| Post/Author/DateTime | Post |
|---|---|
| Manyfist05-27-05, 11:23 PM | Requirements: Race: Dhampir (look at Siggy) BAB:+5 Skills: Knowledge (Religion) 10 ranks Special: Once taken any lvls in this PrC, you can't progress any further in any other Class/PrC, intill lvl 5, and you can't take the Spawn of Destiny PrC. BAB Fort Ref Will Abilities 1. +0 +0 +0 +2 Unholy Healing, Claws 2. +1 +0 +0 +3 Gift of the DarkSeed 3. +2 +1 +1 +3 Energy Drain, Slow Fall, Fast Healing, 4. +3 +1 +1 +4 Greater Gift of the DarkSeed, Children of the Night 5. +3 +2 +2 +4 Undead Subtype, Unholy Toughness, Greatest Gift of Darkseed. Unholy Healing: You are now hurt by Healing magic, as an Undead would, you are also healed by Neg. energy fully. Claws: You gain a Natural attack, by using your newly formed claws, (1d6*2, X2). Fast Healing: 5/round Gift of the DarkSeed: See Below. Greater Gift of the DarkSeed: See Below Greatest Gift of the Darkseed: See Below Energy Drain (SU): A living Creature Hit by your Natural attack recieve two neg. lvls, and each neg. lvl a Dhampir gains 5 Temp. HP. A Dhampir can use its energy drain ability once per round. Slow Fall (Su): A Dhampir becomes able to drift in the air for short periods of time when jumping off high ledges, by spreading his arms he now acts if the fall was 30' shorter. Children of the Night (su): A Dhampir 1/day can summon forth 1d6+1 Rat Swarms, 1d4+1 Bat Swarms, or a pack of 3d6 Wolves as a Standard action. The creatures arrive in 2d6 rounds, and serve for up to 1 hour. Undead Subtype: You gain the Undead Subtype, and can no longer age. Unholy Toughness: You gain Bonus HP according to your Cha Mod. Gift Of the DarkSeed [Dhampir] Prerequisites: Dhampir, +2 BAB, Vampiric Heritage Benefit: You gain an ablity to tap into your Vampiric Side, gaining the Strength of your unholy heritage. You may choose one of the following Ablities: - Slam Attack (1d3) - Damage Reduction 5/ Magic or Silver - Alternate Form (Bat, Dire Bat, Dire Wolf, or Wolf) (ML: 12th) Same as the Vampire ablity of the Same Name, 1/day - Spider Climb: 1/day, (ML: 1/2 HD), Each time you slam attack you may Choose to deal Neg. Damage instead of Normal damage 1/day Special: You may take this feat multiple times, gaining a new ablity each time. For any Bonus Feats this Feat may be used. Greater Gift of the DarkSeed [Dhampir] Prerequisites: +4 BAB, Dhampir, Gift of the DarkSeed Benefit: You tap Deeper into your Vampiric Side, you may replace one of the following ablities over ones Granted by Gift of the DarkSeed. - Damage Resistance 10/ Magic or Silver - Alternate Form 3/day - Spider Climb 3/day - Slam attack (1d4) Neg Damage 3/day Special: You may take this feat multiple times, gaining a new ablity each time. For any Bonus Feats this Feat may be used. Greatest Gift of the Darkseed [Dhampir] Prerequisites: Dhampir, Greater Gift of the DarkSeed Benefit: You now become almost one with your Vampiric Heritage, you may replace one of the Following ablities over ones Granted by Gift of the Darkseed, and/or Greater Gift of the Darkseed. - Damage Resistance 10/ Magic and Silver - Alternate Form at Will. - Spider Climb at Will - Slam attack (1d6) Neg. damage 5/day Special: You may take this feat multiple times, gaining a new ablity each time. For any Bonus Feats this Feat may be used. |
| Siouxsie Sioux is a god05-27-05, 11:44 PM | this is really cool! i really like it! good job! |
| Manyfist05-28-05, 12:18 AM | this is really cool! i really like it! good job! Thanks, I guess its balanced because if it wasn't many people would be on my case you know what I mean? lol. I make Great Races, and PrCs... maybe I can make a Good Monster or Core Class. :D I am going to use this in my Campaign... its going to be tight. :D |
| Hochi-min trail05-28-05, 05:23 AM | It sounds okay, though i have only two problems: 1. You can gain this PrC very early, and it is too powerful for that. 2. I would suggest spreading the abilities over 10 levels, because even at higher levels they are very powerful. P.S - Just one last thing: The slam attack you gain by the gifts is very weak compared to the others, especially when you gain a claw attack anyway. |
| Manyfist05-28-05, 11:10 AM | It sounds okay, though i have only two problems: 1. You can gain this PrC very early, and it is too powerful for that. 2. I would suggest spreading the abilities over 10 levels, because even at higher levels they are very powerful. P.S - Just one last thing: The slam attack you gain by the gifts is very weak compared to the others, especially when you gain a claw attack anyway. EDIT: +5 BAB, Knowledge 10 Ranks, Took off Enhace Ageing, Moved Fast Heal to Lvl 3, and Added Neg. damage to Slam attack. Fort, and Reflex saves are now Poor. Is it balanced now? I don't need a LA:+1 to Spend 10 lvls Reaching Undead Subtype. Maybe I should put you lose any and all Special Ablities from all except Spawn of the Dark Seeds intill lvl 5. |
| Hochi-min trail05-28-05, 12:34 PM | It lokks OK now. The restriction also helps to stop the 3 level dip for the fast healing and one gift. |
| Manyfist05-28-05, 02:48 PM | It lokks OK now. The restriction also helps to stop the 3 level dip for the fast healing and one gift. lol I already had the Restriction in their at the Beginning. Ok I am going to Post, Spawn of Destiny... its going to suck... I know it. :weep: |
| Hochi-min trail05-28-05, 03:12 PM | Yeah, i saw the restriction, though it only now hit me how useful it is. |
| theOne33305-28-05, 06:03 PM | You might want to move this one over to the PrC sub-forum. |
| Manyfist05-28-05, 06:12 PM | You might want to move this one over to the PrC sub-forum. I got two, one on PrC and on here. The PrC boards don't... well they have almost NO people to look over it. So I put it here... :D |