| Post/Author/DateTime | Post |
|---|---|
| Galeigh06-10-05, 12:18 AM | Allslayer Alignment: Any Neutral Hit Die: d10 Class Skills: See Fighter Level- BAB- Fort- Ref- Will- Special 1 +1- +2- +0- +0- Simple Weapon Summoning, Armor of Skin (+2 AC) 2 +2- +3- +0- +0- Martial Weapon Summoning, Bonus Feat 3 +3- +3- +1- +1- 4 +4- +4- +1- +1- Armor of Skin (+4 AC) 5 +5- +4- +1- +1- 6 +6 / +1- +5- +2- +2- Exotic Weapon Summoning, Bonus Feat 7 +7 / +2- +5- +2- +2- 8 +8 / +3- +6- +2- +2- Armor of Skin (+2) 9 +9 / +4- +6- +3- +3- 10 +10 / +5- +7- +3- +3 Storm of Blades 1/day, Bonus Feat 11 +11 / +6 / +1- +7- +3- +3 12 +12 / +7 / +2- +8- +4- +4 Armor of Skin (+4) 13 +13 / +8 / +3- +8- +4- +4 14 +14 / +9 / +4- +9- +4- +4 Storm of Blades 2/day, Bonus Feat 15 +15 / +10 / +5- +9- +5- +5 16 +16 / +11 / +6- +10- +5- +5 Partial Summoning. Armor of Skin (+2) 17 +17 / +12 / +7- +10- +5- +5 18 +18 / +13 / +8- +11- +6- +6 Storm of Blades 3/day, Bonus Feat 19 +19 / +14 / +9- +11- +6- +6 20 +20 / +15 / +10- +12- +6- +6 Blood of Iron, Storm of Blades 4/day ABILITIES *Simple Weapon Summoning (SN): Player may pull any simple weapon out of his/her body. (This includes ranged ammo) Armor of Skin(EX): This ability is the result of the weapon summoning abilities. It increases the hardness of the player’s skin without hindering mobility. It’s effects are stackable. (This also applies to hair, fur, etc.) *Martial Weapon Summoning (SN): Player may pull any Martial weapon out of his/her body. (This includes ranged ammo) *Exotic Weapon Summing (SN): Player may pull any Exotic weapon out of his/her body. (This includes ranged ammo) Partial Summoning (EX): Player is no longer forced to fully summon weapons. Storm of Blades (SP): Player launches any number of piercing weapons rapidly from his/her body. Range: 50ft, Area: Cone, Damage: 6d10 Blood of Iron (EX): The player’s body becomes like living steel and Slashing and piercing damage is converted to bludgeoning and the damage caused is reduced by 1/4. +4 to AC. *The weapon he summons cannot be magical, nor can it be constructed of special materials, such as adamantine or cold iron. Weapon Summoning can be used 3+Con modifier/day. |
| Galeigh06-10-05, 12:21 AM | Here's a bit of the BG for the class it might help you understand its purpose... Allslayers originated when a small group of fighters, seven in all, found a way to turn their bodies into a portal from which they can summon a weapon of thier choice. After mastering this new ability they form The Order of the Iron Blood, an order of mercenaries and adventurers who under the guidance of the Seven spread out across the land in order help keep the balance between good and evil. Although all official Allslayers belong to this order there are Unofficial Allslayers who learned the Allslayer's abilities through stolen tomes and scrolls, despite being Unofficial they are still considered to be Allslayers. P.S. if you have a better Idea for the name lemme know and I'll gladly change it. |
| Dark Voivode06-10-05, 12:35 AM | 1) How long does the weapon stay in existence? If it's infinitely, then you have a cash cow. 2) What's the material restrictions on this? Can you pull a +6 Unholy Avenger from your body? Can you pull silver, cold iron, adamantine and aligned weapons? Using your description of what they are, Bladeportal makes a better sounding name. Not entirely happy with that either, but that's just off the cuff. Much better power structure here, btw. |
| Galeigh06-10-05, 12:42 AM | ok good questions, here the answer: 1) weapons last for only 5 min after they leave the Allslayer's hand... 2) You can only summon basic weapons (no +1, +2, masterwork etc...) and they cannot be made from superior materials (i.e. mithral, adamatite, alchemic silver [regular silver is permitted] etc.) and NO MAGIC WEAPONS OF ANY KIND. does that clear things up? |
| Niveus Lynx06-10-05, 12:53 AM | ok good questions, here the answer: 1) weapons last for only 5 min after they leave the Allslayer's hand... 2) You can only summon basic weapons (no +1, +2, masterwork etc...) and they cannot be made from superior materials (i.e. mithral, adamatite, alchemic silver [regular silver is permitted] etc.) and NO MAGIC WEAPONS OF ANY KIND. does that clear things up? Simple Weapon Summoning (Ex): At first level, a bladeportal gains the ability to "summon" forth weapons from his body. As a standard action, he can "summon" any simple weapon into existence. This weapon lasts for 1 minute/level. The weapon he summons cannot be magical, nor can it be constructed of special materials, such as adamantine or cold iron. Martial Weapon Summoning (Ex): At second level, a bladeportal can use his Weapon Summoning ability to "summon" a martial weapon. The weapon he summons still cannot be magical, nor can it be constructed of special materials, such as adamantine or cold iron. Exotic Weapon Summoning (Ex): At sixth level, a bladeportal can use his Weapon Summoning ability to "summon" an exotic weapon. The weapon he summons still cannot be magical, nor can it be constructed of special materials, such as adamantine or cold iron. |
| Galeigh06-10-05, 12:56 AM | Simple Weapon Summoning (Ex): At first level, a bladeportal gains the ability to "summon" forth weapons from his body. As a standard action, he can "summon" any simple weapon into existence. This weapon lasts for 1 minute/level. The weapon he summons cannot be magical, nor can it be constructed of special materials, such as adamantine or cold iron. Martial Weapon Summoning (Ex): At second level, a bladeportal can use his Weapon Summoning ability to "summon" a martial weapon. The weapon he summons still cannot be magical, nor can it be constructed of special materials, such as adamantine or cold iron. Exotic Weapon Summoning (Ex): At sixth level, a bladeportal can use his Weapon Summoning ability to "summon" an exotic weapon. The weapon he summons still cannot be magical, nor can it be constructed of special materials, such as adamantine or cold iron. why didn't i think of doing that? its just not my week.... P.S. How about Blade Keeper as a new name? |
| Dark Voivode06-10-05, 01:17 AM | Armor of Skin(EX): This ability is the result of the weapon summoning abilities. It increases the hardness of the player’s skin without hindering mobility. It’s effects are stackable. (This also applies to hair, fur, etc.) Okay, so he gains +2 to AC at 1st level, then +4, then +2, then +4, then +2, and finally another +4 and it all stacks? That's a total of a +18 to AC? No other class, including the monk can come close to this IIRC. I'd at least bring it down to +2 per Armor of Skin upgrade. Just my opinion, mind you, but this AC bonus with the ability to manifest any weapon he's proficient with, the Storm of Blades and a bonus feat every four levels may just be too overpowered. |
| Niveus Lynx06-10-05, 01:20 AM | How about "Omnis Warrior". Omnis is Latin for "all" or "every". |
| Galeigh06-10-05, 01:23 AM | Omnis Warrior? hm... how about Omnis Fighter in honor of the class's origins? |
| Galeigh06-10-05, 01:38 AM | Ok i've decided on a final name....Ferrum Fighter. |