Beastlings: a New Class [Archive] - Wizards Community

Post/Author/DateTimePost
Secrets Untold

08-21-05, 11:57 AM
The Beastlings are for use in a high powered campain. Digit 555 should look at this, he's one of my players. Beastlings are most likely going to be misunderstood.
BAB: Average
F/R/W: normal/normal/good

Level ................................... Special

1..............Wild empathy
2..............turn the wild
3..............beastly head
4..............form shift
5..............nothing
6..............left arm
7..............complex metabolism
8..............right arm
9..............shift apendage
10..............left leg
11..............nothing
12..............right leg
13..............unnerving body
14..............adopt mindset
15..............beastly servant
16..............wings
17..............nothing
18..............tail
19..............torso
20..............crippling blow

-wild empathty: see the Ranger ability of the same name
-turn the wild: works like the clerics undead turning, but it only works on animals and magical beasts
-beastly head, left and right arms, left and right legs, tail, wings, torso: a beastling chooses an animal for each appendage and bodypart and it changes to resemble the said creature's body part. The creature's CR must be equal or lower to the charachters beastling level.
-Form shift: a beastling can become the creature one of his appendages resembles.
-complex metabolism: beastlings get +X on saving throws against disease where X is the number of beast parts the have (maximum of +8 at 19th level)
-shift appendage: If a beastling wishes to change the beast parts he has, he must make a fortitude save of 10 + the CR of the creature. No part can be from a creature with a CR higher than the Beastling's level.
-unnerving body: +X on intimidate checks where X is the number of beast parts the have (maximum of +8 at 19th level)
-adopt mindset: Beastling can choose to think like any one creature he has made part of him and will act exactly like a mire intellegent version of it.
-beastly servant: can tame a beast with wild empathy and then use a leadership feat on it.
-crippling blow: twice a day, a beastling can cripple anyone it hits. The attack does 2 strength damage to the target

Whew! Glad that's done. Please post replies. :chicken: