Adept: Upgraded to be PC-able [Archive] - Wizards Community

Post/Author/DateTimePost
Secrets Untold

09-11-05, 02:02 PM
Revised Adept

Base Attack bonus: 3/4 (as cleric)
Saves: Fort = Poor, Ref = Poor, Will = Good

Level - Special

1 - Bonus Feat
2 - Summon Familiar
4 - Domain 1
10 - Crazed Magic
12 - Domain 2
18 - Bonus Feat
20 - Bonus Feat

Domain 1: At level 4, an adept can choose a clerical domain like a cleric

Domain 2: An Adept chooses a second domain at 12th level

Crazed Magic: At a number of times per day equal to 1/4 of the Adepts Adept levels, an Adept Can be overpowered by Magic, and gains a +2 on Save Dcs, but always casts at the nearest living thing.

Spells Per Day: See Sorcerer
Spells: Chooses from the Sorcerer/Wizard list woth these exeptions: an adept can't choose spells that are listed in Domains unless the take that domain, even if those spells are on the Sorc/Wiz list, but can get healing spells as a cleric. An adept prepares spells at morning each day. UPDATE: LEVEL 0 AND 1 Spells Posted below:

Adept Spell list:

0 Level Spells:

ghost sound
light
ray of frost
Daze
Dancing lights
flare
resistance
detect magic
read magic
acid splash
open/close
mending
Arcane mark
prestidigitaion
msgehand
message
cure minor wounds
inflict minor wounds

1st Level Spells

Alarm
endure elements
hold portal
shield
Grease
Mage armor
mount
summonmonster1
unseen servant
sleep
hypnotism
Detect secret doors
identify
trustrike
colorspray
disguise self
silent image
ventriloquism
nystuls magic aura
chill touch
ray of enfeeblement
animate rope
enlarge person
erase
feather fall
magic weapon
reduce person
cure light wounds
inflict light wounds
[summon fly-eater]

Summon Fly-eater
Adept 1
Range 5ft
casting time instant
duration 1 hour/ level

You summon a monster called a fly eater that obeys your orders literally until the spell expires.

Fly Eater
Hp: 1/2 caster
BAB: 1/2 caster
attack: claw +(BAB-1)meele (1d3-1 damage)
full attack: 2 claws

This being prey on small insects and can be summoned with the adept spell Summon Fly eater.
The Everlasting Icecube

09-11-05, 02:08 PM
Why?

:shifty:
Secrets Untold

09-11-05, 02:39 PM
Why? The Adept is amazing, a Base Class that can cast both Divine and Arcane Spells. With a little tweaking, I came up with this, and now, iI'm going to make a Villian With it.
Norhg

09-11-05, 02:58 PM
Hows this?Too good, or did you intend it to be completly superior to the sorcerer?
Secrets Untold

09-11-05, 03:34 PM
I don't like sorcerers, so i have no feelings if i just made them useless. Well, actually one feeling, a joyful "Oops!"
Norhg

09-11-05, 03:36 PM
I don't like sorcerers, so i have no feelings if i just made them useless. Well, actually one feeling, a joyful "Oops!"
Ok. But you are throwing a lot of balance out of the window.
Secrets Untold

09-11-05, 03:38 PM
I can revise it, if you help me.
magmer2

09-12-05, 12:35 PM
You need to make its own custom spell list.
Secrets Untold

09-12-05, 06:19 PM
Adept Spell list:

0 Level Spells:

ghost sound
light
ray of frost
Daze
Dancing lights
flare
resistance
detect magic
read magic
acid splash
open/close
mending
Arcane mark
prestidigitaion
msgehand
message

1st Level Spells

Alarm
endure elements
hold portal
shield
Grease
Mage armor
mount
summonmonster1
unseen servant
sleep
hypnotism
Detect secret doors
identify
trustrike
colorspray
disguise self
silent image
ventriloquism
nystuls magicx aura
chill touch
ray of enfeeblement
animate rope
enlarge person
erase
feather fall
magic weapon
reduce person

Thats all for now
magmer2

09-13-05, 12:29 AM
I would give it cure spells staggered one spell level. Good otherwise
Secrets Untold

09-13-05, 04:59 PM
forgot cure spells, only the mass cures won't be mentioned, but i will add a couple of cleric spells. In other words: UPDATE TIME!
Koga:The ninja trick

09-13-05, 07:34 PM
There's no hope for it, dare The Koga say.. it's almost as powerful as the druid!
DemLep

09-13-05, 07:55 PM
Fewer spells per day, limited spells known, only one domain, Poor BAB, d4 HP, no armor, wizards weapon pro. That might help balance it out. And I've play many sorcerers, it's all about choosing the right spells.
The Amazing Dancing Bear

09-13-05, 07:58 PM
Why not play a Druid/Wizard/Geomancer? Same flavor, same "provincial, earthy caster" sort of feeling, but with nice and differentiating qualities.
A word from the DMG:
"Try not to create the ultimate character class: a character with the offensive power of the wizard and the defensive power of the cleric."

Although I do like the effort. If you really want to go ahead and make an adept class, I'd suggest using the witch spell list as a suggestion.(Also from the good ol' DMG)
GEEKAZOID

09-14-05, 08:28 PM
I also like the adept.
To make it PC playable I always thought that simply allowing spontaneous casting form the current spell list would make it PC strength.

Change nothing else.