| Post/Author/DateTime | Post |
|---|---|
| mystic111004-27-04, 12:03 PM | just a question is this a good combo |
| Bhulkan04-27-04, 03:22 PM | If it was worked out good, yes. The barbarian gives the essential attack, and the druid the extra affinity of nature. You might specialise in bears/wolves or another kind of ferocious animal, and become a hunter. Make sure strength is high, as well as wisdom (attack and spells). Charisma isn't that important, except for interacting with animals, and intelligence only for skills. Dexterity and constitution are equally important, dexterity less if it's going to be a more the fighter type, dex if it's more avoiding (or using ranged weapons). Start with the barbarian class, for hitpoints sake, and after that take the druids. |
| Dave100104-27-04, 03:38 PM | it can be if you don't mind not casting spells while in a rage. But the idea of Wild Shaping and raging does have it's appeal. What I'd do is use my Druid variant (located in my sig) which focuses all on Wildshaping and losing the spellcasting. Thus you could multiclass with barbarian more efficiently. |
| Scarlet Knight04-27-04, 03:41 PM | I think it's a pretty bad combination. You sacrifice more powerful spells for some better combat ability, but you're really better off focusing on either combat ability or spell casting. In a team game like D&D there's no need to try to do everything. If you still want a warrior that can cast nature spells, a ranger is a better choice than a barbarian druid. |
| mystic111004-27-04, 07:38 PM | thanks for the income but i think ill go with it. |