Black Rhino PrC [Archive] - Wizards Community

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Grimgrin

03-11-05, 11:20 AM
Black Rhino

Black Rhinos are the champions of the god Bhapsatu. The Black Rhino is a warrior that has melded with his suit of Rhino Armor. He or She can no longer remove the armor which has become a second skin. The bonding ceremony envolves bathing in rhino blood and dedicating their souls to the worship of the Bhapsatu the Black Rhino.
Most Black Rhinos are barbarians, but clerics, fighters, and rangers also join this society.


New Deity

Bhapsatu the Black Rhino

Bhapsatu is a tribal deity worship for hunting, fertility, and battle. The rhino is his sacred animal and his symbol is a black rhino head. There is a story that the great hunter god, Gentopi, once spotted an angry black rhino. This rhino was furious with a mountain that blocked his way. Repeatedly, the rhino rammed the mountain until it crumbled into dust. Impressed by this feat of strength, Gentopi sought to make take this animal as his divine mount and they wrestled for seven days for dominance. On the eight day Gentopi gave up and said to the rhino that it was his equal in strength, endurance, and stubbornness. From that day forward, they traveled side by side as brothers.

Divine Alignment: Chaotic Neutral
Portfolio: Battle, Fertility, Hunting, Rage, and Rhinos
Domains: Strength, War, Protection
Favorite Weapon: War Club

Rhino Hide armor
Rhino Hide: This +2 hide armor (+5 AC total) is made from rhinoceros hide. In addition to granting a +2 enhancement bonus to AC, this medium armor has a –1 armor check penalty and deals an additional 2d6 points of damage on any successful charge attack made by the wearer, including a mounted charge.
Moderate transmutation; CL 9th; Craft Magic Arms and Armor, bull’s strength; Price 5,165 gp; Cost 2,665 gp + 200 XP.


Black Rhino (BRh)

Requirements
Alignment Restriction: Any chaotic
Base Fortitude Save: +5
Feats: Dodge, Mobility, Power Attack, Improved Bull Rush
Special: Must be a worshiper of Bhapstu. Must possess a suit of Rhino Hide armor

[u]Class Features[/u
Hit Dice: d12
BAB Advancement: Same as the Barbarian
Saves Advancement: Same as the Barbarian
Weapon Proficiencies: Proficiency with all martial weapons
Armor Proficiencies: Proficient with the use of Light armor.

Class Skill Points: 4 points per level gained as a Black Rhino
Prestige Class Skills: Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Knowledge (Int): Nature, Listen (Wis), Ride (Dex), Survival (Wis), and Swim (Str).

Second Skin (Su) (Req.: Mobility): The Rhino Hide armor becomes as supple as the characters natural skin. The armor no longer inflicts a maximum DEX bonus or armor check penalty but it is still treated as medium armor.

Thick Skinned (Su) (Req.: Second Skin): The Black Rhino gains a natural armor equal to his CON modifier once per day for a number of rounds equal to his PrC class.

Rushing Rhino (Su) (Req.: Mobility, Improved Bull Rush): A Black Rhino is treated as one size level larger for all bull rush effects

Sacred Horn (Su) (Req.: Thick Skinned, Rushing Rhino): A Black Rhino adds his PrC level to any charge damage inflicted. This bonus is considered a “sacred” damage bonus and does not stack with any holy or unholy damage bonus.

Death Rage (Ex) (Req.: Thick Skinned): A Black Rhino can fly into a rage a certain number of times per day. This rage has all the same properties as the barbarian’s rage. Unlike a barbarian’s rage, this rage is automatically triggered when the Black Rhino has ten or fewer hit points. This rage lasts 3 rounds plus the CON modifier and is only available once per day.

Rallying Call (Ex) (Req.: Intimidate: 5 ranks): As a standard action, the Black Rhino can make a “rallying call” once per day that provides a +1 morale bonus to all allies within 10ft plus 5ft per PrC level of the character. The morale bonus applies to all attacks, skill checks, and saves and lasts for 1 round + CHA modifier of the Black Rhino (at least on 1 round).

Thundering Charge (Su) (Req.: Intimidate: 10 ranks, Sacred Horn): The target of the Black Rhino charge must make a Will save (DC=10 +PrC level +CHA modifier) or be considered flat-footed when receiving the Black Rhino’s charge.

Hard Boiled (Su) (Req.: Thick Skinned): The Black Rhino has a fire resistance equal to his or her CON modifier. This damage reduction stacks with any non-magical energy resistance the character may possess.