| Post/Author/DateTime | Post |
|---|---|
| TanglePython02-13-07, 04:03 PM | im looking for some ideas for a new class. This class is a divine spell caster but less divine than the druid or cleric, but still more devine than the paladin or ranger. Idealy im creating a class that is a balance between those 4 classes. Any ideas? |
| PoorHobo02-13-07, 04:15 PM | Divine Bard UA variant. |
| TanglePython02-13-07, 04:39 PM | is there such a thing? and if...what does it do...i dont have the book |
| Darcon_Firedrake02-13-07, 05:25 PM | Bard Variant: Divine Bard Not all bards are arcanists; some derive their special powers from a divine tradition. In many primitive cultures, the divine bard takes the place of the cleric or the adept as the guide of the people's religious beliefs. Class Features The divine bard has all the standard bard class features, except as noted below. Spellcasting A divine bard learns and casts spells as a normal bard, with some minor exceptions. A divine bard's spells are divine spells, not arcane spells. To learn or cast a spell, a divine bard must have a Wisdom score (not Charisma score) equal to at least 10 + the spell level. All other Spellcasting factors, including bonus spells and save DCs, are still determined using the divine bard's Charisma score. Like druids, paladins, and rangers, divine bards need not designate a specific deity as the source of their spells. However, a divine bard can't cast spells of an alignment that doesn't match his. Thus, divine bards cannot cast lawful spells (since bards can't be lawful). Neutral divine bards can't cast any spells associated with an alignment (and are thus relatively rare). Add the following spells to the divine bard's class spell list: 0—create water, cure minor wounds; 1st—detect evil/good/law, protection from evil/good/law; 2nd—consecrate, desecrate, gentle repose; 3rd—magic circle against evil/good/law, prayer; 4th—remove disease, speak with dead, sending; 5th—divination, restoration; 6th—commune, hallow, unhallow, raise dead. |
| StevenO02-13-07, 07:04 PM | I'm a little confused as to what kind of character is to be created. If going for a fighter/divine caster that isn't as spell heavy as a full caster but is stronger than a ranger/paladin I say simply multiclass. Giving up a few levels from a full casting class really reduces the power of its spells relative to the ELs you should face while taking full BAB should improve you basic fighting abilities. |