Channeler-by-Speech [Archive] - Wizards Community

Post/Author/DateTimePost
Witch

06-13-06, 09:23 AM
Channeler-by-Speech
Many people channel the spirits known as vestiges in their bodies, and gain their power. But none can match the thorough connection with these creatures that the channelers-by-speech have. The channelers wield the power of truespeech to strengthen their connection to those who are not.
It is the channelers who realised the exact connection the vestiges still have to this world - their truename. While the creatures themself have been erased from our universe, their personal truename remains. Through that connection, binders can draw their essences, allowing them to feel the world once again.
The channelers-by-speech strengthen that connection, by drawing on the direct power of truespeech while binding with vestiges. They research the vestiges' truenames, allowing them more control of the bond. They gain the ability to draw upon their power more often, and expel them when they deem it necessary.


Hit Die
d6.

Requirements
To qualify to become a channeler-by-speech, a character must fulfill all the following criteria.

Alignment
Any.

Skills
Truespeak 8 ranks

Special
Ability to bind second-level vestiges.
Knowledge of at least three utterances.

Class Skills
The channeler-by-speech's class skills (and the key ability for each skill) are Bluff (Cha), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Gather Information (Cha), Knowledge (Religion), Knowledge (The Planes), Perform (Oratory), Profession (Wis), Sense Motive (Wis), Truespeech (Int).

Skill Points at Each Level
2 + Int modifier.

Class Features
All of the following are Class Features of the channeler-by-speech prestige class.


Table: Channeler-by-Speech
Level BAB Fort Ref Will Special
1 +0 +0 +0 +2 Soul Binding +1, Utterance Progression +1, Know Vestigial Truename (1)
2 +1 +2 +0 +2 Soul Binding +2, Utterance Progression +2, Overwhelming Speech +2
3 +2 +2 +1 +2 Soul Binding +3, Utterance Progression +3,
4 +3 +2 +1 +2 Soul Binding +4, Utterance Progression +4
5 +3 +3 +1 +3 Soul Binding +5, Utterance Progression +5, Overwhelming Speech +4
6 +4 +3 +2 +3 Soul Binding +6, Utterance Progression +6, Know Vestigial Truename (2)
7 +5 +4 +2 +4 Soul Binding +7, Utterance Progression +7
8 +6 +4 +2 +4 Soul Binding +8, Utterance Progression +8, Overwhelming Speech +6
9 +6 +4 +3 +4 Soul Binding +9, Utterance Progression +9
10 +7 +5 +3 +5 Soul Binding +10, Utterance Progression +10,Greater Expelling



Weapon and Armor Proficiency
gain no additional proficiencies.

Soul Binding
At each level, your soul binding ability improves as if you had also gained a level in the binder class. Your channeler-by-speech levels and binder levels stack for the purpose of determining your bonus on binding checks, the effectiveness of your vestige-granted abilities, your ability to bind higher-level vestiges, and the number of vestiges you can bind. You do not, however, gain any other benefit a binder would have gained.

Utterance Progression
At each level, you gain utterances known as if you had also gained a level in the truenamer class. Your channeler-by-speech levels and truenamer levels stack for the purpose of determining when you gain access to different lexicons and the amount of utterances known.

Overwhelming Speech
From level 2 on, you can use truespeech to strengthen your domination over the vestiges. You gain a +2 bonus on binding checks. This ability increases to +4 at fifth level, and to +6 at eight level.

Know Vestigial Truename
Each time you gain this ability, choose a vestige. You know that Vestige's truename. This allows you to bind more thoroughly with it, granting you the benefits of the Rapid Recovery feat for that vestige.

Greater Expelling
If you possess the Expel Vestige feat, this ability improves. You may attempt a truespeech check [DC: 15+(2*character level)] to expel a vestige you are currently binded with. If you succeed on this check, you do not take the penalties usually associated with the Expel Vestige feat. If you fail the check, the feat works as usual.
If you do not possess the Expel Vestige feat, you can expel vestiges as if you had it, but you do not gain the improved version noted above.
You may use this ability once per day per 5 class levels.