Cleric or favored soul? [Archive] - Wizards Community

Post/Author/DateTimePost
Ebonblade_Reaper

09-29-06, 02:21 PM
Our dm wants to make a new campaign. I thought I'd make a divine spellcaster. I have never played one. So I want to know what is better for me to play: a cleric or a favored soul? Is a favored soul really better compared to a cleric, or was my friend just kidding?
Zaistars69

09-29-06, 02:29 PM
Our dm wants to make a new campaign. I thought I'd make a divine spellcaster. I have never played one. So I want to know what is better for me to play: a cleric or a favored soul? Is a favored soul really better compared to a cleric, or was my friend just kidding?
Favored soul has dual stat casting (will for dc, chr for bonus and max spell level) but get to cast more spells per day. other than that it's the same argument as wiz vs sorc. If you want to go prestige class later on then use cleric, they lose less than favord soul for multiclassing. Other than that I'd say write up your backstory and match up which ever one works best for you.
Puca

09-29-06, 02:30 PM
Define better?
Favored Souls dont get access to domain spells or powers and they dont have any turning. They are far less powerful.

I find spontaneous casters much more fun to play. Even though favored souls are at the low end of power, maybe, they are still full casters and certainly not weak.

But it terms of pure power, it is pretty hard to measure up to a cleric.
ninjarabbit

09-29-06, 06:09 PM
98% of the time the cleric is the better option.

Faster spell progression, heavy armor, 2 domains, better class skills, already knows all of his spells as soon as he can cast them, turn or rebuke undead, and has single stat spellcasting
Grod_The_Giant

09-29-06, 06:14 PM
favored souls are weak. they get (basically) the same spells per day as a cleric, know less, and get horrible class features (no heavy armor prof, turning, domains, weapon proficiancy and focus much too late). The only things they have going for them are spontanious casting, good saves and wings at level 17.
Trelel

10-05-06, 04:08 PM
Cleric is still better over all. But a clever player with a Favored Soul can make a lot happen also.
jamesnero

10-05-06, 06:36 PM
I like the flavoring of the favored soul alot that innate connection and all but mechanicaly hands down the cleric wins.
Tony Vargas

10-05-06, 06:47 PM
Our dm wants to make a new campaign. I thought I'd make a divine spellcaster. I have never played one. So I want to know what is better for me to play: a cleric or a favored soul? Is a favored soul really better compared to a cleric, or was my friend just kidding?They're primarily different in that one's spontaneous and one's prepped. A spontaneous caster can be easier to play if you don't already have an encyclopedic knowledge of the spell list in question, and in the sense that you don't have to prep spells every day, and have more tactical flexibility to cast just the right available spell each round durring the day. You do definitely have to put some effort into picking spells known when you level, though - and you can always get some help with that, too.

Asside from that, the FS has a sorta "I'm my god in miniature" shtick (specialization with it's favored weapon, celestial-like traits), that some people like and others hate. He has a split caster-stat, which makes save-or-else spells less apealing (combined with the WS, it makes self-buffing an obvious choice - which can make you even /more/ like your deity in miniature). And, all-good saves, which is never a bad thing. Also, fairly trivially, the FS doesn't have Heavy Armor Proficiency, so, if you want heavy armor, you have to take the feat (or further slow your spell progression by multiclassing).
_Bolshack_Dragon_

10-05-06, 07:16 PM
I would pick a Cleric. Every time I played at Favored Soul, I died. I know some people might say that it was beacuse of me and not that class, but I think that the class has a lot to do with it.