class: a soul harvester of sorts... [Archive] - Wizards Community

Post/Author/DateTimePost
jackdaw

06-28-06, 01:25 AM
this BASE CLASS is designed out of how amazed i was at the strategy and efficieancy of the Ninja's KI POOL, my first attempt at immatating this Power Source was a Blood Pool, gained in many aspects as a vampire gains his dinner. but besides being cliche, it came out to powerful every time....so i moved on the use of souls as fuel, and heres the working product...


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sometimes a sentient being, for reasons unknown, becomes very intuned to the spiritual world--more so then merely Gods and Outsiders, but to the ebb and flow of the spirits of the life force that exists in all.

tending toward insanity from the euphoric rush gained witht he consumption of souls and the addiction it brings, the LAWFUL alignment is not permitted for this class. furthermore, as the abuse and use of anothers redemntion is a dark art indeed, the GOOD alignment too is prohibited.

its is not so much the soul itself, but rather the massive energies released upon death that is gathered, and if the Reaper (working tittle) fails to gather them instantly upon the death of the Prey, the energy is lost forever.

a target may still be resurected after they have been harvested.





D10
BAB: A
SAVES: 2/0/0

1. Harvester of Souls
2. Soul Harvest 10 feet
3. Wraith Flight 1SP
4.
5.
6. Black Halo 3SP
7.
8. Soul Consumption 4SP
9. Master of the Harvest
10.
11. Void Step 3SP
12.
13. Vampiric Soul 4SP
14.
15.
16. Lord of the Harvest
17.
18.
19.
20. Soul Burn 6SP



SKILLS

4+int

HARVESTER OF SOULS—as a swift action that does not invoke an attack of opportunity, you may conjure a Scythe of the appropriate size from the dark essences of your spirit, this scythe—for the purposes of combat—is treated a standard masterwork scythe except where noted
Magical for the purposes of overcoming DR
Evil Aligned for the purpose of overcoming DR


SOUL HARVEST—at second level, whenever a living organic being dies within 10 feet of you, you may gather its spiritual energies into you. this invokes an AoO which may lead to a concentration check to complete the Harvest, DC: DMG TAKEN
These “souls” that are gathered may then be used to fuel powerful techniques

WRAITH FLIGHT—using ONE soul point gathered using the SOUL HARVEST ability, you may transform the scythe into a blade of shadow which is then hurled in a 60 foot line with one Touch Attack Roll. All targets whose AC fails to meet the rolled attack are effected by SCYTHE DAMAGE + CHARISMA MODIFIER

BLACK HALO—using THREE soul points gathered using the SOUL HARVEST ability, you may add your CHARISMA MODIFIER to both your AC as a deflection modifier, and to all saves for 10 minutes

SOUL CONSUMPTION—for the use of FOUR soul points, you may consume the living energies of the spirits gathered to restore health to yourself, curing 3d6 hp instantly, and an additional 1d6/additional SP spent. This is a Full Round Action that invokes an AoO

VOID STEP—with the spending of THREE Soul Points, you tear open a rift between the spiritual world and this world, allowing you to, as a Move Action that DOES invoke an attack of opportunity, step from your current location to any location that you can clearly see

VAMPIRIC SOUL—with the depletion of THREE SP, as a Swift Action that does NOT invoke an AoO, all successful damage dealt with the Scythe in ONE round is gained as Temporary HP

SOUL BURN—for the price of 6 SP, a 20 foot spread of Gnashing Dark Souls will erupt from any chosen area within 120 feet, the Violent Souls deal 4d8 damage to all targets caught in the eruption, an additional 1d8 damage will be dealt/ONE additional SP spent,
This ERRUPTION is instantaneous and vanishes after the damage is dealt, there is NO SAVE to reduce the damage


MASTER OF THE HARVEST—at ninth level Spiritual Residue has laced the Scythe in which you gather your powers from, increasing the Damage Roll by one Size Category, and further more the SOUL HARVEST ability extends to 20 feet


LORD OF THE HARVEST—at level 16 the SOUL HARVEST ability extends its reach to 40 feet instead of 20, further more it no longer invokes an AoO to gather souls
Izodor_Shadowcaster

06-28-06, 04:44 AM
D8
A/2/0/0
SKILLS: 4+int

1. Harvester of Souls (conjure a scythe as a free action, Weapon Damage+str+cha)
2. Soul Harvest 10 feet (when a sentient being(s) dies within the area, you gain one soul point in your Soul Charge, Max 10 Soul Points, this invokes an AoO)
3. Wraith Flight 1SP (throw the scythe in a 60 foot line damaging all living creatures it contacts with ONE attack roll, resolving attack as a ranged touch attack)
4.
5.
6. Black Halo 3SP (add Charisma to AC as a deflection bonus, and to saves—lasts One Hour + one hour/2 additional SP spent, move action that invokes an AoO)
7.
8. Soul Consumption 4SP (heal 3d6 hit points + 1d6/additional SP spent, move action that invokes an AoO)
9. Master of the Harvest (the conjured scythe increases to large size, you maintain proficiency with it as though it will still its original size, Soul Harvest now reaches out to 30 feet)
10.
11. Void Step 3SP (cut a rift in time and space with your scythe allowing you to travel up to 100 feet with each use, this is a move action that invokes an AoO, you must be able to see the destination)
12.
13. Vampiric Soul 4SP (a swift action that does NOT invoke an AoO, for ONE round all damage you deal with your scythe is gained as Temporary Hit Points, this can be used as a combonation with Wraith Flight)
14.
15.
16. Lord of the Harvest (your soul harvest now reaches 60 feet instead of 30, consuming the souls does NOT invoke an AoO)
17.
18.
19.
20. Soul Burn 6SP (a 20 foot burst of negative energy erupts any where within 120 feet and that is in sight, it deals 4d8 damage + 1d8/additional SP spent)

sorry, but maybe you can tell us more about the class and put it in a nice table and so on. :)
jackdaw

06-28-06, 10:16 AM
hey, my appologies, i was in a rush and coffeed out last night.

its been edited to fit format....:)