balancing time [Archive] - Wizards Community

Post/Author/DateTimePost
Marcotic

10-13-06, 05:16 AM
lets make the game balanced melee versus mages, the other way
MAKE MAGES WORSE!

I don't know much outside the fact that you guys know more, so I'll leave this to you, but I will start by saying that a good idea may be to pull back some of there spd
Lets start with the two classics, Sorceror and Wizard, other classes can get theres later
what numbers would do this without nerfing them?
is there a better way to pull back their power?
Please Please PLEASE don't tell me this is a bad idea or I shouldn't even try, if you think the idea is dumb that is perfectly acceptable, and i think i know why you feel that way.
I want answers and I consider you guys the best. Plus i think it would be fun.
PLEASE don't let this evolve into a thread it isn't.
PLEASE this first one is just a brainstorm, so please post an idea but don't thrash another person's.
Szatany

10-13-06, 05:24 AM
Stagger their spellcasting progression so it ends with 7 level spells, but give them more of those spells. Ability to nova greatly nerfed, overall utility and survivability remains. Wanna table?