| Post/Author/DateTime | Post |
|---|---|
| Narris12-12-07, 04:52 AM | Armored Expert Hit Die: d12 Skill Points at 1st Level: (8 + Int modifier) x 4 Skill Points at each additional level: 8 + Int modifier Class Skills: Any ten Level BAB Fort Ref Will Special 1 +1 +2 +2 +2 Illiteracy 2 +2 +3 +3 +3 3 +3 +3 +3 +3 4 +4 +4 +4 +4 5 +5 +4 +4 +4 6 +6 +5 +5 +5 7 +7 +5 +5 +5 8 +8 +6 +6 +6 9 +9 +6 +6 +6 10 +10 +7 +7 +7 11 +11 +7 +7 +7 12 +12 +8 +8 +8 13 +13 +8 +8 +8 14 +14 +9 +9 +9 15 +15 +9 +9 +9 16 +16 +10 +10 +10 17 +17 +10 +10 +10 18 +18 +11 +11 +11 19 +19 +11 +11 +11 20 +20 +12 +12 +12 Weapon and Armor Proficiency: An armored expert is proficient in all martial weapons, light and medium armor, and shields. Illiteracy: An armored expert does not have the ability to read and write. The armored expert may spend 2 skill points to gain the ability to read and write the languages the armored expert speaks. An armored expert who gains a level in any other class except barbarian, gains the ability to read and write. |