"Stretchy" or "Rubbery" class/ PrC [Archive] - Wizards Community

Post/Author/DateTimePost
Jear77

03-13-07, 08:47 PM
I was wondering if a class or PrC that would allow someone to be "stretchy" or "rubbery, kinda in the same manner that Mr Fantastic is, or perhaps Dhalsim on the Street Fighter game, giving the character extrodinary reach, perhaps even allowing them to shape/ mold their bodies to help them improve disguise, allow them to glide and the like, as well as maybe take less damage from falls, allow them an AC bonus to "roll with the blow" and so on. If there's one out there, in a book or someone did something like this, a link or what book it was in would be helpful. Just a suggestion. Let me know what you think
imreadydoctor

03-14-07, 12:34 PM
I don't think that there was ever an entire class based around the idea, but I remember reading about a potion that could make you stretch, potion of elasticity or something. Maybe that could give you some help, also, I think that the character could be able to act as one size catergory larger than what they really are, possibly smaller as well.
Jear77

03-14-07, 02:32 PM
I don't think that there was ever an entire class based around the idea, but I remember reading about a potion that could make you stretch, potion of elasticity or something. Maybe that could give you some help, also, I think that the character could be able to act as one size catergory larger than what they really are, possibly smaller as well.

Thanks :-D Happen to know the source (or if it's SRD copy & paste it here)
SpoonyBard

03-14-07, 02:54 PM
Warshaper and Master Transmogrifist have abilities kind of like that... Oozemaster, too, I think?
Elemental_Master

03-14-07, 03:52 PM
Shapechanger Race?
Jear77

03-14-07, 05:04 PM
Warshaper and Master Transmogrifist have abilities kind of like that... Oozemaster, too, I think?

I'm familiar with the oozemaster, though not so much with the warshaper and master transmogrifist.
What I'm looking for is more of a feel where the players can be like "whoah, didn't see that one coming," keeping the base stats of a creature (so that a strong character can still pack a whollup at a distance) and as far as some of the other abilities, not so shapeshifter-y (if that's a word), bonuses to disguise, escape artist, squeeaing through narrow passages (but without ooze being the source of their powers) but come to think about it, the abilities would work, but just change the flavor-- to make it maybe from martial training and race (shapechanger might be a prereq), depending on how elastic one is, that could even give them the advantage of "web slinging" like venom, but they'd not do webbing, they'd just have it be a limb
The_Shaman

03-14-07, 05:07 PM
I can imagine master specialist/warshaper doing that by changing the shape from one thing to another... Aside from that, hmm, maybe that uncarnate psion?

Warshaper allows you to extend, but only so much that you can make natural attacks at 10 feet. It can still be quite tricky I suppose :D
boozerker

03-15-07, 03:55 PM
Here ya go, d20 stats for Mr. Fantastic (http://community.dicefreaks.com/viewtopic.php?t=3231&start=49). Of course you might want to just stick with the Elasticity ability, otherwise all his stats total CR 24 :)
enygmatic_me

03-15-07, 04:08 PM
Are you looking for a Mr. Fantastic/Dhalsim type of character? I don't think that their is such a PrC, but it might be fun to create.
Thugorp

03-15-07, 04:26 PM
the master of many formes at one point or another gets the ability to change sposific parts of his body into those of other creatures i remember an CO board poast about a Mas. O. Many foarms being able to gain like six 10 or 20 ft. long tenticals and then extend his neck somthing like 180ft. and bite people anywere on the feild. that kinda reminds me of somthing elastic man would do. :D
MarduktheDestroyer

03-15-07, 06:55 PM
Slime Lord, page 186 of the Players Guide to Faerun. add the Extended Reach feat from Savage Species to increase your pseudopod range, and even Willing Deformity from the Hero's of Horror book with Deformity (Tall) and explain the increased reach using your characters "super-elasticity".
InkBlot

03-15-07, 08:48 PM
A Psychic Warrior (http://systemreferencedocuments.org/35/sovelior_sage/psionicPsychicWarrior.html)can be pretty darn stretchy. Just take the right powers; like Expansion, Compression, Biofeedback, Thicken Skin, Reach, Body Adjustment, and Ectoplasmic Form.

A character with those powers can shrink and grow from tiny to huge, make her body as tough as steel, make her arms stretch out to double their normal length, become an amorphous blob, and move her flesh to close over bleeding wounds.
Jear77

03-15-07, 09:32 PM
Thanx :-) Maybe combine with levels of monk to make it effective in h2h combat w/o weapons?
The_Shaman

03-16-07, 07:50 AM
Or just Superior unarmed strike - Psywarriors have a few bonus feats now and then. Of course, a fist of Zuoken/psionic fist already mixes monk abilities with manifesting, and only requires wild talent or (from what I've heard the support people confirm this) PP reserve.