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| DM_Dracophile01-19-06, 10:12 AM | I was just curious what y'all might consider a balanced version of the Battle Sorcerer for the Wizard. I'm not looking for something like the Warmage, etc. I'm looking for an actual Wizard, with a few balanced limitations, that meets the flavor of the Battle Sorcerer. I was thinking pretty much the same bonuses/limitations, but perhaps only a d6 to further balance the Wizard's abilities to know more spells. Another possibility is keeping the d8, but requiring the wizard to lose access to a school or two. Thoughts? Thanks so much! Draco Sorcerer Variant: Battle Sorcerer The battle sorcerer is no weak arcanist, hiding behind the fighters. Instead, she is a capable physical combatant who mixes magical prowess with fighting skill. Hit Die d8. Base Attack Bonus The battle sorcerer uses the base attack bonus progression of the cleric. Class Skills Remove Bluff from the battle sorcerer's class skill list. Add Intimidate to the battle sorcerer's class skill list. Class Features The battle sorcerer has all the standard sorcerer class features, except as noted below. Weapon and Armor Proficiency At 1st level, a battle sorcerer gains proficiency with any light or one-handed martial weapon of the character's choice. She also gains proficiency with light armor. Spellcasting A battle sorcerer can cast sorcerer spells derived from her class levels of battle sorcerer while in light armor without the normal arcane spell failure chance. A battle sorcerer has fewer daily spell slots than a standard sorcerer. Subtract one spell per day from each spell level on Table: The Sorcerer (to a minimum of zero spells per day). For example, a 1st-level battle sorcerer may cast four 0-level spells and two 1st-level spells per day (plus bonus spells, if any). A battle sorcerer knows fewer spells per spell level than a standard sorcerer. Subtract one spell known from each spell level on Table: Sorcerer Spells Known (to a minimum of one spell per spell level). For example, a 4th-level battle sorcerer knows five 0-level spells, two 1st-level spells, and one 2nd-level spell. When she reaches 5th level, the battle sorcerer learns one additional 1st-level spell, but doesn't learn an additional 2nd-level spell (since two minus one is one). WombleHunter had this to say: One thought I've had along those lines: you get everything extra that the sorcerer version gets, but one less spell per day than the wizard and no free spells for your spellbook (wizards normally get 2 free spells per level). A poster over on Andy Collins' board suggested: One possibility: make Battle Wizard a specialization in its own right. For it, you gain: --d6 hp's --light armor proficiency --10% ASF reduction; increases to 15% at 6th level, and 20% at 12th level Costs: --can't specialize in a school --as per school spec, lose access to 1 school If anything, I'm probably giving a little less than what school specialization gives...but I think it's pretty close. I would rather see a martial weapon proficiency and the cleric/rogue AB progression. Thoughts? |