| Post/Author/DateTime | Post |
|---|---|
| Secrets Untold09-11-05, 02:02 PM | Revised Adept Base Attack bonus: 3/4 (as cleric) Saves: Fort = Poor, Ref = Poor, Will = Good Level - Special 1 - Bonus Feat 2 - Summon Familiar 4 - Domain 1 10 - Crazed Magic 12 - Domain 2 18 - Bonus Feat 20 - Bonus Feat Domain 1: At level 4, an adept can choose a clerical domain like a cleric Domain 2: An Adept chooses a second domain at 12th level Crazed Magic: At a number of times per day equal to 1/4 of the Adepts Adept levels, an Adept Can be overpowered by Magic, and gains a +2 on Save Dcs, but always casts at the nearest living thing. Spells Per Day: See Sorcerer Spells: Chooses from the Sorcerer/Wizard list woth these exeptions: an adept can't choose spells that are listed in Domains unless the take that domain, even if those spells are on the Sorc/Wiz list, but can get healing spells as a cleric. An adept prepares spells at morning each day. UPDATE: LEVEL 0 AND 1 Spells Posted below: Adept Spell list: 0 Level Spells: ghost sound light ray of frost Daze Dancing lights flare resistance detect magic read magic acid splash open/close mending Arcane mark prestidigitaion msgehand message cure minor wounds inflict minor wounds 1st Level Spells Alarm endure elements hold portal shield Grease Mage armor mount summonmonster1 unseen servant sleep hypnotism Detect secret doors identify trustrike colorspray disguise self silent image ventriloquism nystuls magic aura chill touch ray of enfeeblement animate rope enlarge person erase feather fall magic weapon reduce person cure light wounds inflict light wounds [summon fly-eater] Summon Fly-eater Adept 1 Range 5ft casting time instant duration 1 hour/ level You summon a monster called a fly eater that obeys your orders literally until the spell expires. Fly Eater Hp: 1/2 caster BAB: 1/2 caster attack: claw +(BAB-1)meele (1d3-1 damage) full attack: 2 claws This being prey on small insects and can be summoned with the adept spell Summon Fly eater. |
| The Everlasting Icecube09-11-05, 02:08 PM | Why? :shifty: |
| Secrets Untold09-11-05, 02:39 PM | Why? The Adept is amazing, a Base Class that can cast both Divine and Arcane Spells. With a little tweaking, I came up with this, and now, iI'm going to make a Villian With it. |
| Norhg09-11-05, 02:58 PM | Hows this?Too good, or did you intend it to be completly superior to the sorcerer? |
| Secrets Untold09-11-05, 03:34 PM | I don't like sorcerers, so i have no feelings if i just made them useless. Well, actually one feeling, a joyful "Oops!" |
| Norhg09-11-05, 03:36 PM | I don't like sorcerers, so i have no feelings if i just made them useless. Well, actually one feeling, a joyful "Oops!" Ok. But you are throwing a lot of balance out of the window. |
| Secrets Untold09-11-05, 03:38 PM | I can revise it, if you help me. |
| magmer209-12-05, 12:35 PM | You need to make its own custom spell list. |
| Secrets Untold09-12-05, 06:19 PM | Adept Spell list: 0 Level Spells: ghost sound light ray of frost Daze Dancing lights flare resistance detect magic read magic acid splash open/close mending Arcane mark prestidigitaion msgehand message 1st Level Spells Alarm endure elements hold portal shield Grease Mage armor mount summonmonster1 unseen servant sleep hypnotism Detect secret doors identify trustrike colorspray disguise self silent image ventriloquism nystuls magicx aura chill touch ray of enfeeblement animate rope enlarge person erase feather fall magic weapon reduce person Thats all for now |
| magmer209-13-05, 12:29 AM | I would give it cure spells staggered one spell level. Good otherwise |
| Secrets Untold09-13-05, 04:59 PM | forgot cure spells, only the mass cures won't be mentioned, but i will add a couple of cleric spells. In other words: UPDATE TIME! |
| Koga:The ninja trick09-13-05, 07:34 PM | There's no hope for it, dare The Koga say.. it's almost as powerful as the druid! |
| DemLep09-13-05, 07:55 PM | Fewer spells per day, limited spells known, only one domain, Poor BAB, d4 HP, no armor, wizards weapon pro. That might help balance it out. And I've play many sorcerers, it's all about choosing the right spells. |
| The Amazing Dancing Bear09-13-05, 07:58 PM | Why not play a Druid/Wizard/Geomancer? Same flavor, same "provincial, earthy caster" sort of feeling, but with nice and differentiating qualities. A word from the DMG: "Try not to create the ultimate character class: a character with the offensive power of the wizard and the defensive power of the cleric." Although I do like the effort. If you really want to go ahead and make an adept class, I'd suggest using the witch spell list as a suggestion.(Also from the good ol' DMG) |
| GEEKAZOID09-14-05, 08:28 PM | I also like the adept. To make it PC playable I always thought that simply allowing spontaneous casting form the current spell list would make it PC strength. Change nothing else. |