Assault MQ: Liberty or Death [EL 7] [Archive] - Wizards Community

Post/Author/DateTimePost
Salrantol

06-13-07, 06:21 PM
This is a miniquest for Arden Tarmik to assault the Freedom Fighters. Unless you are Zevox or myself, do not post here.

Status: Success!

Arden earns 2100 XP & 2600 gp
Time Between Fights: 4hrs
Prebuffs/Ongoing Effects: None
Items Used: 1 charge dorje of Force Screen, powerstone of Energy Retort, 2 arrows
Spells/Power Points Used: 9
x/day Abilities Used: 1 use chain of personal superiority
Arden Tarmik
http://www.wizards.com/dnd/images/cx_gallery/86363.jpg
I shall be your executioner here, and your tormentor in Hell.
Male Human
Medium Humanoid (Human, Psionic)
Lawful Evil
Wilder 4/Fighter 2/War Mind 1 [ECL 7]
XP/TNL: 27,410/28,000 [10,500 start + 13,710 fights + 3,300 quests]
Height 5’8’’, Weight 160 lbs, Age 26
Steel Soldier of the EAST HABARI TRADE COMPANY
“Deity”: Dispater (Lord of Dis, Second Layer of Hell; Patron of War and Intrigue)
Fight 1
Time Between Fights: 4 hrs
Prebuffs/Ongoing Effects: None.
Items Used: 1 charge Dorje of Force Screen [ML 2nd].
Spells or Powerpoints Used: 3 pp.
x/day Abilities Used: None.
Free Activity: Profession (Politician) for 161 gp.
Activities this week: Fighting in the arena and making 161 gp as a politician.

STR...16 [+3]...(8 pts) [15, +1level]
DEX...16 [+3]...(6 pts) [14, +2enhancement]
CON...14 [+2]...(6 pts)
INT....13 [+1]...(5 pts)
WIS...14 [+2]...(6 pts)
CHA...13 [+1]...(5 pts)

Hit Points: 47 [7 HD] [+7 CoPS] [6Wld + (5.5*2)Ftr + (3.5*3)Wld + 5.5WrM + (2*7)con]
AC 22 [+3dex, +9armor, +1cha (touch only)], Touch 14, Flat 19 [+4 Force Screen, +1-2 Defensive Precognition, -2expansion] [+9 armor Mithril Full Plate (+1)]
Initiative: +3 [3dex]
BAB/Grap: +6/+9 [+6bab, +3str]
Speed 30 ft

Saves:
Fort +9 [3Ftr, +1Wld, +2WrM, +2con, +1resistance] [+1 CoPS]
Refl +7 [0Ftr, +1Wld, +2WrM, +3dex, +1resistance] [-1 Expansion]
Will +7 [0Ftr, +4Wld, +0WrM, +2wis, +1resistance]
[+1-2 insight Defensive Precognition, +1 morale Surging Euphoria]

Attacks:
Melee
+1 Deep Crystal Greatsword +10/+5 melee, 2d6+5 [19-20/x2]
[+6/+1bab, +3str, +1enh]
Deep Crystal Guisarme +10/+5 melee, 2d4+4 [20/x3] [10’ Reach]
[+6/+1bab, +3str, +1MW]
Masterwork Cold Iron Armor Spikes +10/+5 melee, 1d6+3 [20/x2]
[+6/+1bab, +3str, +1MW]

Expansion
+1 Deep Crystal Greatsword +10/+5 melee, 3d6+7 [19-20/x2] [5-10' reach]
[+6/+1bab, +4str, +1enh, -1size]
Deep Crystal Guisarme +10/+5 melee, 2d6+6 [20/x3] [15-20’ Reach]
[+6/+1bab, +4str, +1MW, -1size]
Masterwork Cold Iron Armor Spikes +10/+5 melee, 1d8+4 [20/x2] [5-10' reach]
[+6/+1bab, +4str, +1MW, -1size]

Ranged
Masterwork Composite Longbow (str+3) +10/+5 ranged, 1d8+3 [20/x3] [110' range]
[+6/+1bab, +3dex, +1MW]
Crystal Shard, +9 ranged touch, xd6 [20/x2] [35' range (40' surge)] [x=pp + surge]
[6bab, +3dex]

Conditional Attack Modifiers
+2d6 damage melee Psionic Weapon.
+2d6 damage for 2pp Deepcrystal.
+1 attack & damage (may be +2 damage 2-handed) melee Chain of Personal Superiority.
+1 morale attack and damage Surging Euphoria.
-2 attack ranged Expansion.

Feats:
Speed of Thought [Human Bonus]
Combat Expertise [1st level]
Improved Trip [Fighter Bonus 1st]
Psionic Weapon [3rd level]
Power Attack [Fighter Bonus 2nd]
Psionic Meditation [6th level]

Human Racial
Bonus Feat 1st level.
+4 skill points 1st level.
+1 skill point per level.
Favored Class: Any (Wilder)

Fighter Class
Proficient w/ all simple & martial weapons, all armor, all shields.
Bonus Feat 1st & 2nd level.

Wilder Class
Wild Surge +2
Psychic Enervation
Elude Touch
Surging Euphoria +1

Warmind Class
Chain of Personal Superiority 3/day (Immediate Action, +2 insight to strength and constitution.)
Special Abilities:
Wild Surge +2
Elude Touch
Surging Euphoria +1
Chain of Personal Superiority 3/day [3/3 remaining]

Skills (42Wld, 8Ftr, 4WrM):
+7 Balance [7rnks, +3dex, -3armor] [7Wld]
+2 Climb [0rnks, +3str, +2circumstance, -3armor]
+12 Concentration [10rnks, +2con] [8Wld, 2WrM]
+10 Craft (Armorsmithing) [7rnks, +1int, +2circumstance] [5Wld, 2Ftr]
+10 Craft (Weaponsmithing) [7rnks, +1int, +2circumstance] [5Wld, 2Ftr]
+0 Hide [0rnks, +3dex, -3armor]
+0 Jump [0rnks, +3str, -3armor]
+3 Knowledge (History) [2rnks, +1int] [4FtrCC]
+9 Knowledge (Psionics) [8rnks, +1int] [8Wld]
+2 Listen [0rnks, +2wis]
+0 Move Silently [0rnks, +3dex, -3armor]
+13 Profession (Politician) [9rnks, +2wis, +2circumstance] [8Wld, 2WrMCC] [Make Money: (10+13)*7 = 161 gp]
+4 Psicraft [1rnks, +1int, +2synergy] [1Wld]
+2 Spot [0rnks, +2wis]
Speaks Common and Infernal.

Powers Known [PP: 21; Left: 18; Use: 11 (7+4 unused fight 1)]
Wilder [3] [ML 4th]
1: [DC 12] VigorA, Defensive PrecognitionA, Crystal ShardA.
Warmind [1] [ML 1st]
1: [DC 13] ExpansionA.

Buffs and Prefight Actions:
Address Powerstones.
Gain Psionic Focus.
Pray to Dispater.

Equipment:
Warrior Cultist’s Garments
+1 Mithril Full PlateC [25 lbs][5,250 gp + 1,000 enchantments]
- Masterwork Cold Iron Armor SpikesC [10 lbs][200 gp]
+1 Deep Crystal GreatswordC [8 lbs][525 gp + 2,000 enchantments]
Deep Crystal GuisarmeC [12 lbs][504 gp 5 sp]
Masterwork Cold Iron GreatswordC [8 lbs][200 g]
Masterwork Silver GreatswordC [8 lbs][235 g]
Masterwork Composite Longbow (str+3) [3 lbs][700 gp]
Quiver w/ 55 arrows [8.25 lbs][2.75 gp]
Cloak of Resistance +1 [1 lb][1,000 gp]
Gloves of Dexterity +2 [0 lbs][4,000 gp]
Wooden Holy Symbol of Dispater [0 lbs][1 gp]
Climber’s Kit [5 lbs][80 gp]
Belt Pouch (Powerstones & Potions) [1/2 lb][1 gp]
Dorje of Force Screen (40 charges) [ML 2nd] [.25 lbs][1,500 gp]

Powerstones & Potions in Belt Pouch:
2x Potion of Protection from Evil [.1 lbs each][50 gp each]
Powerstone of Enlarged Entangling Ectoplasm [ML 1st] [0 lbs][25 gp]
Powerstone of Enlarged Entangling Ectoplasm [ML 1st] [0 lbs][25 gp]
Powerstone of Skate [ML 2nd] [0 lbs][50 gp]
Powerstone of Offensive Precognition (2 uses) [ML 2nd] [0 lbs][50 gp per use]
Powerstone of Synsthete [ML 2nd] [0 lbs][50 gp]
Powerstone of Synsthete [ML 2nd] [0 lbs][50 gp]
Powerstone of Specified Energy Adaptation [ML 3rd] [0 lbs][150 gp]
Powerstone of Specified Energy Adaptation (3 uses) [ML 3rd] [0 lbs][150 gp per use]
Powerstone of Touchsight [ML 5th] [0 lbs][375 gp]
Powerstone of Energy Retort [ML 5th] [0 lbs][375 gp]

Expedables: 1,650/2,450 gp

Equipment at Home:
Gold: 10,082 gp 5 sp
Masterwork Armorsmith’s Tools [5 lbs][55 gp]
Masterwork Weaponsmith’s Tools [5 lbs][55 gp]
Masterwork Politican’s Tools [1 lb][50 gp]

Miscellaneous Statistics:
Encumbance: 0-76 (light), 77-153 (medium), 154-230 (heavy)
Weight carried: 89.45 lbs

Character Background

Default Tactics
None: Tactics sent individually.

Fights Results: (tot. 13,710 xp)
1: Durin, Maraxus: Loss [+542 xp] [+687 gp]
2: Razorfang, Macbrea: Win [+1,500 xp] [+1,710 gp]
3: Gundmir Gulesdeep, False_Keraptis: Win [+1,624 xp] [+1,842 gp]
4: Durin, Maraxus: Loss [+639 xp] [+973 gp]
5: El Rapido vs Rubicanti vs Zwei; templer10, TheMagister, MitzaVolchenko: Loss (3rd place) [+1,200 xp] [+1,464 gp]
6: Rubicanti, TheMagister: Win [+1,800 xp] [+2,132 gp]
7: Durin, Maraxus: Win [+2205 xp] [+2,891 gp]
8: Rubicanti, TheMagister: Win [+2,100 xp][+2,761 gp]
9: Chaos Beast, Salrantol: Win [+2,100 xp] [+2,761 gp]

Quest Results: (tot. 3,300 xp)
1: Miniquest: The Steel Mind (EL 5), Erithmu: Success [+1,500 xp] [+1,600 gp]
2: Miniquest: Impure Steel (EL 6), Erithmu: Success [+1,800 xp] [+2,000 gp]

Past Expenditures (tot. 15,614 gp 5 sp):
9,500 gp start
+ 687 gp Fight 1
+ 1,710 gp Fight 2
+ 1,842 gp Fight 3
+ 1,600 gp Miniquest: The Steel Mind
+ 973 gp Fight 4
+ 1,464 gp Fight 5
+ 2,000 gp Miniquest: Impure Steel
+ 2,132 gp Fight 6
+ 2,891 gp Fight 7
+ 2,761 gp Fight 8
+ 2,761 gp Fight 9
30,321 gp
Expenses 2/22/2007 (Creation)
- 5,250 gp Mithril Full Plate
- 200 gp Masterwork Cold Iron Armor Spikes
- 525 gp Deep Crystal Greatsword
- 504 gp 5 sp Deep Crystal Guisarme
- 700 gp Masterwork Composite Longbow (str+3)
- 3 gp 60 arrows
- 1,000 gp Cloak of Resistance +1
- 1 gp Wooden Holy Symbol of Dispater
- 80 gp Climber’s Kit
- 1 gp Belt Pouch
- 100 gp 2x Potion of Protection from Evil
- 150 gp Powerstone of Force Screen (3 uses) [ML 2nd]
- 150 gp Powerstone of Skate (3 uses) [ML 2nd]
- 150 gp Powerstone of Offensive Precognition (3 uses) [ML 2nd]
- 100 gp Powerstone of Synsthete (2 uses) [ML 2nd]
- 55 gp Masterwork Armorsmith’s Tools
- 55 gp Masterwork Weaponsmith’s Tools
- 50 gp Masterwork Politican’s Tools
3/25/2007
- 50 gp Powerstone of Synsthete [ML 2nd]
- 1,500 gp Dorje of Force Screen (50 charges) [ML 2nd]
- 1,000 gp Enchant Mithril Full Plate (+1)
- 300 gp Powerstone of Specified Energy Adaptation (2 uses) [ML 3rd]
- 375 gp Powerstone of Touchsight [ML 5th]
3/29/2007
- 2,000 gp Enchant Deep Crystal Greatsword (+1)
5/7/2007
- 50 gp Potion of Protection from Evil
- 150 gp Powerstone of Specified Energy Adaptation [CL 3rd]
- 50 gp Powerstone of Enlarged Entangling Ectoplasm (2 uses) [CL 1st]
- 375 gp Powerstone of Energy Retort [CL 5th]
- 4,000 gp Gloves of Dexterity +2
5/29/2007
- 200 gp Masterwork Cold Iron Greatsword
- 265 gp Masterwork Silver Greatsword
- 375 gp Powerstone of Energy Retort
- 25 gp Powerstone of Enlarged Entangling Ectoplasm
- 450 gp Powerstone of Specified Energy Adaptation (3 uses) [ML 3rd]
Total Difference: 10,082 gp 5 sp
[b]Fight 1: Powerstone of Force Screen [ML 2nd].
Fight 2: Powerstone of Force Screen [ML 2nd].
Fight 3: Powerstone of Force Screen [ML 2nd], Powerstone of Skate [ML 2nd], Powerstone of Synsthete [ML 2nd].
Miniquest: The Steel Mind: 1 charge Dorje of Force Screen.
Fight 4: 1 charge Dorje of Force Screen.
Fight 5: 3 charges Dorje of Force Screen, Powerstone of Specified Energy Adaptation [ML 3rd], 5 arrows.
Miniquest: Impure Steel: 1 charge Dorje of Force Screen, Potion of Protection from Evil.
Fight 6: Powerstone of Energy Retort [ML 5th], Powerstone of Skate [ML 2nd], Powerstone of Offensive Precognition [ML 2nd], Powerstone of Enlarged Entangling Ectoplasm [ML 1st], 1 charge of Dorje of Force Screen [ML 2nd].
Fight 7: 1 charge Dorje of Force Screen [ML 2nd].
Fight 8: Powerstone of Specified Energy Adaptation [CL 3rd], 1 charge Dorje of Force Screen [ML 2nd].
Fight 9: 1 charge Dorje of Force Screen [ML 2nd].
Salrantol

06-13-07, 06:29 PM
The streets of Upper Merx belong to the gang now. The citizenry hides in terror of the thugs of the Freedom Fighters and their monstrous minions. The only thing that can save them now is something even more terrifying than the monsters that freely roam the streets these days--Arden Tarmik, devotee of the malevolent archfiend Dispater.

Given the choice, though, they are ready to choose Dispater's hound. Which is just as well, since he'd be assaulting the Freedom Fighters anyway, simply because they're in the way.

He finds himself on a section of Upper Merx that is even more deserted than the rest--he must be close to the Freedom Fighters' base of operations.

City map, you're in the southwest corner
Zevox

06-13-07, 08:41 PM
Arden surveyed the streets, a twinge of annoyance passing through his mind. Striking at these fools was a fairly minor task in his mind, its sole purpose being as a show of good faith to the warriors Guild. Still, the Lord of the Second required unquestioning loyalty of his minions, so to refuse the mission from the EHTC would only be to lower himself in his true master's eyes.

Knowing he is in the general area of his target, Arden calls upon the psychic powers that his lord had shown him how to access. Hellfire runs rampant through his mind, sending his powers to heights they would not otherwise reach. He gives himself the ability to peer briefly into the future to evade attacks better, fortifies his physical form with mental energy, and finally sending his psychic energy rampaging through his entire body to force it to expand to several times its normal size. Finishing by activating his dorje - a psychic crystal that stored a power he did not himself possess - to call up a translucent shield, he is prepared, and heads out to find the sect of the Freedom Fighters that was supposed to inhabit this part of the city.

Buffs: Defensive Precognition (2pp + 2 surge, +2 AC and saves, 6 minutes), Vigor (1pp + 2 surge, 15 hp, 6 minutes), Expansion (1pp + 2 surge, 30 minutes), force screen (dorje, 2 minutes). Stow dorje and get to looking about the city. When I find my foe, I'll pick my weapon or do further buffs/powers based on what I see.
Salrantol

06-13-07, 10:21 PM
Arden manifests Defensive Precognition, Vigor, and Expansion wild surged with no enervation.

Arden then draws a dorje and manifests Force Screen from said dorje. He puts the crystal away and goes looking for his foe.



Round 1:
http://www.hwx.it/coco/coco.php;v=1;map=city;a=Name,M,1,1,Arden ;b=Name,L,3,62,3,61,14,61,Foe
Round 2:
http://www.hwx.it/coco/coco.php;v=1;map=city;a=Name,M,1,1,Arden ;b=Name,L,14,61,15,61,18,58,31,58,Foe
Round 3:
http://www.hwx.it/coco/coco.php;v=1;map=city;a=Name,L,1,2,Arden ;b=Name,L,31,58,38,58,40,56,40,48,Foe
Round 4:
http://www.hwx.it/coco/coco.php;v=1;map=city;a=Name,L,1,2,Arden ;b=Name,L,40,48,40,28,Foe
Round 5:
http://www.hwx.it/coco/coco.php;v=1;map=city;a=Name,L,1,2,3,4,6 ,4,Arden;b=Name,L,40,28,40,26,51,15,Foe
Round 6:
http://www.hwx.it/coco/coco.php;v=1;map=city;a=Name,L,6,4,18,4, Arden;b=Name,L,51,15,57,9,56,7,50,7,Foe
Round 7:
http://www.hwx.it/coco/coco.php;v=1;map=city;a=Name,L,18,4,18,1 3,21,13,Arden;b=Name,L,50,7,30,7,Foe
Round 8:
http://www.hwx.it/coco/coco.php;v=1;map=city;a=Name,L,21,13,25, 13,25,21,Arden;b=Name,L,32,8,25,8,24,9,2 4,19,Foe;c=Name,L,19,33,Foe vert;d=Name,L,34,29,Arden vert;e=Name,M,20,33,Foe 2nd square;los=20,33,34,29,1
The "vert" entries show a side view, showing that the foe had an unobstructed view to Arden as he flew by the alley.

The foe sees Arden and swoops over towards him, flying just above the rooftops. Arden sees the foe nearly directly above him.http://www.wizards.com/dnd/images/MM35_gallery/MM35_PG34.jpg
Zevox

06-14-07, 08:26 AM
Seeing the large creature looming overhead, Arden decides its best to go for defense over offense for now. Quelling the psionic power energizing his form, he returns to his normal size and looks the creature in the eyes - whichever set was most convenient, anyway - daring it to attack.

Dismiss expansion - I can't trip this thing with any measure of ease anyway, so want that 2 AC and 1 reflex save back - and move around a corner to avoid getting charged immediately. Next round draw my energy retort stone and activate it for electricity (ML check 1d20+4 vs DC 6, retort responds to first successful attack each round with +7 ranged touch up to 35' range for 4d6 elec, reflex DC 16 half). After that, we'll see how things are going.
Salrantol

06-15-07, 08:07 AM
Arden shrinks down to size and anxiously ducks behind a corner, but his foe pursues and hovers just above him.http://www.hwx.it/coco/coco.php;v=1;map=city;a=Name,M,25,21,19, 21,Arden;b=Name,L,24,19,24,20,22,22,21,2 2,Foe,1,38
Arden barely activates a powerstone just in time to have a gout of acid engulf his body. A powerful burst of ectoplasmic electricity strikes his foe, which howls in pain.

Arden (54/47) [Defensive Precognition [61], Vigor [62], Force Screen [24], Energy Retort [69]]
Foe (?-15/?)
Zevox

06-15-07, 11:23 AM
Arden calls upon another of his psychic abilities, but this time not to strengthen or defend himself, but to lash out at the beast above him. His palm glows orange for just a moment, and then a small crystalline missile erupts from it, shooting towards the hideous creature above him.

2pp + 2 surge Crystal Shard, +9 ranged touch for 4d6. Presuming no enervation, move back to behind one of those hedges while drawing my bow.
Salrantol

06-16-07, 07:01 AM
Arden's crystalline ray strikes the foe, which howls again as Arden ducks behind a hedge. Meanwhile, the still-hovering foe uses a spell-like ability Arden doesn't immediately recognize.

http://www.hwx.it/coco/coco.php;v=1;map=city;a=Name,M,19,21,15, 23,16,23,Arden;b=Name,L,21,22,Foe

Arden (54/47) [Defensive Precognition [61], Vigor [62], Force Screen [24], Energy Retort [69], surging euphoria [12]]
Foe (?-32/?)
Zevox

06-16-07, 11:39 AM
Arden narrows his eyes, but strings his bow and puts two arrows into the air, streaking towards the beast's heads.

Spell-like ability? What? Chimeras don't have SLAs, and they're CR 7 by default! Whats going on here?

Arden full attacks with his bow. Basically, he'll be doing that until/unless his vigor drops or the Chimaera comes to play in melee.

Oh, and Arden has used 6 pp, not 5 (2 defensive precog, 1 vigor, 1 expansion, 2 crystal shard).
Salrantol

06-16-07, 05:25 PM
Arden lets fly with his mighty bow, but fails to hit the creature. If Arden had a better understanding of the magic arts, he'd know now what the creature was doing last round--he was using his hand of the mage to cast mage hand, which he is now using to bring a potion vial to his mouth.

Arden fires another pair of arrows, but misses terribly with both. The creature flies down to threaten him and lets loose another burst of acid. The ectoburst streaks out and engulfs the foe, but he appears unscathed.http://www.hwx.it/coco/coco.php;v=1;map=city;a=Name,M,16,23,Ard en;b=Name,L,21,22,19,24,17,24,Foe
Arden (50/47) [Defensive Precognition [61], Vigor [62], Force Screen [24], Energy Retort [69], surging euphoria [12]]
Foe (?-32/?) [??? [211]]
Zevox

06-16-07, 06:04 PM
Minor note: doesn't matter for either save yet, but Arden's defensive precognition boosts his saves by +2 as well.
Zevox

06-17-07, 10:31 PM
Discarding his bow, Arden grabs the crystalline greatsword from across his back and brings it to bear against his hulking foe. Reaching into his mind to fuel his body with psychic power, he swings with all the force, both physical and mental, that he can muster, hoping to strike it a mortal blow.

Drop bow, draw greatsword, activate chain of personal superiority (+2 str and con), swing with power attack 3, 2pp on deepcrystal, and psionic weapon. Should be +8 for 6d6+13 damage. 50/50 chance to hit, big damage if I do - fingers crossed.
Salrantol

06-18-07, 07:18 AM
Arden lets loose a mighty, furious swing with his greatsword, but it can't penetrate the thick hide of the beast. Arden also notices that the creature is wearing some studded leather armor. The creature returns his attack fivefold and similarly misses.

Arden (57/54) [Defensive Precognition [61], Vigor [62], Force Screen [24], Energy Retort [69], chain of personal superiority [22]]
Foe (?-32/?) [??? [211]]

Tough luck on that swing.
Zevox

06-18-07, 11:49 AM
Arden shuffles back, his sword on guard, and once out of the Chimaera's immediate reach takes a split second to recharge his mental focus. He then returns his attention to his swordplay and grips his blade, prepared for another swipe at the monster before him.

Its got armor eh? Drat.

5' step back and try to refocus (move action - Psionic Meditation feat), then ready an attack on the Chimaera stepping into my reach. No power attack this time, but use psionic weapon if I get my focus back, and the charge in the sword will still be there (lasts 10 rounds or until I hit something with it), so +11 for either 6d6+7 or 4d6+7, depending on the refocus roll.

This is basically my strategy, btw. Beat it with the sword and my focus. Don't spend any more pp on deep crystal for the rest of the fight, and if the thing gets wise to the 5' step/refocus/ready tactic and comes up with a way to foil it just switch to full attacks, but otherwise unless it knocks my hp down to below 30 there shouldn't be any need to any more input from me.
Salrantol

06-18-07, 01:40 PM
Arden can't seem to quite focus, distracted by his opponents drooling maws. So distracted, in fact, that one of them gets through his defenses and chomps down hard. Arden's own swing fails.

Arden (45/54) [Defensive Precognition [61], Force Screen [24], Energy Retort [69], chain of personal superiority [22]]
Foe (?-32/?) [??? [211]]

Arden tries the same tactic again, but fails to focus or to cut through the creature's armor. He concentrates on the dragon head to defend against it, but the lion head gets him this time.

Arden (33/54) [Defensive Precognition [61], Force Screen [24], Energy Retort [69], chain of personal superiority [22]]
Foe (?-32/?) [??? [211]]

Arden repeats, but manages to focus this time. He hopes his luck holds for his attack, but he is let down. The creature tries to attack again, and the dragon head connects again.

Arden (24/54) [Defensive Precognition [61], Force Screen [24], Energy Retort [69], chain of personal superiority [22]]
Foe (?-32/?) [??? [211]]

Holy mackerel, the dice hate you.
Zevox

06-18-07, 01:49 PM
Bleeding from the blows, Arden steps back and tries to re-energize his mind once more, but rather than preparing a stroke thereafter this time he calls up some of his psychic reserves to fortify his body against attacks again.

You forgot my energy retort from those attacks - it has a 1 minute/level duration, and responds to the first successful attack on me each round, so there should be one shot in each of those rounds. And my attacks should be at +11 - the chain gives me +1 str, which means +1 attack as well as the extra damage. Don't suppose that gives me a hit on that second attack, where I rolled a 21 without it?

Presuming that things are still on, though, step back, try once to refocus, then manifest a 1 pp + 2 surge vigor. Pray to all the Gods that enervation doesn't kick in now of all times... then return to the basic tactic.
Salrantol

06-18-07, 06:01 PM
You forgot my energy retort from those attacks - it has a 1 minute/level duration, and responds to the first successful attack on me each round, so there should be one shot in each of those rounds. And my attacks should be at +11 - the chain gives me +1 str, which means +1 attack as well as the extra damage. Don't suppose that gives me a hit on that second attack, where I rolled a 21 without it?Now you see why I prefer miniquests to arena fights--you find these things out right away rather than after you've run the fight.

Also, no, you didn't hit with the +1. He must have more than just studded leather on....Arden's mind encourages him to be more vigorous, but fails to concentrate enough to establish a focus. The foe presses his assault and lands two strong blows, but is also solidly blasted by ectoplasmic electricity.

Arden (17/54) [Defensive Precognition [61], Force Screen [24], Energy Retort [69], chain of personal superiority [22], surging euphoria [19]]
Foe (?-36/?) [??? [211]]

Arden backs away again and tries to concentrate. It pays off for him, as he reestablishes his psionic focus. He gets a swing at his foe, but misses. The foe spits acid at him, while two heads and claws keep swinging madly. The ectoburst is the strongest one Arden's ever struck back with and soundly injures the creature.

Arden (2/54) [Defensive Precognition [61], Force Screen [24], Energy Retort [69], chain of personal superiority [22], surging euphoria [19]]
Foe (?-50/?) [??? [211]]

Arden grits his teeth and concentrates, knowing this could be his last swing. Once again, his gritty determination makes the concentration easy. The determination aided his focus on his attack as well, as he connects solidly with the beast and brings him down.

Arden (2/54) [Defensive Precognition [61], Force Screen [24], Energy Retort [69], chain of personal superiority [22], surging euphoria [19]]
Foe (-5/76) [resist energy (electricity) [211]]

amulet of natural armor +1 2000
studded leather armor +1 1250
ring of protection +1 2000
hand of the mage 0900
potion of resist energy (fire) [2] x3 0300
potion of resist energy (acid) [2] x2 0200
potion of resist energy (cold) [2] 0100
potion of resist energy (sonic) [2] 0100
potion of resist energy (electricity) [2] 0100
potion of entropic shield [1] x3 0150
Zevox

06-18-07, 06:46 PM
Breathing heavily, Arden stands over the corpse of the monster, his armor spattered with blood from the both of them. The creature had been stronger than he thought - he was lucky he had that psionic stone to let him lash back at the creature with potential energy whenever it struck him, or he might not have slain it after all.

Slashing the thing's throats for good measure, he is surprised to find some people peering out windows or lining the streets, looking on not with fear, but with gratitude, and perhaps even admiration. Some even began to applaud him. They must not recognize the emblem on my armor, he thinks, and is somewhat grateful for that. Ignoring the looks he got from the public, he sheaths his greatsword, retrieves his bow, and grabs the carcass of the beast. He has one more stop to make before he is done in this district, if Annalina was to be trusted.

Sheesh, do you think you gave him enough AC boosting items? Looks like you mispriced the armor though - should be 150 gp higher for the masterwork cost - but its not like that would matter, I'm just mentioning it for completeness' sake.

Anyway, close call, but its a good thing those dice kicked in when they did, and a better thing I decided to use that power stone. Thanks for running this.
Salrantol

06-18-07, 06:50 PM
Sheesh, do you think you gave him enough AC boosting items?What else am I supposed to give him? Amulet of Mighty Fists? They're about the only things he can use. Anyway, close call, but its a good thing those dice kicked in when they did, and a better thing I decided to use that power stone. Thanks for running this.The dice sure wanted to make it interesting. I think I may turn this one into a story, with your permission....
Zevox

06-18-07, 06:57 PM
What else am I supposed to give him? Amulet of Mighty Fists? They're about the only things he can use.
True enough I suppose. Though yeah, an Amulet of Might Fists would've been one option. So would an Amulet of Health, Belt of Giant Strength, psionic tattoos, etc. Truth be told, I really don't think creatures like this are supposed to have equipment, just have treasure as a reward for those that defeat them. (Edit: Just so you don't take that the wrong way, yeah, I know our rules give them equipment though.)

The dice sure wanted to make it interesting. I think I may turn this one into a story, with your permission...
Considering Arden is the silent type in battle, I don't know what sort of story you could make out of it other than what the MQ already tells, but if you want to, go ahead.
Zevox

06-18-07, 10:07 PM
While updating Arden I just noticed two little changes that need to be made to the wrap-up. The first being that Arden used one of his Chain of Personal Superiority uses (an x/day ability), the second being that his arrows have a 50/50 chance to survive and be retrieved, but that doesn't seem to have been rolled.
Salrantol

06-18-07, 10:52 PM
his arrows have a 50/50 chance to survive and be retrieved, but that doesn't seem to have been rolled.Sure, bust me on being lazy....