| Post/Author/DateTime | Post |
|---|---|
| KodiakLegacy05-20-06, 08:04 PM | I was thumbing through the book of exalted deeds and was extremely taken with the Apostle of Peace PrC. In reading through it, I came across an interesting paradox: The Apostle of Peace is allowed to use magical items which grant an armor bonus: ... apostles of peace forswear the use of armor, though they may wear magic items that protect them (such as a ring of protection or bracers of armor). I was confused by this, because Apostles of Peace are required to take the Vow of Poverty feat before they start their PrC. In the description of VoP, it says: A character who swears a vow of poverty...cannot own magical items. Is there something I'm missing in this apparent contradiction? I suppose there is a difference between using a magic item and owning a magic item, but the text of VoP expressly forbids using another players items regularly. Any thoughts on this? I'd appreciate your insight |
| Kradlo05-20-06, 10:38 PM | Yep, and the illustration clearly shows the Apostle of Peace with what appears to be a scroll floating around him. If that's a magical scroll, it's another violation of his Vow of Poverty. I'd say that the text regarding the use of magical items is in error. The Vow of Poverty supercedes that, so no magical items of any kind. Not that an Apostle of Peace should need magic items. With the aura surrounding him, he's going to be hard to attack (especially by humanoids at +4 DC), and his Diplomacy skills should be sky high. Make sure to take ranks in Bluff, Knowledge: Nobility & Royalty, and Sense Motive for the synergy bonuses, and use Eagle's Splendor before you begin your spiel. The only problem you'll likely encounter with this character is with your own party. If they're typical adventurers, they may feel a bit dismayed at having your pacificist Apostle prevent them from killing the monsters and villains. I'd recommend checking with the other players to see if they're cool with that. If they are, great, but if not, you may have conflict. Kradlo |
| KodiakLegacy05-21-06, 01:05 AM | The thing is that we're fighting mostly against undead and demons, a very "good-vs-evil" campaign. All the vows with rules against violence don't apply to undead or constructs. |
| Archangel6205-21-06, 01:13 AM | I'd personally avoid the Apostle, played one once and got into two problems, one was that many of the abilities hampered my allies as much as, if not more than, my enemies. Another problem was that the DM was a bit of a stickler and turned me into the example of what happens when the Three Laws of Robotics contradict one another. If you want more info fine but I'm not going to drag it all up here. |