| Post/Author/DateTime | Post |
|---|---|
| ForneyFreak370802-15-05, 09:52 PM | Well I have just recently got into DND. My first campaign was played by a ranger who I enjoyed. This newer campaign I had a rogue who was killed by a former ally and I now need a new character. I thought that I might try my hand at spell casting. Our party does nto have any type of spell caster and I think we really need one. I was going to go with a straight wizard class but I thought that I might throw in some cleric levels along with him. Somebody has already told me not to do this becasue it splits the spells i nhalf and the low AC will be a bad thing. I wanted to hear some other opinions. SO let me know what you think. Cleric and wizard or not? |
| Neeek02-15-05, 10:16 PM | I would recommend not. What you give up for taking levels of other classes(not counting full caster level PrCs) is your most powerful spells. It's really not at all worth it. A straight Wizard or a straight Cleric is far better than any mix of the two. |
| mercurywyrm02-15-05, 10:18 PM | Druid |
| TheDarkestOfAngels02-15-05, 10:22 PM | Well I have just recently got into DND. My first campaign was played by a ranger who I enjoyed. This newer campaign I had a rogue who was killed by a former ally and I now need a new character. I thought that I might try my hand at spell casting. Our party does nto have any type of spell caster and I think we really need one. I was going to go with a straight wizard class but I thought that I might throw in some cleric levels along with him. Somebody has already told me not to do this becasue it splits the spells i nhalf and the low AC will be a bad thing. I wanted to hear some other opinions. SO let me know what you think. Cleric and wizard or not? could go bard and do all of the above. :D Though I recommend one or the other, but if you insist on doing both, go Mystic Theurge as soon as possible, but only use one class for attacking and the other for your primary offensive power and backing that up with practiced spellcaster and use the other class for buffing (wizard for attack and cleric for buffing/healing/etc.) Perhaps even specialize in a school, barring abjuration and necromancy (both of which are fortes of the cleric class.) This way, you can make the most out of your choice. |
| Scarlet Knight02-15-05, 10:29 PM | If you do end up playing a cleric/wizard, definitely take the Mystic Theurge prestige class. It's found in the latest version of the Dungeon Master's Guide. It will advance both wizard and cleric spellcasting at the same time. A cleric/wizard is going to be very weak starting at third level. Only after you have advanced a few levels as a Mystic Theurge does it become worthwhile. |
| Mirikon02-15-05, 10:48 PM | Well I have just recently got into DND. My first campaign was played by a ranger who I enjoyed. This newer campaign I had a rogue who was killed by a former ally and I now need a new character. I thought that I might try my hand at spell casting. Our party does nto have any type of spell caster and I think we really need one. I was going to go with a straight wizard class but I thought that I might throw in some cleric levels along with him. Somebody has already told me not to do this becasue it splits the spells i nhalf and the low AC will be a bad thing. I wanted to hear some other opinions. SO let me know what you think. Cleric and wizard or not? Coming from someone who's played the Wiz/Cleric combo before, I think I'm qualified to offer a bit of advice here. First, make sure your DM allows the Mystic Theurge PrC. Second, I would choose which one you want to be best at. Do you want to be primarily a wizard, or primarily a cleric? For a primary wizard, you could do: Wiz3/Clr3/Mystic Theurge 10/Archmage4 This nets you 9th level arcane spells, and still allows you 7th level Divine spells. You still have Ressurection, but now you get yummy things like Time Stop. Plus, Archmage abilities, which are even nicer now that lost spell slots don't affect you as much. For a primary Cleric, you could do: Wiz3/Clr3/Mystic Theurge 10/Hierophant4 This nets you 9th level divine spells, and still gets you 7th level Arcane spells. Also quite nice. Plus, hierophant abilities. If your DM allows the Geomancer PrC, you could do the following progression: 1-3) Wizard 4-6) Cleric 7) Geomancer 8) Mystic Theurge 9) Geomancer 10 Mystic Theurge and so on, until you get to twenty. Just put all the geomancer levels to your primary class. So if you want to be mostly a wizard, count the geomancer levels as wizard levels. You get the 9th level arcane spells, but suffer a bit of a hit on the divine spells. In exchange, you get the nifty drift abilities and casting boosts from Geomancer, which can be helpful. (getting gills means you don't need to spend a slot on Water Breathing, for instance) In conclusion? The people who told you not to do a Wiz/Cleric are right, unless there is a PrC for you to go into that allows you to gain progression in both. You won't be as powerful as casters of your level, but you will be far more versatile, which can save your skin sometimes. |
| Neeek02-15-05, 11:17 PM | If you really want to do this, I recommend using going wizard 4/Cleric 1 and paying an NPC to cast Imbue with Spell Ability on you, giving you a 2nd level spell. Then take Mystic Theurge level. Or Wizard 3/Cleric 1 with the Arcane Disciple feat from Complete Divine, then go MyTh. This will minimize your lost caster levels. |
| Arcane Guyver02-15-05, 11:57 PM | Druid Exactly. Druid: A Party of One. |