"Fey Disciple" [Archive] - Wizards Community

Post/Author/DateTimePost
DeciusNero

07-03-06, 12:44 AM
What would be the best course to plan out something similar to dragon disciple (besides useing that as an example), but have it gain the half-fey template at the end of the PrC? The requirements are easy enough to figure:

Race: cannont be a half-fey.
Skills: 8 ranks ins Knowledge (nature).
Spells: able to cast 1st-level divine spells.
Language: Sylvan.
DeciusNero

07-03-06, 12:38 PM
......
No one? :(
Tequila_Sunrise

07-03-06, 06:12 PM
What would be the best course to plan out something similar to dragon disciple (besides useing that as an example), but have it gain the half-fey template at the end of the PrC? The requirements are easy enough to figure:

Race: cannont be a half-fey.
Skills: 8 ranks ins Knowledge (nature).
Spells: able to cast 1st-level divine spells.
Language: Sylvan.

A Fey disciple should be designed entirely different from a Dragon disciple, as the former will be a caster class (unless Fey in your world are very different from d&d fey) while the latter is a combat class. I don't have any really specific suggestions, other than the obvious; instead of Con and massive Str boosts, give more Int, Wis and Cha boosts; instead of natural armor boosts perhaps give spell-like abilities that Fey commonly have; poor AB instead of good; give an actual caster-level boost instead of just bonus spells; maybe even give weak SR (11 + class level instead of character level) and/or DR/cold iron.

Oooh, just got an idea; at 1st class level, the character chooses a type of fey (dryad, satyr, sprite) and gains certain abilities based on that choice! Maybe wings, SR, spell-like abilities...I don't have my MM on hand so I can't come up with anything more specific.

Hope that helps!
DeciusNero

07-03-06, 11:39 PM
Okay, lets see... (these are more notes; comments welcome!)

Hit Die: d6
Base Atk: 1/2 of level (as per wizard)
Saves: Reflex and Will saves good; poor Fortitude saves (as fey)
Skill Points: 4 + Intelligence Modifier (?)

1st: Charm Person (at will); +1 of existing divine spellcasting class
2nd: Abilities (+2 Dex, -2 Con)
3rd: ?
4th: Abilities (+2 Wisom); +1 of existing divine spellcasting class
5th: ? ; +1 of existing divine spellcasting class

any thoughts?