the beginning of the round. Calling upon this ability is a free action, and make the character act out of the initiative grid for the round in which he uses it. Increase Speed: The Adept of the Heavenly Blade's base speed increase by 10 feet at level one. The increase becomes 15 feet at 5th level, and 20 feet at 10th level. Those speed increase stacks with other speed increase. The Adept does not benefit of this speed increase if he wears a medium armor or heavier, or if he carry more than light load. Bonus Feat: At 2nd and 4th level, an Adept of the Heavenly Blade gains a bonus feat. This feat must be selected from the following list, and the Adept must me any prerequisite. Acrobatic, Combat Reflex, Dodge, Focused, Improved Critical, Improved Disarm, Nimble, Stealthy, Two-Weapon Defense, Two-Weapon Fighting, Weapon Finesse, Weapon Focus, Weapon Specialization. Body Replacement: At 6th level, a Adept of the Heavenly Blade can, once per day - as a free action that must be declared at the beginning of the round, use his Body Replacement ability. The Adept must designate an emeny when he calls for the action, and must Delay his action until the enemy attacked him. The attack automatically hit and deals maximum damage. The Adept's body will then become cherry blossoms, and the Adept will automatically be moved to the square beside or behind the opponent, thus catching him or her off-guard (Dex bonus is denied, and considered flat-footed for attack that require the target to be flat-footed) and vulnerable for a full-attack action. This ability can be used 2 times per day at 8th level, and 3 times per day at 10th level. At 10th level, an Adept can, once per day, chose to take only half damage (rounded up) by spending a move action. ------ EDIT (November 4th at 12:17): Added the nice flavor text made by Wiley! Thank you Wiley! Comments anyone? Frankto |
| Frank_Vinneti10-31-03, 12:26 PM | :bump: |
| Frank_Vinneti11-04-03, 12:17 PM | Bump again! Flavor text added :D |