Another alt. Sorceror [Archive] - Wizards Community

Post/Author/DateTimePost
DeciusNero

10-31-05, 04:54 PM
*this is not by me, but by my DM. One of his favorite classes is the sorceror, and he's always thought of it as being overshadowed by the wizard in most respects. Please give constructive criticism, though i obviously cant do anything about other posters actions*

"Alright, all I've got right now are my notes, but since I don't intend to write anything out formally, I might as well send them to you as is. After reviewing the Sorcerer class I realized Wizard really hadn't blotched it too bad, so all I did was make some minor changes. The changes are as follows.

The concept of Mana

Lvl -- Mana Pool

1 -- 11
2 -- 14
3 -- 16
4 -- 27
5 -- 30
6 -- 45
7 -- 52
8 -- 71
9 -- 80
10 -- 103
11 -- 114
12 -- 141
13 -- 154
14 -- 185
15 -- 200
16 -- 235
17 -- 252
18 -- 291
19 -- 310
20 -- 330

Calculations
Mana Pool = (Spell Lvl + 1) * (Number of Spells per Day)
Mana Cost per Casting = Spell Lvl + 1

Recovering Mana
There is NO SUCH THING as a Mana Potion. Now, with no restrictions on the number of times per day a caster can cast his spells, by twentieth level a caster could potentially cast "Power Word Kill" or "Wail of the Banshee", or any combination of the two equalling out to 33 times within the span of 3 1/2 minutes (game time) before running out of Mana. So technically this method of magick usage is grossly unbalanced. To correct this I've decided that the only way to gain back Mana is to rest. The Mana Pool can be refilled the same way lost Hit Points can be NATURALLY regained; and as of the moment that is the ONLY way of regaining lost Mana. (1 HP per level per eight hours of undisturbed rest; or twice the level per twenty-four hours of complete bed rest.) Further, once a character has drained all their Mana, I'm going to design some stipulation on life drain and a magick coma (both ideas are still in production.)


Further Changes to the Sorcerer Class

Hit Die: D6

Lvl -- Special

1 -- Summon Familiar, Feat (Eschew Materials)
2 -- Feat (Endurance)
4 -- Feat (Die Hard)
5 -- Bonus Feat
10 -- Bonus Feat
15 -- Bonus Feat
20 -- Bonus Feat"

This was sent in an email to me, and he is currently desining a comp. version of the Character Sheet (thats what the calculations were mainly for).
Shike

10-31-05, 05:47 PM
I would Highly suggest you send your DM to the spell point system in Unearthed arcana. It is, in my opinion, really balanced and thought out, and plus, the work is doen for you. (if you don't have the money to buy it, go to Barnes and Noble, sit in the cafe and copy out the three necessary charts, one is spell points/class/level, one is Bonus Spell Points, and one is Cost/spell level) I hope this helps.
Novacat

10-31-05, 08:18 PM
I'm currently working on a mana system (a complete magic system overhaul) that is roughly based on the Psionics system. I suggest you look at that, if you haven't.
Shadowfax7

10-31-05, 08:47 PM
What's up with Endurance and Diehard as bonus feats for a Sorcerer ??

Where did s/he get this from ??