| Post/Author/DateTime | Post |
|---|---|
| Fromost the Grimm11-07-06, 05:55 PM | Calling all knowing minds . . . . . . am thinking of playing an Artificer in a non-Eberroni world. How well would this work? From eye-balling the infusion lists, they are very heavy on effecting constructs. However, if playing in a world other than the construct/living construct-rich Eberron, is this redundancy going to be a factor? I like the idea of the class, and am keen to give it a whirl . . . anyone played an Artificer out of Eberron, and found the infusion lists a little limited due to the lack of construct-type targets, etc . . ? |
| Morgen11-07-06, 06:11 PM | They can work just fine. Take the Craft Construct feat out of the monster manual or look at the Complete Arcane for Effigy creatures. There is no shortage of constructs in most worlds. Knowledge Arcitecture and Engineering....go! |
| OneWinged4ngel11-07-06, 06:42 PM | They're perfectly fine, and indeed still one of the most powerful classes in D&D. Constructs barely even matter to them. |
| MagicJuggler11-07-06, 06:51 PM | You could focus more on being the primary item-user, destroying every magic item you come across and using them to build your own gear. |