| Post/Author/DateTime | Post |
|---|---|
| Bazlon05-14-06, 02:57 PM | I am going to make a gnome bard as my next player. He is very charismatic and has a special tie to nature. He also has a pet fox. Any ideas on how to spice him up? I was thinking of making him a bushman bard from the savanna, who plays a flute and is fairly primitive. |
| Torack05-14-06, 03:12 PM | Try the savage bard from Unearthed Arcana. |
| Bazlon05-14-06, 06:14 PM | :bump: |
| Witch05-15-06, 02:23 AM | If you don't have Unearthed Arcana, here's the SRD on it :) Bard Variant: Savage Bard The savage bard is a warrior at heart, though his arcane powers strike fear into the enemies of his tribe. Savage bards often multi-class as barbarians to improve their combat prowess. Alignment A savage bard must be chaotic in alignment. A savage bard who becomes nonchaotic cannot progress in levels as a bard, though he retains all his bard abilities. Base Save Bonuses A savage bard has good Fortitude and Will saves, but has poor Reflex saves. Class Skills A savage bard loses Decipher Script and Speak Language as class skills. He adds Survival to his list of class skills. Class Features The savage bard has all the standard bard class features, except as noted below. Illiteracy A savage bard is illiterate, just as a barbarian is. An illiterate savage bard cannot use or scribe scrolls. Spellcasting Remove the following spells from the savage bard's class spell list: calm emotions, comprehend languages, detect secret doors, erase, prestidigitation, read magic, sepia snake sigil, summon monster (I through VI). Add the following spells to the savage bard's class spell list: 1st—calm animals, detect snares and pits, endure elements, summon nature's ally I; 2nd—bull's strength, pass without trace, summon nature's ally II; 3rd—snare, summon nature's ally III; 4th—insect plague, summon nature's ally IV; 5th—commune with nature, summon nature's ally V; 6th—creeping doom, reincarnate, summon nature's ally VI. Does this fit your character a bit more? |
| gorfnad the shiznit05-15-06, 02:26 AM | Also consider picking up the feat Magic in the Blood, that way all your gnome spell like abilities can be used 3 times per day. Good for flavor and gameplay. |