| Post/Author/DateTime | Post |
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| ideasmith05-16-06, 02:37 AM | Did you think that was a typo? At the requestof TheAmethystDragon, who is actually thinking of using this class, I have changed the name. Beguiler No, this is not the PHII beguiler. Alignment: Any Hit Die: d6 Class Skills The Rouge's class skills (and the key ability for each skill) are Balance (Dex), Bluff (Cha), Concentration (Con), Craft (Int), Diplomacy (Cha), Disguise (Cha), Forgery (Int), Gather Information (Cha), Heal (Wis), Intimidate (Cha), Knowledge (local) (Int), Knowledge (nobility & royalty) (Int), Perform (Cha), Profession (Cha), Sense Motive (Wis), Spellcraft (Int). Skill Points at 1st Level: (8 + Int modifier) x4. Skill Points at Each Additional Level: 8 + Int modifier. Lvl BAB Fort Wil Ref Special 1 +0 +2 +2 +2 1st favored dupe, Makeup! 2 +1 +3 +3 +3 bonus feat 3 +2 +3 +3 +3 -- 4 +3 +4 +4 +4 bonus feat 5 +3 +4 +4 +4 2nd favored dupe 6 +4 +5 +5 +5 bonus feat 7 +5 +5 +5 +5 Poetry in motion 8 +6/+1 +6 +6 +6 bonus feat 9 +6/+1 +6 +6 +6 -- 10 +7/+2 +7 +7 +7 3rd favored dupe, bonus feat 11 +8/+3 +7 +7 +7 -- 12 +9/+4 +8 +8 +8 bonus feat 13 +9/+4 +8 +8 +8 14 +10/+5 +9 +9 +9 bonus feat 15 +11/+6/+1 +9 +9 +9 4th favored dupe 16 +12/+7/+2 +10 +10 +10 bonus feat 17 +12/+7/+2 +10 +10 +10 -- 18 +13/+8/+3 +11 +11 +11 bonus feat 19 +14/+9/+4 +11 +11 +11 Unearthly 20 +15/+10/+5 +12 +12 +12 5th favored dupe, bonus feat Spells Lvl 1 2 3 4 1 - - - - 2 - - - - 3 - - - - 4 0 - - - 5 0 - - - 6 1 - - - 7 1 - - - 8 1 0 - - 9 1 0 - - 10 1 1 - - 11 1 1 0 - 12 1 1 1 - 13 1 1 1 - 14 2 1 1 0 15 2 1 1 1 16 2 2 1 1 17 2 2 2 1 18 3 2 2 1 19 3 3 3 2 20 3 3 3 3 Class Features Weapon and Armor Proficiency: The weapons with which a rouge is proficient are club, crossbow (light), dagger, kama, kukri, mace (light), nunchaku, punching dagger, rapier, quarterstaff, sai, shuriken, siangham, and whip. Rouges are not proficient with any armor or shields. Spells: A rouge casts spells as a sorcerer where not otherwise specified. The spells per day and casting level are as a ranger. The rouge always knows all the spells on the spell list below, if of sufficient level to cast the spell. Favored Dupes (Ex): At 1st level, a rouge is proficient may select any type of creature from among this available to rangers as favored enemies. The rouge gets a +2 bonus to Bluff, Disguise, Gather Information, and Sense Motivation checks when using these skills against creatures of this type. Likewise, e gets a +2 bonus to DC on ENchantment and Illusion spells against such creatures. This ability improves in the same manner as the ranger's favored enemy ability. Makeup! (Ex): A rouge only needs one minute of work to create a disguise. Bonus Feats: At 2nd level and every two levels thereafter, a rouge recieves a bonus feat from the following list: Brew Potion, Combat Casting, Combat Reflexes, Deceitful, Eschew Materials, Improved Feint, Improved Grapple, Greater Spell Focus, Improved Unarmed Combat, Investigator, Negotiator, Persuasive, Skill Focus, Spell Focus, Stunning Fist Poetry In Motion (Su): At 7th level, a rouge adds er Charisma modifier to Initiative checks, and as a deflection bonus to Armor Class. Unearthly: At 19th level, a rouge is treated as fey rather than humanoid for purposes of spells and effects. Additionally, the rouge has damage reduction 10/cold iron and low-light vision. Spell List 1st level Daze Disguise Self Detect Magic Hideous Laughter Hypnotism Read Magic 2nd level Alter Self Charm Person Daze Monster Eagle's Splendour Enthrall Suggestion 3rd level Dispel Magic Geas, Lesser Glibness Sanctuary Seeming Tongues 4th level Charm Monster Eagle's Splendour, Mass Planar Binding, Lesser Suggestion, Mass Veil Changes 05/18/06 1. Made minor change in flavor text. 2. Added Improved Feint to bonus feat list 3. Corrected DR from 10/silver to 10/cold iron 4. Removed Misdirection from spell list. Added Sanctuary and Tongues to spell list. |
| ideasmith05-18-06, 06:15 PM | Made some changes. |
| TheAmethystDragon05-18-06, 07:18 PM | This class looks like an interesting alternative to the bard. My only real suggestion for improvement is a change in the name from a form of make-up (and common misspelling) to something more suited to the class's function. How about beguiler? I'll have to take this for a spin in my own game sometime to see how it works out. http://www.amethyst-dragon.com/Aenea/TopFrame/aenea2.gif http://www.amethyst-dragon.com/Aenea/TopFrame/aenea.gif (http://www.amethyst-dragon.com/Aenea) Original Spells: 371 and counting Original Items: 27 and counting www.amethyst-dragon.com/Aenea (http://www.amethyst-dragon.com/Aenea) http://www.amethyst-dragon.com/Aenea/TopFrame/aenea2.gif - All spells, items, and concepts in Aenea use 3.0 rules. - Spells listing a domain are either domain spells or normal spells that appear on the spell list of clerics with that domain. http://www.amethyst-dragon.com/Aenea/TopFrame/aenea2.gif |
| ideasmith05-19-06, 12:17 AM | [QUOTE=TheAmethystDragon]This class looks like an interesting alternative to the bard. My only real suggestion for improvement is a change in the name from a form of make-up (and common misspelling) to something more suited to the class's function. How about beguiler? I'll have to take this for a spin in my own game sometime to see how it works out. []QUOTE] Now that you mention it, the class probably is usable. I thought I was joking when I designed it (hence the name). If you decide to use the class, please do rename it. You might also want to rename some of the special abilities, especially Makeup!. |
| ideasmith05-20-06, 01:36 AM | Okay, I've changed the name. Hope you enjoy the class. |