Classes with Wild Shape [Archive] - Wizards Community

Post/Author/DateTimePost
OrionNo9

04-30-05, 10:38 PM
Hello

I am getting ready to start playing in a summer campain and I wanted to play a character who would take the "Master of Many Forms" Prestige class, however I do not want to play as a durid. So I was wondering if anyone here could tell me of anyother classes that has the wildshape abilty or another way of getting the wild shape feature.

If what I want is impossable in current 3.5 rules I would like it if anyone could give me ideals now what I can do to play a character who can change into many forms and I want to be able to start chaning as soon as possiable.

Thanks for anyhelp that you can give me.
Czar_Kain

04-30-05, 11:43 PM
u can take the class if you can cast polymorph I think. So wizard or sorc.
OrionNo9

05-01-05, 12:40 AM
You can not take Master of Many Forms by casting ploymorph, and the problem I have with being a wizard or sorc. is that they have very low HP for a front line fighter, and by the time you can cast polymorph, you are at least 7th level.

but thanks for your help anyway
Pliskit

05-01-05, 03:43 AM
Harzerkatze made an extremely extensive treatise on this subject here:MMF-bible (http://boards1.wizards.com/showthread.php?t=363632)

I think this should answer a lot of your questions.
Harzerkatze

05-02-05, 11:24 AM
I am getting ready to start playing in a summer campain and I wanted to play a character who would take the "Master of Many Forms" Prestige class, however I do not want to play as a durid.There are not many alternatives to being a druid if you want to play an MMF. The blighter comes to mind, but that is just a toxic druid effectively.
Why exactly don't you want to play a druid? Is it the image you have of druids? I can certainly understand that, most druids seem to be designed as a bastard child of a smelly hippie and a lunatic eco-terrorist.
But remember that the rules just give you stats and that you can shape the image of the character yourself. Three ideas how to give druids a different flavor:

- Unlike the "celtic" druid seen as model in normal D&D druids, you could fashion your druid after a sort of Jedi order. After all, the similarities are many: Both believe in a unifying force of life connecting all living things (the Force / nature). Both are not book-wormish, but rather get out to meditate and train in the wilderness (Yodas refuge on Dagoba looks like a druids hut to me).
- You could also play am urban kid that just realizes that it has a strange way with animals and supernatural powers. So his druid powers manifested untrained, and thus he wouldn't have to have the typical image. Just delete the druid language, and go from there.
- You could fashion a druid on the idea that nature is a wild and threatening place full of irrationalities and with little order and logic, and thus play your druid as the occult antithesis to ordered arcane magic. More like a black magician or vodoo hougan, for example.

Just a few thoughts.

If you decide to not use the MMF, there are few melee-orientated classes that offer shapeshifting abilities. You could become a changeling warshaper or a bear warrior, but thier shapeshifting abilities are very limited. The Master Tranmogrifist on the other hand is a superior shapeshifter, but the wizard/sorcerer base makes him weak HP-wise. On the opther hand, if you follow the rules that constitution changes change HP, that might not matter much in forms like war troll etc (level 12 wizard with constitution like a war troll: 140 HP average. level 12 druid with constitution like a war troll: 166 HP average.
ForgottenCode

05-02-05, 03:01 PM
There's a ranger variant in Unearthed Arcana that gets Wild Shape progression instead of their combat styles I believe.
OrionNo9

05-02-05, 04:39 PM
What I really do not like about the druid is that he can only use specific druid weapons. Which can really hurt the spying aspect of the MoMF class. For example I change into an orc to infiltrate a orc cave, but I can not use a War ax? This just does not make sense to me.

As for your point about the "Master Tranmogrifist" The problem I have with this class is how long it takes you before you can take this class and also how few times you can change shape, also you have to take the low wizard/sorcerer base attacks.

And looking through Unearthed Arcana, I can not see a class variant that gives you wildshape.

Thanks for your help anyway through
OrionNo9

05-02-05, 05:21 PM
ForgottenCode

Thank you I found the Ranger Variant you where talking about. I do have one question about that class variant, all that Unearthed Arcana say is:

Ranger
A ranger might forgo training in weapon combat in exchange for the ability to take animal form and move swiftly through the woodlands.
Gain: Wild shape (as a druid; Small or medium animals only), fast movement (as barbarian)
Lose: Combat style, improved combat style, combat style mastery.


My question is under this variant when does the Ranger gain the ablity to wildshape? Is at 5 level?

Thanks for your help
Dragos

05-02-05, 05:23 PM
shape shifter PRC from oriental adventures...best i can do
kjenks

05-02-05, 05:52 PM
What I really do not like about the druid is that he can only use specific druid weapons.

The 3.5e Druid does not have a restriction on weapons, just armor and shields.

The old 3e Druid did have that restriction:

Druids are proficient with the following weapons: club, dagger, dart, halfspear, longspear, quarterstaff, scimitar, sickle, shortspear, and sling. Their spiritual oaths prohibit them from using weapons other than these.