Bladesinger Base Class Take 27 [Archive] - Wizards Community

Post/Author/DateTimePost
Ranthanas

11-14-03, 01:12 PM
BLADESINGER
Race: Elvish blood necessary.
Hit Die: d6.

Class Skills
The bladesinger’s class skills (and the key ability for each skill) are Balance (Dex), Concentration (Con), Craft (Int), Diplomacy (Cha), Disguise (Cha), Escape Artist (Dex), Intimidate (Cha), Jump (Str), Knowledge (all skills, taken individually) (Int), Move Silently (Dex), Perform (Cha), Profession (Wis), Sense Motive (Wis), Spellcraft (Int), Swim (Str), Tumble (Dex)
Skill Points at 1st Level: (4 + Int modifier) x4.
Skill Points at Each Additional Level: 4 + Int modifier.

BAB: Fighter
Saves: Bard

Spells per Day: One less than a bard of the same level at each spell level (if the bard could cast 0 spells, the bladesinger can't cast that level yet).

Class Features
All of the following are class features of the bard.
Weapon and Armor Proficiency: A Bladesinger is proficient with all simple weapons, plus the longsword, rapier, scimitar, short sword and longbow. Bladesingers are proficient with light armor. A Bladesinger can cast bladesinger spells while wearing light armor without incurring the normal arcane spell failure chance. However, like any other arcane spellcaster, a bladesinger wearing medium or heavy armor or using a shield incurs a chance of arcane spell failure if the spell in question has a somatic component (most do). A multiclass bladesinger still incurs the normal arcane spell failure chance for arcane spells received from other classes.

Spells: A bladesinger casts arcane spells, which are drawn from the bladesinger spell list. Every bard spell has a verbal component (singing, reciting, or music). To learn or cast a spell, a bard must have an Intelegence score equal to at least 10 + the spell. The Difficulty Class for a saving throw against a bard’s spell is 10 + the spell level + the bard’s Intelegence modifier.

Bladesong: When wielding a longsword or rapier in one hand (and nothing in the other), a bladesinger gets a dodge bonus equal to his AC equal to one quarter of his Bladesinger level (round down)

Bonus Feats: A bladesinger gets a bonus feat at levels 5, 10, 15 and 20. This may be chosen from the fighter list (other than the fighter only feats)
Evasion: The Bladesinger gets the evasion ability at level 11
Uncanny Dodge: The bladesinger gets the Uncanny dodge ability at Level 3 and the Improved Uncanny Dodge ability at level 7
Flurry of Attacks: At second level, on a full attack action, a bladesinger holding a longsword or rapier in one hand and nothing in the other can flurry with his weapon for an extra attack if he takes -2 to hit with all attacks. At level 9 this improves to -1 and at level 13 he takes no penalty. At level 18 he gets a further bonus attack, this one at his second highest attack bonus.
Weapon Specialisation: At level 8, the bladesinger gains either the Weapon Specialisation (Longsword) or Weapon Specialisation (Rapier) feat if he has the relevant Weapon Focus. At level 14 he gains the Greater Weapon Focus feat with the weapon chosen earlier, and at level 19 he gets the Greater Weapon Specialisation with the same weapon.

Spells: The bladesinger can learn and cast wizard spells from the Transmutation (other than Polymorph, Polymorph Other and Baleful Polymorph), Divination and Universal schools (I know it needs tweaking- I just can't be bothered now). He learns them like a wizard (requiring a spellbook), but can cast fewer than a wizard would be able to.