Animal Knight [Archive] - Wizards Community

Post/Author/DateTimePost
protosswarrior

09-12-07, 05:53 PM
Animal Knight

Abilities: strength, constitution, charisma
Alignment: any
HD: 1d8
Class skills: ride, handle animal, craft, profession, ride, and heal

Weapon and armor proficiency: all armor and all shields except tower, all simple and martial weapons as well the weapon of your totem animal if it is an exotic weapon.

Totem animal: at level one, an animal knight chooses an animal from the list given as a totem animal (if you choose dragon, you must specify which type, as it will determine your breath weapon: a 15ft cone or 30ft line as appropriate for the type. Note that the range doubles at 10th and 20th levels), once chosen, this choice cannot be switched. You automatically gain the animal power from your totem animal. A tattoo or some other symbol of the animal must be on your person at all times, if not, you lose all of your animal powers and any bonus feats you gain from your totem.

Animal Affinity: this is gained as a bonus feat at level 1 except that it only applies to your totem animal

Bonus feats: at level 2, you gain a bonus feat depending on your totem, you do not need to meet any of the prerequisites, but you must take them in the order shown. You gain additional bonus feats at levels 4 and 6, if there are no more bonus feats for your totem, you may take weapon focus (totem weapon) or weapon specialization (totem weapon) as bonus feats (dragon knights can also gain the feats for their breath weapon).

Wild shape: this ability, gained at 3rd level, is treated the same as the druid ability of the same name except that you may only become your totem animal. At 10th level, you gain the ability to transform into either a dire or monstrous form of your animal, depending on your totem (for example, a scorpion knight can become a monstrous scorpion, while a monkey knight can become a dire ape) if your totem does not have a dire or monstrous form, you gain the ability to use charm animal as a spell like ability 3+ your charisma modifier times per day.

Animal companion: at 8th level, you gain an animal companion of your totem. It’s size cannot be larger than the size of the knight (except for dragon knights, whose companion size is appropriate for it’s age, rolled for with 1d20)


*note that i cant show you the totem animals because i don't no how to put a table in a post