Alchemist Class, This one works with potions but not as good as a real alchemist [Archive] - Wizards Community

Post/Author/DateTimePost
Fullmetal_Alchemist

04-10-06, 08:32 PM
Alchemist

Table Of the Alchemist
level Fortitude Reflex Will BAB Specil
1 +0 +2 +2 +0 Alchemic Energy , Crafty Alchemist +1
2 +0 +3 +3 +1 ------------------
3 +1 +3 +3 +2 ------------------
4 +1 +4 +4 +3 Crafty Alchemist +2
5 +1 +4 +4 +3 ------------------
6 +2 +5 +5 +4 ------------------
7 +2 +5 +5 +5 ------------------
8 +2 +6 +6 +6/1 Crafty Alchmeist +3
9 +3 +6 +6 +6/1 ------------------
10 +3 +7 +7 +7/2 ------------------
11 +3 +7 +7 +8/3 ------------------
12 +4 +8 +8 +9/4 Crafty Alchemist +4
13 +4 +8 +8 +9/4 ------------------
14 +4 +9 +9 +10/5 ------------------
15 +5 +9 +9 +11/6/1 ------------------
16 +5 +10 +10 +12/7/2 Crafty Alchemist +5
17 +5 +10 +10 +12/7/2 ------------------
18 +6 +11 +11 +13/8/3 Transmution Cration ((Blood array)
19 +6 +11 +11 +14/9/4 ------------------
20 +6 +12 +12 +15/10/5 Transmution Death, Crafty Alchemist +6, The gate Of Alchemy

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In Fullmetal Alchemist a major element in the story line is Alchemy, their science of changing one substance to another. Alchemy has three steps to perfrom a transmutation (a sucessful change of matter). The first step is understanding in which a person understands the molecular composition of an object. The second step is decomposition in which all bonds in the substance are broken through the use of alchemic energy and the final step is reconstruction in which those atoms are reconstructed into something new. Very good alchemists can also change the atom's element into somethign different too.
The most inportent thing to an Alchemist is Dex, Int, and wis
Alignment: Any
Hit dice: 1d8
2+(int mod)*4

Class skills:
Appraise, Bluff, Craft (Alchemy),Concentration Decipher script,Heal Knowlegde (Arcana), Knowlegde (History), Knowlegde (Planes),
Profession, Search, Use magic device
Class features:
Weapon and armor Proficeny:
You are all familier with Simple weapons plue short sword and all Light armor.

Alchemic Energy:
You have the power to use Alchemy. changing one form to another. But you have to give something up in return in order to use Alchemy. (( See The Alchemy powers Table for the sacerficess in Alchemy.))
You start with 30/30 Alchemic energy + Int mod. Each time u level up you gain +5 AE (alchemic Energy). Wehn useing it, you take the points off
by taking taking the hardness of the item. If it is a monster, the hardness is the AC +4, and with weapons, it is hardness *4
It takes 1 round to make a normal circle. and useing the power of the Circle takes a move action.
Crafty Alchemist:
When you make anything used on the Craft Skill, you gain +1 on the roll for making the Alchemy craft skill roll. and it goes up by +1 every 4 levels.

Transmution Creation:
at level 18,You have the power now to bring a creature or human being back to life. You have to follow the laws of alchemy. The DC is 45 for bring a person back to life with 1 HP but if u fail, u take 13d8 points of damage.
It takes 3 rounds to make this circle. You must have a Object like a suit of armor to do this and you must have blood of that person to do so.
This only effects if the creature or player has Hit dice equal or lower then yours.

Transmution Death:
at level 20,You know have the power to kill a person or thing with one touch of your finger. make a concention roll and The DC save is equal to your oppsite AC +10. If u fail, you go down to 1 HP and -4 Con
I takes 4 rounds to make this circle.
You must have Chalk to make the transution circles. A normal Transmution circle takes 1 full turn. The tranmution Death or creaion takes 3 turns to make.
This only effects creatures with Hit Dice equal or lower then yours.

Gate of Alchemy - Also known as the "Gate of Truth", it is said to be the source for all alchemic power. An alchemist who sees into the gate can then perform alchemy without the use of a written or tattooed circle because of the knowledge passed during the experience. Behind the gate is an alternative world, our world, now in the chaos of a world war. People's deaths from beyond the gate fuel alchemy. The Gate resembles Rodin's sculpture The Gates of Hell. Most alchemsit dont belvie in Gods/Goddess because they thing they are as close to a god as it can be.
here is a pre-veiw of the class http://www.sylnae.net/3eprofiler/view.php?id=17495


((Note: I do not care what You say about this class. You can say what ever you want but to me this is a fair class. It has good things and bad things about it. So if u want to say something evil and sick, Go find a Sanctuary and be happy away from me. I havent Played a game in almost 3 years. ill ive been doing is Dming for my friends. So im not really in the mood to read some bad things))
Magicianguy131

04-11-06, 04:54 PM
This is just like Full Metal Alchemist, some one needs to make a class for POTIONS!