Can someone lend me a hand?? [Archive] - Wizards Community

Post/Author/DateTimePost
Daystar_Clarion

02-02-06, 05:30 AM
In my last DnD session my human fighter just the lower part of his right arm nearly mutilated (damn, thats his swordin' arm as well), not quite falling off but non the less useless...(sorry for the pun of a title) and well, the DM (who plays a PC LE Ninja who never seems to get hit and gets all the great magic items.....he's also Drow, so you can see where this is going.) keeps telling me that the Cleric's cure light wounds wouldnt cure the injury, which is justified because it is a pretty nasty wound, but he believes that the Cure (add effectiveness here) wounds dosnt regenerate flesh, is this so? because how would someone be cured from an injury if this wasnt the case. Would regular doses of healing magic eventually regenrate the flesh around the injured limb or am I going to have to go along with the DM's idea of amputation and the attachment of a sword to the limb. Cheers
SamiPeikko

02-02-06, 06:56 AM
In normal rules there is no mechanic to cause this kind of injury, so no remedy is usually needed. How did this thing actually happen?
Rules say that if part of the arm is actually missing [due to some unusual trap, background decision or GM fiat (I mean deliberately cut off outside of combat or with weapon a bit similar to Vorpal, not like immersed in acid for some rounds)], you need Regeneration-spell.
If you just took combat or energy damage Cure spells will make you as good as new.

If you are using some kind of houseruled system, where combat can cause limb loss or other such spesific damage you need to include houseruled healing spells also to balance things out.
Ralphius_Maximus

02-02-06, 07:51 AM
An interesting call I had from 1 GM on a similar wound was that it could be cured but would still be crippled, resulting in ability penalties for certain tasks. To fix it completely would require higher level spells.
Rivelstraz

02-02-06, 08:10 AM
In page 153 of the 3.0 Player handbook, Jozan is reviving some of his friends and you can see how the flesh of his leg is "reforming".
I'd say that some healing with some kind of restablishement spell should be enough.
SoulPower

02-02-06, 08:27 AM
Don't he use Raise Dead or something like that? I ones lost my left hand and I had to get a high lvl cleric to cast Regeneration to get it back.
Daystar_Clarion

02-03-06, 05:16 AM
Well it was in a normal battle, an ogre had slammed my character to the ground and an orc had aimed for my head, the DM rolled a 2 and got my arm instead, well anyway, it dosnt really matter now anyway, we got to a dwarven town where a got the arm amputated and purchased a masterwork bastard sword designed for attachment to an arm severed a the elbow. Only cost me 20GP, I think the DM felt guilty.
Ralphius_Maximus

02-03-06, 05:39 AM
In page 153 of the 3.0 Player handbook, Jozan is reviving some of his friends and you can see how the flesh of his leg is "reforming".
I'd say that some healing with some kind of restablishement spell should be enough.

Look at the caption. "Jozan brings a friend back from the dead"
Rivelstraz

02-03-06, 06:49 AM
Look at the caption. "Jozan brings a friend back from the dead"


And look at my quote:
In page 153 of the 3.0 Player handbook, Jozan is reviving some of his friends and you can see how the flesh of his leg is "reforming".

I was implying that even with the standard rules, the loss of a member is possible, although quite uncommon.

And that reminds me...the spell "Monster Regeneration" (no clue about actual English name) gives you natural regeneration like a troll. I remember it had a little note about regenerating lost members, any chance it would work to get that member back? (Perhaps the little note said that you could NOT regenerate lost members)