| Post/Author/DateTime | Post |
|---|---|
| Glenn71101-28-04, 12:05 AM | Just like in the topic. I see nothing in the description of spontaneous casting except "Only spells with cure in the name". Since that fits the mass versions too, I was wondering. |
| Harliquinn01-28-04, 12:13 AM | I think you answered your own question. Any spell with "Cure" in the name may be cast spontaneously. |
| Greyman01-28-04, 04:01 AM | Yes. It's one of the advantages of 3.5. In 3.0, the Circle of Healing series of spells did not qualify for spontaneous casting, but the Mass Cure spells, belonging, as they do, to the Cure series, can be spontaneously cast by +ve E. channeling clerics. |
| gerbilattack01-28-04, 08:22 PM | if you are a good cleric you can cast Any spell from the healing series See Healing Domain Spells |
| Luminous Crayon01-28-04, 08:42 PM | Originally posted by Greyman +ve E. It took me way too long to figure out what that means. I apparently need more sleep. |
| Greyman01-29-04, 01:18 AM | No. Heal, Regenerate, and Mass Heal are not Cure - spells and Clerics can only cast Cure - or Inflict - spells spontaneously (depending on the polarity of energy they can channel). :teach:Originally posted by gerbilattack if you are a good cleric you can cast Any spell from the healing series See Healing Domain SpellsBTW: all clerics can cast the spells on the Healing Domain list, reguardless of alignment. But only positive energy channelers can cast most of them spontaneously. |
| Darth K'Trava02-02-04, 01:33 PM | Originally posted by Greyman No. Heal, Regenerate, and Mass Heal are not Cure - spells and Clerics can only cast Cure - or Inflict - spells spontaneously (depending on the polarity of energy they can channel). That, of course, depends on your DM. I have one that allows me to spontaneously cast Heal. Which was cool!. :cool: But, normally, you can't do that. |
| Zherog02-02-04, 03:51 PM | Greyman, the topic isn't about Mass Heal. It's about Mass Cure Light Wounds, Mass Cure Critical Wounds, etc. Those can indeed be cast spontaneously by a cleric who channels positive energy. |
| rexfelis02-02-04, 07:04 PM | Yes you can convert to Mass versions of Cure. It's amusing to include Undead as one of your healing targets. Cure your allies while hurting the undead. Note that the Cure Light version goes up to 1d8 +25 |
| Greyman02-03-04, 01:59 AM | Originally posted by Zherog Greyman, the topic isn't about Mass Heal. It's about Mass Cure Light Wounds, Mass Cure Critical Wounds, etc. Those can indeed be cast spontaneously by a cleric who channels positive energy. :confused: Uhm, that is what I said, is it not? |
| Zherog02-03-04, 01:43 PM | Originally posted by Greyman :confused: Uhm, that is what I said, is it not? Apologies. I interpretted your post as you mistaking Mass Cure Light Wounds (and the rest) for Mass Heal. My bad. |
| Delazar10-07-04, 06:49 AM | am i mistaken, or there are no 9th level spells with the word "cure"? is it possible to spontaneously cast a "metamagicked" cure spell? like "maximized cure critical wounds"... |
| Zelphi10-07-04, 07:21 AM | I think there are some texts that clarify that point and say yes, but you take the full round casting time to do so (as with Sorcs). Otherwise you can just use a metamagic wand. The Highest Cure spells is Cure Critical Wounds (Mass) at 8th. |
| gbnogkfs10-07-04, 09:04 AM | I think there are some texts that clarify that point and say yes, but you take the full round casting time to do so (as with Sorcs). Otherwise you can just use a metamagic wand. The Highest Cure spells is Cure Critical Wounds (Mass) at 8th. yes, that's right |